Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JungleFiend
Thanatos
Level 69
God Stats
35W - 31L
1,385 SR
Queue Stats
476W - 529L
1,305 Elo+
Solo
Yemoja
Yemoja
choppingchoper
Yemoja
Level 81
God Stats
117W - 119L
1,428 SR
Queue Stats
215W - 221L
1,270 Elo+
Solo
Tyr
Tyr
steadyclimber
Tyr
Level 128
God Stats
7W - 4L
1,331 SR
Queue Stats
246W - 290L
1,264 Elo+
Solo
Cupid
Cupid
xTALLTREEx
Cupid
Level 81
God Stats
79W - 77L
1,428 SR
Queue Stats
417W - 466L
1,386 Elo+
Solo
Team Averages
Level 87
1,414 SR
1,345 Elo+

VS

Team Averages
Level 72
1,487 SR
1,338 Elo+
Mulan
Mulan
ABurntOrange325
Mulan
Level 91
God Stats
2W - 3L
1,748 SR
Queue Stats
72W - 57L
1,432 Elo+
Solo
Bellona
Bellona
AMNazaroff
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,248 Elo+
Party 1
Yemoja
Yemoja
Aurelion Sol413
Yemoja
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 98L
1,442 Elo+
Solo
Izanami
Izanami
olimpea_z
Izanami
Level 53
God Stats
12W - 20L
1,257 SR
Queue Stats
80W - 108L
1,256 Elo+
Party 1
Chronos
Chronos
tommygunnaz
Chronos
Level 124
God Stats
8W - 12L
1,430 SR
Queue Stats
143W - 157L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 1 / 4
9,654
536
17,609
13,509
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
JungleFiend
Thanatos
13
5 / 2 / 2
8,827
490
5,008
12,633
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 7
8,484
471
8,328
16,077
7,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 0 / 5
9,115
506
9,254
15,015
15,088
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
15
8 / 0 / 3
9,306
517
13,092
11,851
4,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,211
401
5,623
16,892
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
AMNazaroff
Bellona
11
0 / 4 / 1
7,536
419
7,778
17,047
15,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 2
7,351
408
8,249
10,638
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
olimpea_z
Izanami
12
1 / 7 / 0
7,497
417
8,481
16,068
6,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
tommygunnaz
Chronos
13
2 / 3 / 0
8,284
460
8,670
14,711
6,148
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
5
5
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
4
8
L
1
5
0
0.2
L
Bellona
AMNazaroff
Bellona
0
4
1
0.13
L
1
2
2
1
W
Thanatos
JungleFiend
Thanatos
5
2
2
3
W
1
2
7
2.25
L
Izanami
olimpea_z
Izanami
1
7
0
0.14
W
1
0
5
3.5
L
Chronos
tommygunnaz
Chronos
2
3
0
0.67
W
Cupid
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,291
Damage
38,801
69,085
Taken
75,356
39,301
Mitigated
44,993
33,755
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,609
1,185
0
6,767
13,509
6,240
288
4,223
9,286
64,524
0
L
5,623
1,126
1
5,217
16,892
8,157
0
7,650
9,242
0
46,854
L
Bellona
AMNazaroff
Bellona
7,778
4,174
0
6,596
17,047
15,817
289
1,647
15,400
0
48,106
L
8,249
2,216
1,969
1,676
10,638
8,777
232
4,219
6,419
27,612
3,833
W
Thanatos
JungleFiend
Thanatos
5,008
1,312
0
9,949
12,633
6,299
0
1,421
11,212
0
64,770
W
8,328
2,906
3,578
4,695
16,077
7,375
1,486
6,853
9,224
42,993
0
L
Izanami
olimpea_z
Izanami
8,481
5,530
0
3,935
16,068
6,094
914
2,339
13,729
0
50,866
W
9,254
1,436
0
4,522
15,015
15,088
558
1,299
13,716
0
66,853
L
Chronos
tommygunnaz
Chronos
8,670
3,064
142
4,934
14,711
6,148
966
10,082
4,629
52,256
0
W
Cupid
13,092
6,678
684
3,560
11,851
4,299
1,779
2,078
9,773
0
61,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
37,879
467
Minions Killed
357
0
Camps Cleared
0
1,626,462
Distance Traveled
1,495,110
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,654
536
109
6
0
332,019
1
L
Mulan
7,211
401
75
4
0
346,074
3
L
Bellona
7,536
419
75
4
0
305,472
0
L
Yemoja
7,351
408
39
2
0
265,475
1
W
Thanatos
8,827
490
92
5
0
357,386
7
W
Yemoja
8,484
471
60
3
0
272,750
2
L
Izanami
7,497
417
71
4
0
245,058
0
W
Tyr
9,115
506
109
6
0
333,409
2
L
Chronos
8,284
460
97
5
0
333,031
3
W
Cupid
9,306
517
97
5
0
330,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role