Player Matchup

Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum I
NardöWick
Vamana
Platinum I
Level 148
God Stats
1W - 0L
1,753 SR
Queue Stats
30W - 10L
2,257 MMR
Party 1
Chang'e
Chang'e
Diamond III
SilverBlade51
Chang'e
Diamond III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
2,152 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,584 SR
1,970 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,556 SR
2,278 MMR
Sol
Sol
Masters
BeckoningHalo11
Sol
Masters
Level 117
God Stats
4W - 3L
1,772 SR
Queue Stats
132W - 139L
2,447 MMR
Solo
Xing Tian
Xing Tian
Diamond III
CrumbyTazz
Xing Tian
Diamond III
Level 159
God Stats
36W - 41L
1,623 SR
Queue Stats
320W - 330L
2,314 MMR
Solo
Loki
Loki
Platinum I
Go0D TaLk
Loki
Platinum I
Level 127
God Stats
0W - 2L
1,273 SR
Queue Stats
244W - 336L
2,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 0 / 7
8,854
738
9,591
11,190
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
NardöWick
Vamana
12
6 / 3 / 1
9,018
752
11,799
16,251
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
13
1 / 2 / 7
8,437
703
11,057
9,373
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasBaba YagaThothBaron SamediFenrir

VS

Bans
AchillesCupidHou YiAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,671
723
15,242
10,239
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
CrumbyTazz
Xing Tian
12
1 / 3 / 4
8,294
691
4,907
16,191
15,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
0 / 4 / 5
7,364
614
4,639
11,615
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
7
4.5
L
4
1
1
4.5
L
Xing Tian
CrumbyTazz
Xing Tian
1
3
4
1
L
Loki
0
4
5
0.63
W
Vamana
NardöWick
Vamana
6
3
1
2.17
W
Chang'e
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
24,788
36,814
Taken
38,045
20,073
Mitigated
29,695
15,299
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,591
586
161
3,244
11,190
6,062
639
6,407
4,589
34,412
0
L
15,242
4,605
0
3,324
10,239
4,195
0
5,776
4,227
36,578
3,068
L
Xing Tian
CrumbyTazz
Xing Tian
4,907
932
980
3,044
16,191
15,353
0
7,089
8,790
15,974
0
L
Loki
4,639
654
0
1,049
11,615
10,147
0
7,247
4,057
0
22,396
W
Vamana
NardöWick
Vamana
11,799
6,959
0
4,108
16,251
9,868
1,051
8,329
7,597
0
40,402
W
Chang'e
11,057
1,201
3,744
4,042
9,373
4,143
830
5,076
4,140
29,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
24,329
144
Minions Killed
119
8
Camps Cleared
4
719,992
Distance Traveled
665,835
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,854
738
26
2
1
250,066
5
L
Sol
8,671
723
77
6
2
228,505
2
L
Xing Tian
8,294
691
13
1
1
229,048
6
L
Loki
7,364
614
29
2
1
208,282
1
W
Vamana
9,018
752
43
4
5
243,153
1
W
Chang'e
8,437
703
75
6
2
226,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role