Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DrSecSeeMD
Kumbhakarna
Level 62
God Stats
1W - 1L
1,804 SR
Queue Stats
265W - 267L
1,594 Elo+
Solo
Cernunnos
Cernunnos
Wock UT
Cernunnos
Level 57
God Stats
1W - 2L
1,530 SR
Queue Stats
30W - 36L
1,397 Elo+
Solo
Nu Wa
Nu Wa
x2FiNE-
Nu Wa
Level 160
God Stats
7W - 12L
1,568 SR
Queue Stats
297W - 300L
1,584 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,515 Elo+

VS

Team Averages
Level 138
1,585 SR
1,529 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Darknarut
Yu Huang
Level 159
God Stats
16W - 9L
1,595 SR
Queue Stats
293W - 289L
1,598 Elo+
Solo
Odin
Odin
ICECAC
Odin
Level 87
God Stats
5W - 4L
1,452 SR
Queue Stats
163W - 184L
1,463 Elo+
Party 2
Bastet
Bastet
TheOneTrueGuubis
Bastet
Level 129
God Stats
14W - 7L
1,690 SR
Queue Stats
80W - 75L
1,461 Elo+
Party 2
Ymir
Ymir
nuke222
Ymir
Level 156
God Stats
4W - 1L
1,690 SR
Queue Stats
71W - 73L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
4,940
618
3,095
6,189
3,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
 
Lancelot
6
1 / 1 / 0
4,080
510
2,953
4,776
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
DrSecSeeMD
Kumbhakarna
6
0 / 3 / 1
3,755
469
1,852
9,652
3,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Wock UT
Cernunnos
4
0 / 4 / 0
3,358
420
2,724
5,003
1,152
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
x2FiNE-
Nu Wa
8
0 / 1 / 0
4,335
542
2,904
3,878
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
6 / 0 / 1
5,705
713
7,745
4,662
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Darknarut
Yu Huang
9
1 / 0 / 0
4,957
620
3,202
3,241
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
ICECAC
Odin
8
0 / 0 / 1
4,705
588
3,693
5,209
3,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 0
4,797
600
1,351
5,484
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
nuke222
Ymir
8
1 / 1 / 7
5,336
667
4,443
6,381
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Lancelot
 
Lancelot
1
1
0
1
W
Cupid
 
Cupid
6
0
1
6.5
W
Yu Huang
Darknarut
Yu Huang
1
0
0
1
L
Kumbhakarna
DrSecSeeMD
Kumbhakarna
0
3
1
0.17
W
Odin
ICECAC
Odin
0
0
1
0.5
W
2
0
0
2
L
Cernunnos
Wock UT
Cernunnos
0
4
0
0
W
Ymir
nuke222
Ymir
1
1
7
4.5
L
Nu Wa
x2FiNE-
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
20,434
29,498
Taken
24,977
11,050
Mitigated
11,325
7,901
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,095
565
0
1,370
6,189
3,901
0
567
5,622
0
34,702
L
Lancelot
 
Lancelot
2,953
724
0
2,098
4,776
1,664
0
1,292
3,468
0
18,215
W
Cupid
 
Cupid
7,745
5,499
36
2,770
4,662
1,563
871
1,491
3,171
0
34,619
W
Yu Huang
Darknarut
Yu Huang
3,202
404
0
704
3,241
1,234
0
1,089
2,152
35,043
0
L
Kumbhakarna
DrSecSeeMD
Kumbhakarna
1,852
921
552
2,202
9,652
3,096
0
3,617
5,999
5,433
0
W
Odin
ICECAC
Odin
3,693
552
0
125
5,209
3,097
0
185
5,024
2,994
23,814
W
1,351
327
0
3,091
5,484
1,746
0
611
4,873
0
20,363
L
Cernunnos
Wock UT
Cernunnos
2,724
1,646
0
742
5,003
1,152
0
800
4,203
0
13,401
W
Ymir
nuke222
Ymir
4,443
2,029
118
2,482
6,381
3,685
72
1,380
5,001
18,020
0
L
Nu Wa
x2FiNE-
Nu Wa
2,904
698
0
937
3,878
1,237
0
1,638
1,994
34,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,468
Gold Earned
25,500
194
Minions Killed
252
0
Camps Cleared
0
693,285
Distance Traveled
755,752
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,940
618
74
9
0
157,225
2
L
Lancelot
4,080
510
44
6
0
159,380
1
W
Cupid
5,705
713
63
8
0
123,742
1
W
Yu Huang
4,957
620
64
8
0
141,625
1
L
Kumbhakarna
3,755
469
1
0
0
135,412
0
W
Odin
4,705
588
51
6
0
158,927
0
W
Bastet
4,797
600
45
6
0
185,233
1
L
Cernunnos
3,358
420
21
3
0
101,238
1
W
Ymir
5,336
667
29
4
0
146,225
2
L
Nu Wa
4,335
542
54
7
0
140,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role