Player Matchup

Scylla
Scylla
JoERi_BoZ
Scylla
Level 122
God Stats
7W - 4L
1,727 SR
Queue Stats
226W - 263L
1,432 Elo+
Solo
Vamana
Vamana
LadyTitania91
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 126L
1,437 Elo+
Solo
Set
Set
Serviceman1985
Set
Level 118
God Stats
3W - 7L
1,077 SR
Queue Stats
190W - 226L
1,343 Elo+
Solo
He Bo
He Bo
gamiasegw2
He Bo
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 89L
1,347 Elo+
Solo
Pele
Pele
毁灭凤凰人
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 185L
1,378 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,388 Elo+

VS

Team Averages
Level 67
1,518 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArabeIIa
Ah Muzen Cab
Level 67
God Stats
9W - 5L
1,589 SR
Queue Stats
565W - 619L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Lordspok
Nu Wa
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
308W - 317L
1,408 Elo+
Solo
Khepri
Khepri
MargoJakc
Khepri
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 102L
1,475 Elo+
Party 1
Freya
Freya
artemartem
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,192 Elo+
Solo
Bacchus
Bacchus
kawaiheretic
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JoERi_BoZ
Scylla
18
4 / 3 / 11
11,427
672
23,621
10,530
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 4 / 9
11,228
660
11,115
24,709
24,838
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 4 / 10
12,679
746
13,228
32,292
22,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
18
9 / 5 / 7
12,175
716
17,720
11,953
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 2 / 14
12,703
747
20,011
23,353
12,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArabeIIa
Ah Muzen Cab
20
9 / 3 / 4
12,573
740
36,176
19,072
10,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Lordspok
Nu Wa
18
3 / 4 / 8
10,596
623
19,893
14,853
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MargoJakc
Khepri
16
2 / 6 / 10
10,932
643
7,354
24,214
33,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
16
1 / 4 / 8
9,630
566
8,686
17,059
9,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
kawaiheretic
Bacchus
17
2 / 6 / 8
10,162
598
12,428
23,904
34,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
23
Kills
17
18
Deaths
23
51
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArabeIIa
Ah Muzen Cab
9
3
4
3.67
W
Scylla
JoERi_BoZ
Scylla
4
3
11
3.17
W
3
4
9
1.88
L
Nu Wa
Lordspok
Nu Wa
3
4
8
1.75
L
Khepri
MargoJakc
Khepri
2
6
10
1.17
W
4
4
10
2.25
L
Freya
1
4
8
1.25
W
He Bo
9
5
7
2.5
L
Bacchus
kawaiheretic
Bacchus
2
6
8
1
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,695
Damage
84,537
102,837
Taken
99,102
70,070
Mitigated
96,065
53,108
Healing
26,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArabeIIa
Ah Muzen Cab
36,176
13,969
1,758
6,130
19,072
10,518
2,290
9,898
9,174
0
64,625
W
Scylla
JoERi_BoZ
Scylla
23,621
794
2,334
1,613
10,530
4,915
2,804
4,905
5,625
47,578
0
W
11,115
3,138
3,022
11,152
24,709
24,838
476
12,018
12,691
7,174
20,860
L
Nu Wa
Lordspok
Nu Wa
19,893
5,816
1,843
2,565
14,853
8,284
208
7,721
7,132
37,393
0
L
Khepri
MargoJakc
Khepri
7,354
1,003
1,136
2,940
24,214
33,530
13
7,485
16,729
16,417
0
W
13,228
4,569
6,350
14,903
32,292
22,282
1,552
16,032
16,260
0
26,086
L
Freya
8,686
2,835
953
5,144
17,059
9,442
1,393
8,034
9,025
18,086
0
W
He Bo
17,720
1,023
972
1,058
11,953
5,269
722
6,002
5,951
27,607
0
L
Bacchus
kawaiheretic
Bacchus
12,428
1,782
777
3,677
23,904
34,291
80
10,337
13,567
19,733
0
W
20,011
2,915
1,280
10,424
23,353
12,766
2,436
9,404
13,949
0
63,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,212
Gold Earned
53,893
231
Minions Killed
163
0
Camps Cleared
0
1,514,259
Distance Traveled
1,313,914
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,573
740
69
4
0
253,208
0
W
Scylla
11,427
672
69
4
0
295,069
0
W
Vamana
11,228
660
22
1
0
309,259
1
L
Nu Wa
10,596
623
38
2
0
255,820
0
L
Khepri
10,932
643
17
1
0
253,719
0
W
Set
12,679
746
22
1
0
283,385
0
L
Freya
9,630
566
21
1
0
254,098
2
W
He Bo
12,175
716
28
2
0
300,905
5
L
Bacchus
10,162
598
18
1
0
297,069
1
W
Pele
12,703
747
90
5
0
325,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role