Player Matchup

Kali
Kali
CheonMa---
Kali
Level 41
God Stats
12W - 1L
1,500 SR
Queue Stats
162W - 103L
1,693 Elo+
Party 1
Hou Yi
Hou Yi
Evalyian
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
ReportOrSupport
Janus
Level 103
God Stats
4W - 9L
1,300 SR
Queue Stats
385W - 357L
1,594 Elo+
Party 2
Horus
Horus
ThatSnow
Horus
Level 99
God Stats
5W - 6L
1,619 SR
Queue Stats
438W - 281L
1,687 Elo+
Party 1
Nu Wa
Nu Wa
daRealdenmark
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 76L
1,619 Elo+
Party 2
Team Averages
Level 78
1,484 SR
1,619 Elo+

VS

Team Averages
Level 48
1,501 SR
1,489 Elo+
Geb
Geb
Jaime0mar
Geb
Level 33
God Stats
2W - 3L
1,771 SR
Queue Stats
6W - 14L
1,486 Elo+
Solo
Nemesis
Nemesis
Kelantodd_08
Nemesis
Level 89
God Stats
7W - 16L
1,455 SR
Queue Stats
214W - 197L
1,503 Elo+
Party 3
Skadi
Skadi
iSEEGODS
Skadi
Level 23
God Stats
0W - 4L
1,279 SR
Queue Stats
62W - 54L
1,516 Elo+
Party 3
Yu Huang
Yu Huang
rohirrimride
Yu Huang
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 79L
1,532 Elo+
Party 3
Set
Set
xavi8682
Set
Level 47
God Stats
6W - 17L
1,500 SR
Queue Stats
200W - 221L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,434
620
3,738
9,034
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Evalyian
Hou Yi
12
7 / 3 / 2
7,625
635
12,139
7,751
2,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 1
7,150
596
5,366
4,461
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
ThatSnow
Horus
14
8 / 0 / 2
8,670
723
9,282
7,676
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 5
6,455
538
2,997
9,208
5,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,913
493
2,194
10,957
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Kelantodd_08
Nemesis
9
2 / 5 / 0
5,815
485
3,539
11,759
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
iSEEGODS
Skadi
9
1 / 5 / 2
5,490
458
5,378
10,521
2,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
rohirrimride
Yu Huang
11
1 / 2 / 0
6,217
518
3,659
6,282
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 7 / 0
4,931
411
2,926
9,795
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
22
Kills
5
5
Deaths
22
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Hou Yi
Evalyian
Hou Yi
7
3
2
2.67
L
1
3
1
0.5
L
Nemesis
Kelantodd_08
Nemesis
2
5
0
0.4
W
1
0
1
1.5
W
Horus
ThatSnow
Horus
8
0
2
9
W
1
2
5
1.75
L
Skadi
iSEEGODS
Skadi
1
5
2
0.4
L
Yu Huang
rohirrimride
Yu Huang
1
2
0
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,522
Damage
17,696
38,130
Taken
49,314
20,159
Mitigated
18,923
17,617
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,738
2,422
0
7,086
9,034
3,742
0
846
8,188
0
47,609
W
Hou Yi
Evalyian
Hou Yi
12,139
6,220
0
2,190
7,751
2,724
240
1,347
6,404
0
55,706
L
2,194
281
0
2,411
10,957
6,884
276
1,151
9,806
20,554
0
L
Nemesis
Kelantodd_08
Nemesis
3,539
1,886
0
1,818
11,759
3,498
0
2,521
9,105
0
37,481
W
5,366
319
0
1,282
4,461
1,728
0
1,950
2,511
58,083
0
W
Horus
ThatSnow
Horus
9,282
4,697
0
3,565
7,676
6,502
378
0
7,676
0
57,926
W
2,997
2,029
1,350
2,144
9,208
5,463
143
1,710
7,498
13,198
0
L
Skadi
iSEEGODS
Skadi
5,378
1,979
0
1,810
10,521
2,343
0
715
9,806
0
28,362
L
Yu Huang
rohirrimride
Yu Huang
3,659
602
0
1,126
6,282
2,503
0
2,920
3,362
47,644
0
L
2,926
1,306
0
708
9,795
3,695
0
1,056
8,387
0
23,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
28,366
406
Minions Killed
244
0
Camps Cleared
0
1,211,130
Distance Traveled
1,113,240
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,434
620
94
8
0
279,277
3
W
Hou Yi
7,625
635
74
6
0
212,024
3
L
Geb
5,913
493
30
3
0
203,242
1
L
Nemesis
5,815
485
65
5
0
234,865
3
W
Janus
7,150
596
114
10
0
239,297
2
W
Horus
8,670
723
108
9
0
260,463
5
W
Nu Wa
6,455
538
16
1
0
220,069
0
L
Skadi
5,490
458
36
3
0
237,532
0
L
Yu Huang
6,217
518
89
7
0
212,372
2
L
Set
4,931
411
24
2
0
225,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role