Player Matchup

Sun Wukong
Sun Wukong
FXRXXO
Sun Wukong
Level 26
God Stats
11W - 9L
1,522 SR
Queue Stats
58W - 92L
1,331 Elo+
Solo
Erlang Shen
Erlang Shen
MIIIIIIIIIIKE
Erlang Shen
Level 64
God Stats
2W - 0L
1,202 SR
Queue Stats
57W - 56L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Sephinii
Nu Wa
Level 42
God Stats
21W - 12L
1,692 SR
Queue Stats
114W - 58L
1,663 Elo+
Solo
Xing Tian
Xing Tian
SockWaffles93
Xing Tian
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,477 Elo+
Solo
Ne Zha
Ne Zha
temp-376031
Ne Zha
Level 116
God Stats
12W - 5L
1,609 SR
Queue Stats
62W - 69L
1,461 Elo+
Solo
Team Averages
Level 59
1,505 SR
1,500 Elo+

VS

Team Averages
Level 29
1,491 SR
1,431 Elo+
Thor
Thor
Dominaitor94
Thor
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
48W - 58L
1,433 Elo+
Solo
Hercules
Hercules
RzMews
Hercules
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 84L
1,169 Elo+
Solo
Nemesis
Nemesis
TyIor
Nemesis
Level 76
God Stats
2W - 4L
1,663 SR
Queue Stats
365W - 256L
1,554 Elo+
Solo
Poseidon
Poseidon
death_squad716
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
dragonmastar4765
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FXRXXO
Sun Wukong
15
5 / 0 / 7
8,128
813
5,730
6,335
3,230
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
MIIIIIIIIIIKE
Erlang Shen
16
7 / 0 / 6
8,396
840
6,977
8,448
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Sephinii
Nu Wa
14
2 / 1 / 11
7,758
776
11,681
5,309
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SockWaffles93
Xing Tian
14
4 / 1 / 8
8,410
841
10,267
15,500
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
16
4 / 2 / 11
8,631
863
11,350
10,153
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,315
732
5,552
9,482
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
RzMews
Hercules
12
0 / 2 / 0
6,646
665
4,168
13,817
10,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
TyIor
Nemesis
12
1 / 5 / 1
6,792
679
7,501
10,666
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
0 / 8 / 0
6,539
654
2,523
10,009
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 2
6,705
671
3,859
11,853
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
22
Kills
3
4
Deaths
23
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Sun Wukong
FXRXXO
Sun Wukong
5
0
7
8.5
W
Erlang Shen
MIIIIIIIIIIKE
Erlang Shen
7
0
6
10
L
Hercules
RzMews
Hercules
0
2
0
0
W
Nu Wa
Sephinii
Nu Wa
2
1
11
7.5
W
Xing Tian
SockWaffles93
Xing Tian
4
1
8
8
L
Nemesis
TyIor
Nemesis
1
5
1
0.3
L
Poseidon
0
8
0
0
L
0
6
2
0.17
W
Ne Zha
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,005
Damage
23,603
45,745
Taken
55,827
35,280
Mitigated
31,280
13,759
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,552
918
0
2,487
9,482
4,773
0
3,207
6,152
0
33,184
W
Sun Wukong
FXRXXO
Sun Wukong
5,730
1,004
0
1,931
6,335
3,230
0
1,507
4,828
0
20,288
W
Erlang Shen
MIIIIIIIIIIKE
Erlang Shen
6,977
3,019
0
4,106
8,448
7,588
1,581
740
7,708
0
24,334
L
Hercules
RzMews
Hercules
4,168
1,215
135
4,053
13,817
10,985
21
6,492
7,125
0
13,935
W
Nu Wa
Sephinii
Nu Wa
11,681
3,355
0
540
5,309
2,213
731
700
4,609
26,641
0
W
Xing Tian
SockWaffles93
Xing Tian
10,267
1,621
0
2,558
15,500
16,418
516
1,728
13,772
16,686
0
L
Nemesis
TyIor
Nemesis
7,501
2,761
0
1,028
10,666
4,791
0
5,282
5,241
0
15,061
L
Poseidon
2,523
554
0
0
10,009
3,584
326
3,057
6,824
12,534
0
L
3,859
679
0
1,152
11,853
7,147
412
3,910
7,795
16,716
0
W
Ne Zha
11,350
5,382
0
4,624
10,153
5,831
1,141
1,707
8,446
0
33,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
33,997
199
Minions Killed
144
0
Camps Cleared
0
1,039,988
Distance Traveled
992,316
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,315
732
55
6
0
218,009
4
W
Sun Wukong
8,128
813
36
4
0
207,896
2
W
Erlang Shen
8,396
840
37
4
0
192,502
0
L
Hercules
6,646
665
25
3
0
210,267
0
W
Nu Wa
7,758
776
41
4
0
193,025
0
W
Xing Tian
8,410
841
25
3
0
224,899
0
L
Nemesis
6,792
679
14
1
0
213,362
1
L
Poseidon
6,539
654
26
3
0
186,160
1
L
Tiamat
6,705
671
24
2
0
164,518
0
W
Ne Zha
8,631
863
60
6
0
221,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role