Player Matchup

Nemesis
Nemesis
Arteza6030
Nemesis
Level 70
God Stats
2W - 3L
1,389 SR
Queue Stats
39W - 45L
1,341 Elo+
Solo
Bellona
Bellona
Atlas bgl472
Bellona
Level 21
God Stats
0W - 3L
1,187 SR
Queue Stats
59W - 66L
1,333 Elo+
Party 2
Geb
Geb
Mowwgly
Geb
Level 83
God Stats
14W - 17L
1,439 SR
Queue Stats
324W - 347L
1,435 Elo+
Party 2
Eset
Eset
THE MRdark83
Eset
Level 73
God Stats
4W - 5L
1,715 SR
Queue Stats
286W - 292L
1,400 Elo+
Party 2
Skadi
Skadi
king-pro2009
Skadi
Level 45
God Stats
3W - 2L
1,577 SR
Queue Stats
74W - 93L
1,263 Elo+
Solo
Team Averages
Level 58
1,461 SR
1,354 Elo+

VS

Team Averages
Level 72
1,408 SR
1,277 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SmiteYeeter420
Vamana
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 228L
1,325 Elo+
Solo
Charybdis
Charybdis
YoSep_9
Charybdis
Level 43
God Stats
5W - 4L
1,308 SR
Queue Stats
196W - 276L
1,130 Elo+
Party 1
Danzaburou
Danzaburou
khalidJF
Danzaburou
Level 26
God Stats
13W - 31L
1,167 SR
Queue Stats
146W - 200L
1,091 Elo+
Party 1
Kukulkan
Kukulkan
sovetskiy_krolik
Kukulkan
Level 68
God Stats
7W - 13L
1,567 SR
Queue Stats
159W - 216L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arteza6030
Nemesis
7
0 / 1 / 0
4,578
458
1,628
6,472
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
Atlas bgl472
Bellona
9
0 / 1 / 0
5,238
524
1,401
7,517
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
7
0 / 3 / 0
4,662
466
2,138
8,968
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,267
527
6,628
5,977
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 0
4,109
411
2,321
8,790
2,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 0 / 1
6,224
622
5,252
7,556
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 0
6,721
672
4,525
4,535
4,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
YoSep_9
Charybdis
9
3 / 0 / 2
5,938
594
4,603
8,042
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
khalidJF
Danzaburou
9
1 / 0 / 4
5,404
540
5,712
4,421
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 4
5,572
557
4,029
5,383
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
1
4.5
L
Nemesis
Arteza6030
Nemesis
0
1
0
0
L
Bellona
Atlas bgl472
Bellona
0
1
0
0
L
Geb
0
3
0
0
W
2
0
0
2
L
1
2
0
0.5
W
Charybdis
YoSep_9
Charybdis
3
0
2
4
W
Danzaburou
khalidJF
Danzaburou
1
0
4
3
L
0
4
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,116
Damage
24,121
37,724
Taken
29,937
16,952
Mitigated
16,499
9,390
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,252
754
10
1,724
7,556
5,907
25
1,845
5,622
19,038
0
L
Nemesis
Arteza6030
Nemesis
1,628
295
0
1,297
6,472
2,595
0
917
5,555
0
24,776
L
Bellona
Atlas bgl472
Bellona
1,401
227
0
2,195
7,517
4,390
0
0
7,517
0
30,791
L
Geb
2,138
650
465
1,817
8,968
4,730
0
3,107
5,861
11,980
0
W
4,525
1,100
0
1,486
4,535
4,001
594
0
4,535
0
40,364
L
6,628
1,134
6
1,982
5,977
2,328
0
2,359
3,618
32,914
0
W
Charybdis
YoSep_9
Charybdis
4,603
3,681
0
3,139
8,042
2,907
0
2,034
5,858
0
28,905
W
Danzaburou
khalidJF
Danzaburou
5,712
2,970
0
776
4,421
1,577
713
1,674
2,599
0
27,685
L
2,321
1,151
405
1,223
8,790
2,909
0
2,898
5,892
0
15,735
W
4,029
459
0
550
5,383
2,107
0
2,640
2,557
34,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
29,859
219
Minions Killed
250
0
Camps Cleared
0
978,735
Distance Traveled
979,960
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,224
622
19
2
0
189,223
6
L
Nemesis
4,578
458
47
5
0
201,107
4
L
Bellona
5,238
524
71
7
0
201,692
0
L
Geb
4,662
466
17
2
0
200,071
0
W
Vamana
6,721
672
68
7
0
203,546
5
L
Eset
5,267
527
61
6
0
203,242
2
W
Charybdis
5,938
594
48
5
0
206,670
0
W
Danzaburou
5,404
540
53
5
0
175,175
0
L
Skadi
4,109
411
23
2
0
172,623
0
W
Kukulkan
5,572
557
62
6
0
205,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role