Player Matchup

Raijin
Raijin
 
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Canis lupus7361
Neith
Level 127
God Stats
33W - 26L
1,555 SR
Queue Stats
1,351W - 1,408L
1,431 Elo+
Solo
Scylla
Scylla
IvánImanol
Scylla
Level 81
God Stats
3W - 2L
1,704 SR
Queue Stats
705W - 798L
1,355 Elo+
Solo
Rama
Rama
NilremDoomdale
Rama
Level 147
God Stats
15W - 15L
1,454 SR
Queue Stats
1,167W - 1,243L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Pulga8642
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,374 Elo+

VS

Team Averages
Level 120
1,499 SR
1,445 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlackFeniks
Gilgamesh
Level 127
God Stats
6W - 2L
1,567 SR
Queue Stats
198W - 198L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
In5anitymau5
Ah Muzen Cab
Level 103
God Stats
2W - 0L
1,789 SR
Queue Stats
12W - 11L
1,452 Elo+
Solo
Merlin
Merlin
iMsWonderful
Merlin
Level 121
God Stats
1W - 2L
1,139 SR
Queue Stats
43W - 49L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 7 / 5
8,546
610
9,381
12,557
5,801
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 4 / 7
9,539
681
8,430
13,139
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
0 / 7 / 7
8,719
623
7,585
12,254
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 6
9,237
660
9,158
15,972
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Pulga8642
Heimdallr
19
5 / 2 / 8
9,903
707
10,110
11,449
6,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
5 / 1 / 14
11,746
839
14,128
10,338
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
14
1 / 4 / 12
9,498
678
3,366
11,498
5,373
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
BlackFeniks
Gilgamesh
17
3 / 3 / 16
10,383
742
8,887
17,957
19,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
In5anitymau5
Ah Muzen Cab
19
13 / 4 / 6
12,101
864
21,444
15,361
8,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
19
5 / 2 / 16
11,057
790
11,341
11,278
6,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
13
Kills
27
27
Deaths
14
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
5
0.64
W
Hera
 
Hera
5
1
14
12
W
Hun Batz
 
Hun Batz
1
4
12
1.75
W
Gilgamesh
BlackFeniks
Gilgamesh
3
3
16
3.67
L
2
4
7
1.38
W
Ah Muzen Cab
In5anitymau5
Ah Muzen Cab
13
4
6
4
L
Scylla
0
7
7
0.5
L
4
7
6
1
L
Heimdallr
Pulga8642
Heimdallr
5
2
8
4.5
W
Merlin
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
59,166
65,371
Taken
66,432
32,411
Mitigated
46,278
18,243
Healing
20,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,381
1,234
625
1,903
12,557
5,801
0
3,715
8,842
16,799
0
W
Hera
 
Hera
14,128
3,457
2,177
2,272
10,338
5,913
1,586
3,184
7,154
40,760
0
W
Hun Batz
 
Hun Batz
3,366
788
269
1,836
11,498
5,373
33
2,924
8,574
0
6,970
W
Gilgamesh
BlackFeniks
Gilgamesh
8,887
1,221
1,875
2,915
17,957
19,765
178
4,938
13,019
0
19,408
L
8,430
2,289
1,517
4,343
13,139
7,088
0
6,937
6,202
0
29,141
W
Ah Muzen Cab
In5anitymau5
Ah Muzen Cab
21,444
8,402
1,409
3,205
15,361
8,447
5,050
3,588
11,773
0
39,987
L
Scylla
7,585
1,041
1,054
689
12,254
5,777
0
2,706
9,548
15,524
0
L
9,158
6,260
939
3,450
15,972
7,210
448
5,961
10,011
0
15,307
L
Heimdallr
Pulga8642
Heimdallr
10,110
3,082
563
3,160
11,449
6,535
0
6,150
5,299
0
33,447
W
Merlin
11,341
0
1,899
3,094
11,278
6,780
1,062
2,332
8,946
27,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,944
Gold Earned
54,785
159
Minions Killed
154
0
Camps Cleared
0
1,062,525
Distance Traveled
1,287,593
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,546
610
8
1
0
172,809
0
W
Hera
11,746
839
62
4
0
266,876
1
W
Hun Batz
9,498
678
7
1
0
158,237
3
W
Gilgamesh
10,383
742
13
1
0
288,479
1
L
Neith
9,539
681
54
4
0
231,529
2
W
Ah Muzen Cab
12,101
864
33
2
0
253,140
1
L
Scylla
8,719
623
22
2
0
208,454
4
L
Rama
9,237
660
14
1
0
195,922
1
L
Heimdallr
9,903
707
61
4
0
253,811
0
W
Merlin
11,057
790
39
3
0
320,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role