Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Feelteed
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,500 Elo+
Party 1
Merlin
Merlin
MrCLeanSparty
Merlin
Level 91
God Stats
8W - 6L
1,626 SR
Queue Stats
141W - 135L
1,533 Elo+
Solo
Kali
Kali
Thėory
Kali
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 18L
1,784 Elo+
Party 1
Loki
Loki
ZChap
Loki
Level 107
God Stats
1W - 5L
1,182 SR
Queue Stats
74W - 63L
1,553 Elo+
Solo
Team Averages
Level 100
1,461 SR
1,574 Elo+

VS

Team Averages
Level 91
1,354 SR
1,501 Elo+
King Arthur
King Arthur
CosmaVed
King Arthur
Level 128
God Stats
1W - 4L
1,353 SR
Queue Stats
48W - 49L
1,601 Elo+
Party 2
Chiron
Chiron
DYLTHESKILL
Chiron
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 111L
1,447 Elo+
Solo
Terra
Terra
THEGAMER91902
Terra
Level 108
God Stats
10W - 19L
1,523 SR
Queue Stats
275W - 305L
1,463 Elo+
Solo
Fenrir
Fenrir
Trangon
Fenrir
Level 49
God Stats
0W - 2L
1,188 SR
Queue Stats
6W - 9L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
williambyeets
Nu Wa
Level 96
God Stats
0W - 1L
1,208 SR
Queue Stats
4W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 3 / 6
9,565
503
9,880
12,025
5,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Feelteed
Ah Muzen Cab
18
9 / 2 / 7
11,486
605
24,476
17,727
7,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 2
8,927
470
3,014
10,723
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
Thėory
Kali
20
12 / 0 / 1
12,755
671
20,915
24,432
11,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
ZChap
Loki
17
0 / 3 / 1
10,143
534
3,990
18,195
7,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosmaVed
King Arthur
16
4 / 4 / 2
10,741
565
16,121
19,713
21,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
13
1 / 9 / 0
8,317
438
6,245
16,268
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 3 / 4
8,533
449
4,303
18,290
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Trangon
Fenrir
12
1 / 4 / 3
8,289
436
7,317
17,814
10,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 2
10,099
532
18,112
11,549
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
24
Kills
11
11
Deaths
24
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
6
2
L
King Arthur
CosmaVed
King Arthur
4
4
2
1.25
L
Chiron
1
9
0
0.11
W
Ah Muzen Cab
Feelteed
Ah Muzen Cab
9
2
7
6.25
W
0
3
2
0.33
L
1
3
4
1
W
Kali
Thėory
Kali
12
0
1
12.5
L
Fenrir
Trangon
Fenrir
1
4
3
0.63
W
Loki
ZChap
Loki
0
3
1
0.17
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,275
Damage
52,098
83,102
Taken
83,634
36,869
Mitigated
56,743
31,687
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,880
1,090
770
4,393
12,025
5,384
316
4,002
7,683
55,355
0
L
King Arthur
CosmaVed
King Arthur
16,121
2,584
0
1,000
19,713
21,749
0
5,921
13,792
0
81,258
L
Chiron
6,245
2,029
639
2,435
16,268
4,706
1,615
977
15,284
0
56,277
W
Ah Muzen Cab
Feelteed
Ah Muzen Cab
24,476
12,895
0
6,143
17,727
7,865
96
4,511
12,882
0
119,090
W
3,014
115
0
1,480
10,723
3,955
775
5,403
4,924
67,329
0
L
4,303
944
715
3,469
18,290
15,557
0
2,956
15,334
25,600
0
W
Kali
Thėory
Kali
20,915
11,295
0
9,769
24,432
11,777
0
4,923
19,128
0
138,844
L
Fenrir
Trangon
Fenrir
7,317
2,013
0
5,662
17,814
10,013
0
744
17,070
0
51,138
W
Loki
ZChap
Loki
3,990
937
0
9,132
18,195
7,888
812
1,831
16,070
0
85,078
L
18,112
3,380
76
1,840
11,549
4,718
0
2,296
9,253
70,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
45,979
729
Minions Killed
515
0
Camps Cleared
0
1,821,829
Distance Traveled
1,605,103
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,565
503
107
6
0
333,022
8
L
King Arthur
10,741
565
143
8
0
339,067
7
L
Chiron
8,317
438
118
6
0
299,743
4
W
Ah Muzen Cab
11,486
605
162
9
0
337,066
2
W
Merlin
8,927
470
110
6
0
290,109
2
L
Terra
8,533
449
43
2
0
324,825
6
W
Kali
12,755
671
175
9
0
459,055
3
L
Fenrir
8,289
436
84
4
0
332,071
3
W
Loki
10,143
534
175
9
0
402,577
2
L
Nu Wa
10,099
532
127
7
0
309,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role