Player Matchup

Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Shiffyy-
Lancelot
Level 114
God Stats
13W - 8L
1,245 SR
Queue Stats
192W - 173L
1,529 Elo+
Solo
Ymir
Ymir
temp-825383
Ymir
Level 59
God Stats
1W - 1L
1,682 SR
Queue Stats
60W - 55L
1,532 Elo+
Party 2
Team Averages
Level 111
1,485 SR
1,512 Elo+

VS

Team Averages
Level 76
1,314 SR
1,430 Elo+
Ne Zha
Ne Zha
Franbang513
Ne Zha
Level 107
God Stats
4W - 4L
1,198 SR
Queue Stats
329W - 345L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
KaTie-OcEaN
Aphrodite
Level 12
God Stats
6W - 8L
1,237 SR
Queue Stats
26W - 37L
1,352 Elo+
Party 1
Chang'e
Chang'e
Yelapo117
Chang'e
Level 65
God Stats
15W - 7L
1,507 SR
Queue Stats
199W - 229L
1,430 Elo+
Party 1
Neith
Neith
andy2handy1
Neith
Level 135
God Stats
19W - 16L
1,378 SR
Queue Stats
341W - 370L
1,500 Elo+
Solo
King Arthur
King Arthur
loboloko594
King Arthur
Level 62
God Stats
4W - 12L
1,250 SR
Queue Stats
281W - 268L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
5 / 3 / 5
8,651
618
10,878
13,234
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
 
Shiva
14
4 / 0 / 3
8,637
617
12,286
12,643
12,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
 
Ullr
13
2 / 0 / 0
7,939
567
7,878
6,809
2,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Shiffyy-
Lancelot
14
5 / 0 / 8
8,569
612
12,198
9,514
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 3
6,917
494
2,768
11,164
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 5 / 0
6,253
447
6,158
16,399
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
KaTie-OcEaN
Aphrodite
10
0 / 3 / 1
6,375
455
2,313
10,593
7,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Yelapo117
Chang'e
12
3 / 5 / 0
7,125
509
10,523
11,768
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
6,507
465
6,072
10,627
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
loboloko594
King Arthur
12
0 / 2 / 0
6,861
490
5,917
13,116
12,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
4
4
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
3
5
2.5
W
Shiva
 
Shiva
4
0
3
5.5
W
Ullr
 
Ullr
2
0
0
2
L
Ne Zha
1
5
0
0.2
L
Aphrodite
KaTie-OcEaN
Aphrodite
0
3
1
0.17
W
Lancelot
Shiffyy-
Lancelot
5
0
8
9
L
Chang'e
Yelapo117
Chang'e
3
5
0
0.6
L
0
2
0
0
L
King Arthur
loboloko594
King Arthur
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,008
Damage
30,983
53,364
Taken
62,503
36,022
Mitigated
36,952
14,178
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,878
4,410
0
5,615
13,234
6,572
838
6,221
7,013
58,408
6,872
W
Shiva
 
Shiva
12,286
2,322
620
3,190
12,643
12,133
194
2,565
10,078
0
67,618
W
Ullr
 
Ullr
7,878
2,706
0
1,033
6,809
2,874
609
137
6,672
0
67,609
L
Ne Zha
6,158
2,501
0
3,836
16,399
7,375
0
3,296
13,103
0
37,808
L
Aphrodite
KaTie-OcEaN
Aphrodite
2,313
961
4,256
2,654
10,593
7,032
0
2,492
8,101
13,728
0
W
Lancelot
Shiffyy-
Lancelot
12,198
3,577
0
978
9,514
4,960
0
1,824
7,690
0
67,278
L
Chang'e
Yelapo117
Chang'e
10,523
312
435
3,150
11,768
4,777
0
4,769
6,999
47,153
0
L
6,072
2,137
0
2,998
10,627
4,987
0
273
10,354
0
61,523
L
King Arthur
loboloko594
King Arthur
5,917
814
0
1,882
13,116
12,781
252
1,340
11,776
0
52,496
W
2,768
343
127
2,615
11,164
9,483
0
2,089
9,075
19,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
33,121
465
Minions Killed
378
0
Camps Cleared
0
1,332,573
Distance Traveled
1,330,757
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,651
618
98
7
0
217,785
4
W
Shiva
8,637
617
115
8
0
285,158
6
W
Ullr
7,939
567
111
8
0
248,378
4
L
Ne Zha
6,253
447
55
4
0
266,658
0
L
Aphrodite
6,375
455
32
2
0
243,708
3
W
Lancelot
8,569
612
107
8
0
350,652
2
L
Chang'e
7,125
509
78
6
0
276,667
2
L
Neith
6,507
465
113
8
0
258,263
1
L
King Arthur
6,861
490
100
7
0
285,461
4
W
Ymir
6,917
494
34
2
0
230,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role