Player Matchup

Rama
Rama
LostSlime
Rama
Level 81
God Stats
8W - 2L
1,395 SR
Queue Stats
97W - 113L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
infantbeater
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,555 Elo+
Party 1
Hel
Hel
nhevoz
Hel
Level 142
God Stats
1W - 1L
1,473 SR
Queue Stats
78W - 78L
1,519 Elo+
Solo
Team Averages
Level 104
1,456 SR
1,540 Elo+

VS

Team Averages
Level 89
1,488 SR
1,567 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LewdddLolis
Charybdis
Level 68
God Stats
1W - 4L
1,247 SR
Queue Stats
163W - 174L
1,557 Elo+
Solo
Fenrir
Fenrir
SeanJuan
Fenrir
Level 41
God Stats
1W - 2L
1,718 SR
Queue Stats
34W - 30L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
17 / 2 / 2
12,798
984
18,741
14,622
6,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
infantbeater
Gilgamesh
14
1 / 3 / 15
9,533
733
12,035
15,983
11,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
nhevoz
Hel
14
1 / 5 / 12
9,351
719
5,131
14,365
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 6 / 2
9,269
713
15,143
13,271
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LewdddLolis
Charybdis
14
2 / 5 / 5
8,799
677
15,529
12,880
4,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
SeanJuan
Fenrir
12
1 / 8 / 4
8,059
620
5,750
17,549
8,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
9
10
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
6
2
1.17
L
Charybdis
LewdddLolis
Charybdis
2
5
5
0.9
W
Rama
17
2
2
9
L
Fenrir
SeanJuan
Fenrir
1
8
4
0.38
W
Gilgamesh
infantbeater
Gilgamesh
1
3
15
2.83
W
Hel
nhevoz
Hel
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
36,422
44,970
Taken
43,700
25,157
Mitigated
17,958
18,837
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,143
243
0
900
13,271
4,242
32
1,353
11,918
33,774
0
L
Charybdis
LewdddLolis
Charybdis
15,529
6,793
0
1,174
12,880
4,933
0
1,824
11,056
0
48,095
W
Rama
18,741
14,947
0
5,685
14,622
6,795
2,244
4,104
10,518
0
57,406
L
Fenrir
SeanJuan
Fenrir
5,750
1,137
0
1,271
17,549
8,783
0
2,210
15,339
0
14,698
W
Gilgamesh
infantbeater
Gilgamesh
12,035
2,258
0
2,016
15,983
11,973
334
5,792
10,191
0
19,950
W
Hel
nhevoz
Hel
5,131
124
5,097
6,039
14,365
6,389
403
5,412
8,953
28,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
26,127
164
Minions Killed
130
4
Camps Cleared
7
710,445
Distance Traveled
669,454
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,269
713
42
3
2
221,347
2
L
Charybdis
8,799
677
70
5
3
221,681
2
W
Rama
12,798
984
108
8
3
220,592
3
L
Fenrir
8,059
620
18
1
2
226,426
2
W
Gilgamesh
9,533
733
13
1
0
239,617
4
W
Hel
9,351
719
43
3
1
250,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role