Player Matchup

Kumbhakarna
Kumbhakarna
BloodyLose
Kumbhakarna
Level 43
God Stats
3W - 4L
1,707 SR
Queue Stats
21W - 21L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
DrDraxic
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 1
Ravana
Ravana
Kahbarina
Ravana
Level 124
God Stats
2W - 1L
1,736 SR
Queue Stats
140W - 131L
1,502 Elo+
Party 1
Yu Huang
Yu Huang
Kukuksclan
Yu Huang
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 1
Gilgamesh
Gilgamesh
ProfOakknows
Gilgamesh
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 1
Team Averages
Level 45
1,589 SR
1,366 Elo+

VS

Team Averages
Level 84
1,469 SR
1,503 Elo+
Izanami
Izanami
Kaszynaa
Izanami
Level 107
God Stats
23W - 20L
1,580 SR
Queue Stats
113W - 115L
1,509 Elo+
Party 3
Achilles
Achilles
Mrichard
Achilles
Level 123
God Stats
5W - 9L
1,418 SR
Queue Stats
122W - 124L
1,518 Elo+
Solo
Cliodhna
Cliodhna
Pteradonslayer
Cliodhna
Level 29
God Stats
5W - 6L
1,251 SR
Queue Stats
103W - 95L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
Szynszy
Jormungandr
Level 48
God Stats
8W - 8L
1,551 SR
Queue Stats
78W - 78L
1,542 Elo+
Party 3
Tiamat
Tiamat
mackanbus
Tiamat
Level 111
God Stats
33W - 38L
1,544 SR
Queue Stats
325W - 303L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodyLose
Kumbhakarna
11
0 / 3 / 4
7,127
419
4,611
17,100
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
DrDraxic
Jing Wei
13
2 / 3 / 2
7,933
467
5,593
9,781
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Kahbarina
Ravana
13
2 / 5 / 2
7,824
460
7,935
13,609
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Kukuksclan
Yu Huang
12
0 / 4 / 4
7,052
415
8,859
11,938
4,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ProfOakknows
Gilgamesh
11
0 / 4 / 0
6,854
403
6,444
16,523
12,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaszynaa
Izanami
15
3 / 1 / 3
9,550
562
9,661
10,351
4,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mrichard
Achilles
15
4 / 0 / 5
9,850
579
10,079
12,152
14,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
17
9 / 1 / 6
10,526
619
14,133
13,469
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
Szynszy
Jormungandr
13
2 / 2 / 7
8,985
529
5,413
10,270
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
mackanbus
Tiamat
15
1 / 1 / 11
9,580
564
10,688
10,516
7,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
4
Kills
19
19
Deaths
5
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BloodyLose
Kumbhakarna
0
3
4
0.67
L
Jing Wei
DrDraxic
Jing Wei
2
3
2
1
L
Ravana
Kahbarina
Ravana
2
5
2
0.6
W
Izanami
Kaszynaa
Izanami
3
1
3
4.5
L
Yu Huang
Kukuksclan
Yu Huang
0
4
4
0.5
W
Achilles
Mrichard
Achilles
4
0
5
6.5
L
Gilgamesh
ProfOakknows
Gilgamesh
0
4
0
0
W
Cliodhna
9
1
6
12
W
Jormungandr
Szynszy
Jormungandr
2
2
7
2.75
W
Tiamat
mackanbus
Tiamat
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
49,974
68,951
Taken
56,758
41,130
Mitigated
44,357
16,359
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BloodyLose
Kumbhakarna
4,611
751
0
2,784
17,100
14,975
313
4,163
12,665
28,090
0
L
Jing Wei
DrDraxic
Jing Wei
5,593
3,571
0
3,911
9,781
3,153
705
1,303
8,398
0
65,703
L
Ravana
Kahbarina
Ravana
7,935
3,259
0
4,232
13,609
5,848
0
3,615
9,781
0
52,877
W
Izanami
Kaszynaa
Izanami
9,661
6,720
0
3,242
10,351
4,537
2,766
2,572
7,779
0
78,307
L
Yu Huang
Kukuksclan
Yu Huang
8,859
1,660
147
1,028
11,938
4,405
0
5,466
6,172
55,041
0
W
Achilles
Mrichard
Achilles
10,079
1,587
0
3,524
12,152
14,740
180
898
11,254
0
55,260
L
Gilgamesh
ProfOakknows
Gilgamesh
6,444
2,188
0
4,257
16,523
12,749
0
903
15,054
0
35,595
W
Cliodhna
14,133
1,743
0
3,138
13,469
6,620
0
1,411
12,058
0
94,500
W
Jormungandr
Szynszy
Jormungandr
5,413
1,296
335
1,964
10,270
10,924
122
3,597
6,673
20,943
0
W
Tiamat
mackanbus
Tiamat
10,688
853
0
2,888
10,516
7,536
1,056
5,486
5,030
58,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
48,491
408
Minions Killed
487
0
Camps Cleared
0
1,561,246
Distance Traveled
1,739,889
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,127
419
33
2
0
294,471
3
L
Jing Wei
7,933
467
129
8
0
308,438
2
L
Ravana
7,824
460
86
5
0
337,928
4
W
Izanami
9,550
562
129
8
0
342,279
4
L
Yu Huang
7,052
415
97
6
0
296,469
4
W
Achilles
9,850
579
99
6
0
317,293
7
L
Gilgamesh
6,854
403
63
4
0
323,940
2
W
Cliodhna
10,526
619
122
7
0
402,887
2
W
Jormungandr
8,985
529
27
2
0
360,599
3
W
Tiamat
9,580
564
110
6
0
316,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role