Player Matchup

Geb
Geb
Mind_body_Wisdom
Geb
Level 126
God Stats
4W - 6L
1,506 SR
Queue Stats
112W - 148L
1,454 Elo+
Solo
Danzaburou
Danzaburou
RVLSBullet
Danzaburou
Level 99
God Stats
12W - 9L
1,600 SR
Queue Stats
107W - 173L
1,425 Elo+
Solo
Hades
Hades
cougarconvict88
Hades
Level 104
God Stats
5W - 8L
1,493 SR
Queue Stats
7W - 20L
1,324 Elo+
Solo
Team Averages
Level 110
1,533 SR
1,401 Elo+

VS

Team Averages
Level 103
1,674 SR
1,515 Elo+
Baron Samedi
Baron Samedi
GarnetDaggerFF9
Baron Samedi
Level 95
God Stats
70W - 57L
1,553 SR
Queue Stats
257W - 207L
1,588 Elo+
Solo
Hachiman
Hachiman
gemelos2112
Hachiman
Level 79
God Stats
40W - 30L
1,525 SR
Queue Stats
131W - 164L
1,387 Elo+
Solo
Kali
Kali
jonnavon
Kali
Level 136
God Stats
13W - 5L
1,943 SR
Queue Stats
289W - 289L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
12,512
736
12,744
19,905
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RVLSBullet
Danzaburou
18
6 / 3 / 10
12,949
762
23,874
20,630
8,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 3 / 6
12,295
723
13,239
12,752
8,890
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GarnetDaggerFF9
Baron Samedi
15
2 / 4 / 5
11,139
655
16,168
18,817
14,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
gemelos2112
Hachiman
15
2 / 6 / 3
10,588
623
8,803
17,971
7,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
16
3 / 6 / 2
10,559
621
15,800
23,534
14,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
15
Kills
7
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GarnetDaggerFF9
Baron Samedi
2
4
5
1.13
W
2
1
13
8.5
W
Danzaburou
RVLSBullet
Danzaburou
6
3
10
3.67
W
7
3
6
3.33
L
Hachiman
gemelos2112
Hachiman
2
6
3
0.58
L
Kali
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,857
Damage
40,771
53,287
Taken
60,322
43,774
Mitigated
36,298
19,311
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GarnetDaggerFF9
Baron Samedi
16,168
2,562
2,782
6,716
18,817
14,843
82
9,623
9,194
48,538
0
W
12,744
2,262
0
5,144
19,905
26,034
38
6,813
13,092
23,549
0
W
Danzaburou
RVLSBullet
Danzaburou
23,874
11,820
0
8,958
20,630
8,850
1,504
5,139
15,491
0
56,330
W
13,239
1,358
946
4,263
12,752
8,890
527
4,751
8,001
44,335
0
L
Hachiman
gemelos2112
Hachiman
8,803
4,903
376
3,217
17,971
7,380
21
8,427
9,544
0
28,910
L
Kali
15,800
7,351
0
5,307
23,534
14,075
0
8,281
15,253
0
38,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
32,286
159
Minions Killed
171
6
Camps Cleared
9
932,852
Distance Traveled
863,382
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,139
655
78
5
3
271,325
1
W
Geb
12,512
736
12
1
2
339,367
6
W
Danzaburou
12,949
762
76
4
0
309,036
3
W
Hades
12,295
723
71
4
4
284,449
1
L
Hachiman
10,588
623
49
3
2
282,476
2
L
Kali
10,559
621
44
3
4
309,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role