Player Matchup

Ymir
Ymir
Coopium
Ymir
Level 29
God Stats
3W - 1L
1,550 SR
Queue Stats
169W - 78L
1,690 Elo+
Party 3
Fenrir
Fenrir
Lordhighmonk
Fenrir
Level 63
God Stats
6W - 6L
1,485 SR
Queue Stats
106W - 130L
1,476 Elo+
Party 2
Ratatoskr
Ratatoskr
Lyynkx
Ratatoskr
Level 114
God Stats
36W - 31L
1,569 SR
Queue Stats
95W - 110L
1,471 Elo+
Party 2
Tiamat
Tiamat
Mjpx
Tiamat
Level 46
God Stats
1W - 0L
1,210 SR
Queue Stats
172W - 68L
1,719 Elo+
Party 3
Apollo
Apollo
VladimirTheBlack
Apollo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,651 Elo+
Party 3
Team Averages
Level 53
1,463 SR
1,601 Elo+

VS

Team Averages
Level 76
1,579 SR
1,519 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FictionXIV
Lancelot
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 87L
1,376 Elo+
Solo
Anubis
Anubis
Gymbus
Anubis
Level 122
God Stats
1W - 2L
1,688 SR
Queue Stats
36W - 29L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
TheRulos
Hun Batz
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 222L
1,589 Elo+
Solo
Hachiman
Hachiman
jwubs
Hachiman
Level 20
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coopium
Ymir
16
4 / 2 / 15
11,331
515
8,133
21,130
28,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fenrir
17
5 / 7 / 6
11,521
524
6,969
19,100
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
Lyynkx
Ratatoskr
17
4 / 5 / 10
11,367
517
12,318
20,217
15,858
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Mjpx
Tiamat
19
8 / 2 / 14
12,651
575
26,619
12,887
10,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 1 / 9
13,588
618
19,452
18,473
9,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 4 / 4
8,998
409
5,909
17,462
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
FictionXIV
Lancelot
17
5 / 6 / 2
11,369
517
12,225
20,956
19,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Gymbus
Anubis
16
5 / 9 / 6
10,586
481
19,107
23,206
13,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
TheRulos
Hun Batz
14
3 / 8 / 4
9,467
430
9,661
20,088
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
jwubs
Hachiman
14
2 / 6 / 1
9,366
426
7,148
16,817
7,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
33
Kills
16
17
Deaths
33
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
4
0.75
W
Ymir
Coopium
Ymir
4
2
15
5.75
L
Lancelot
FictionXIV
Lancelot
5
6
2
1
L
Anubis
Gymbus
Anubis
5
9
6
0.89
W
Fenrir
5
7
6
1.14
W
Ratatoskr
Lyynkx
Ratatoskr
4
5
10
1.8
W
Tiamat
Mjpx
Tiamat
8
2
14
7.5
L
Hun Batz
TheRulos
Hun Batz
3
8
4
0.63
W
12
1
9
16.5
L
Hachiman
jwubs
Hachiman
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,491
Damage
54,050
91,807
Taken
98,529
73,544
Mitigated
67,908
19,401
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,909
798
0
3,616
17,462
20,037
0
7,362
9,904
22,029
0
W
Ymir
Coopium
Ymir
8,133
2,540
0
1,991
21,130
28,769
61
6,911
14,219
53,603
0
L
Lancelot
FictionXIV
Lancelot
12,225
1,980
0
914
20,956
19,642
0
5,988
14,875
13,486
61,558
L
Anubis
Gymbus
Anubis
19,107
805
0
8,068
23,206
13,190
0
8,416
14,403
97,210
0
W
Fenrir
6,969
1,993
0
852
19,100
8,658
173
6,798
12,302
0
73,057
W
Ratatoskr
Lyynkx
Ratatoskr
12,318
2,414
0
4,871
20,217
15,858
436
5,530
14,687
0
61,055
W
Tiamat
Mjpx
Tiamat
26,619
1,584
0
3,386
12,887
10,750
149
4,345
8,542
99,952
0
L
Hun Batz
TheRulos
Hun Batz
9,661
3,662
0
3,416
20,088
8,005
0
7,256
12,668
0
64,704
W
19,452
13,271
0
8,301
18,473
9,509
3,965
6,134
12,339
0
132,879
L
Hachiman
jwubs
Hachiman
7,148
4,301
0
4,528
16,817
7,034
488
5,083
11,689
0
50,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,458
Gold Earned
49,786
619
Minions Killed
477
0
Camps Cleared
0
1,990,527
Distance Traveled
1,911,357
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,998
409
29
1
0
433,950
8
W
Ymir
11,331
515
67
3
0
364,871
1
L
Lancelot
11,369
517
137
6
0
386,257
3
L
Anubis
10,586
481
144
7
0
344,266
3
W
Fenrir
11,521
524
124
6
0
420,537
4
W
Ratatoskr
11,367
517
97
4
0
437,156
7
W
Tiamat
12,651
575
143
7
0
382,731
5
L
Hun Batz
9,467
430
100
5
0
393,106
5
W
Apollo
13,588
618
188
9
0
385,232
2
L
Hachiman
9,366
426
67
3
0
353,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role