Player Matchup

Ra
Ra
MACHOTACO5616
Ra
Level 87
God Stats
1W - 1L
1,577 SR
Queue Stats
136W - 160L
1,304 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 89
God Stats
354W - 409L
1,446 SR
Queue Stats
354W - 409L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nerditron
Kumbhakarna
Level 121
God Stats
0W - 4L
1,104 SR
Queue Stats
264W - 291L
1,394 Elo+
Solo
King Arthur
King Arthur
guydolf
King Arthur
Level 139
God Stats
13W - 29L
1,262 SR
Queue Stats
943W - 1,047L
1,374 Elo+
Solo
Kali
Kali
usaidwotm8
Kali
Level 124
God Stats
0W - 1L
1,640 SR
Queue Stats
148W - 164L
1,373 Elo+
Solo
Team Averages
Level 112
1,406 SR
1,361 Elo+

VS

Team Averages
Level 69
1,409 SR
1,340 Elo+
Cthulhu
Cthulhu
Reaper1478
Cthulhu
Level 56
God Stats
3W - 2L
1,444 SR
Queue Stats
41W - 52L
1,290 Elo+
Solo
Nu Wa
Nu Wa
TheMrHeaven777
Nu Wa
Level 119
God Stats
85W - 75L
1,497 SR
Queue Stats
829W - 840L
1,292 Elo+
Solo
Medusa
Medusa
poseidon549
Medusa
Level 62
God Stats
5W - 2L
1,265 SR
Queue Stats
20W - 17L
1,348 Elo+
Solo
Heimdallr
Heimdallr
raillou
Heimdallr
Level 61
God Stats
36W - 40L
1,390 SR
Queue Stats
184W - 186L
1,281 Elo+
Solo
Tsukuyomi
Tsukuyomi
wedded_pronoun1
Tsukuyomi
Level 49
God Stats
6W - 3L
1,447 SR
Queue Stats
148W - 167L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,186
443
13,543
21,303
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 1
10,862
472
19,600
24,251
10,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Nerditron
Kumbhakarna
14
1 / 3 / 4
9,981
434
6,198
20,911
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
guydolf
King Arthur
14
1 / 5 / 3
9,624
418
14,809
22,622
26,661
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 5 / 3
10,304
448
13,956
21,519
11,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Reaper1478
Cthulhu
15
4 / 4 / 10
10,013
435
16,278
19,882
15,405
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 7 / 10
8,747
380
7,595
9,404
3,874
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
5 / 3 / 6
10,841
471
14,873
24,817
13,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
raillou
Heimdallr
18
8 / 2 / 11
11,323
492
17,407
17,904
10,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
wedded_pronoun1
Tsukuyomi
20
11 / 0 / 10
13,789
600
23,426
25,621
13,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
15
Kills
29
29
Deaths
16
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
4
9
1
0.5
L
Kumbhakarna
Nerditron
Kumbhakarna
1
3
4
1
W
Cthulhu
Reaper1478
Cthulhu
4
4
10
2.25
W
1
7
10
0.86
L
King Arthur
guydolf
King Arthur
1
5
3
0.5
W
Medusa
5
3
6
2.67
W
Heimdallr
raillou
Heimdallr
8
2
11
6.75
L
5
5
3
1.3
W
Tsukuyomi
wedded_pronoun1
Tsukuyomi
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,106
Damage
79,579
110,606
Taken
97,628
76,066
Mitigated
57,599
24,327
Healing
35,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,543
2,289
620
7,336
21,303
8,425
851
3,571
17,732
82,438
0
L
19,600
7,757
512
6,667
24,251
10,620
4,296
5,703
18,548
0
98,089
L
Kumbhakarna
Nerditron
Kumbhakarna
6,198
401
970
2,420
20,911
18,901
0
5,221
15,690
30,234
0
W
Cthulhu
Reaper1478
Cthulhu
16,278
1,560
1,428
4,560
19,882
15,405
0
3,431
16,451
48,710
0
W
7,595
2,990
0
381
9,404
3,874
22
2,195
7,209
23,717
0
L
King Arthur
guydolf
King Arthur
14,809
1,560
0
730
22,622
26,661
132
4,664
17,958
0
70,729
W
Medusa
14,873
6,371
263
9,071
24,817
13,958
654
5,392
19,425
0
76,836
W
Heimdallr
raillou
Heimdallr
17,407
7,483
0
5,136
17,904
10,378
0
3,996
13,908
0
75,976
L
13,956
7,197
321
4,751
21,519
11,459
110
4,714
16,802
0
61,891
W
Tsukuyomi
wedded_pronoun1
Tsukuyomi
23,426
5,794
0
15,094
25,621
13,984
1,536
4,727
20,894
0
141,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
54,713
509
Minions Killed
479
0
Camps Cleared
0
2,005,994
Distance Traveled
1,969,538
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,186
443
124
5
0
347,799
0
L
Neith
10,862
472
148
6
0
343,674
4
L
Kumbhakarna
9,981
434
39
2
0
474,965
2
W
Cthulhu
10,013
435
40
2
0
438,315
1
W
Nu Wa
8,747
380
24
1
0
223,710
1
L
King Arthur
9,624
418
106
5
0
396,457
8
W
Medusa
10,841
471
99
4
0
410,473
5
W
Heimdallr
11,323
492
105
5
0
384,329
0
L
Kali
10,304
448
92
4
0
443,099
1
W
Tsukuyomi
13,789
600
211
9
0
512,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role