Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Blackjakas
Izanami
Level 67
God Stats
38W - 23L
1,632 SR
Queue Stats
114W - 110L
1,520 Elo+
Party 4
Mulan
Mulan
Eichelspalter
Mulan
Level 24
God Stats
3W - 3L
1,322 SR
Queue Stats
25W - 18L
1,601 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fauxcrab302
Kumbhakarna
Level 109
God Stats
3W - 0L
1,829 SR
Queue Stats
209W - 204L
1,593 Elo+
Party 1
Sol
Sol
Steve19Jh
Sol
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 183L
1,548 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,552 Elo+

VS

Team Averages
Level 94
1,609 SR
1,460 Elo+
Horus
Horus
Bynest
Horus
Level 89
God Stats
7W - 2L
2,047 SR
Queue Stats
70W - 73L
1,554 Elo+
Party 3
Cupid
Cupid
Jwykes1123
Cupid
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 71L
1,554 Elo+
Party 3
Scylla
Scylla
chilliwilly7
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 2
Mercury
Mercury
linoc
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,467 Elo+
Party 2
Tyr
Tyr
superwecem
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 1 / 3
6,263
626
2,778
5,062
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Blackjakas
Izanami
9
4 / 2 / 4
6,149
615
5,481
6,335
1,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 0
7,740
774
9,879
9,478
6,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Fauxcrab302
Kumbhakarna
8
1 / 2 / 4
5,224
522
1,619
6,850
5,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 3 / 2
6,460
646
8,120
9,691
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bynest
Horus
8
1 / 3 / 2
5,022
502
2,023
9,745
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
8
1 / 5 / 0
4,927
493
1,733
6,908
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
5 / 3 / 0
5,933
593
4,527
7,812
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
linoc
Mercury
7
1 / 6 / 2
4,767
477
2,678
8,361
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
4,312
431
1,833
8,248
4,900
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
8
8
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
3
5.5
W
Izanami
Blackjakas
Izanami
4
2
4
3
L
Horus
Bynest
Horus
1
3
2
0.67
W
6
0
0
6
W
Kumbhakarna
Fauxcrab302
Kumbhakarna
1
2
4
1.5
L
Cupid
1
5
0
0.2
W
3
3
2
1.33
L
Scylla
5
3
0
1.67
L
Mercury
linoc
Mercury
1
6
2
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
12,794
37,416
Taken
41,074
18,489
Mitigated
17,472
18,201
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,778
524
0
2,118
5,062
1,784
0
0
5,062
0
29,831
W
Izanami
Blackjakas
Izanami
5,481
3,889
0
2,703
6,335
1,993
1,030
954
5,381
0
40,006
L
Horus
Bynest
Horus
2,023
1,108
283
2,452
9,745
4,877
0
1,899
7,846
0
11,693
W
9,879
1,298
0
6,832
9,478
6,018
1,620
0
9,478
0
57,848
W
Kumbhakarna
Fauxcrab302
Kumbhakarna
1,619
266
582
1,455
6,850
5,372
25
558
6,292
9,131
0
L
Cupid
1,733
705
27
1,452
6,908
1,862
0
956
5,952
0
18,013
W
8,120
2,823
0
4,511
9,691
3,322
1,416
3,077
6,614
48,567
0
L
Scylla
4,527
727
0
1,075
7,812
3,126
0
5,606
2,206
28,534
0
L
Mercury
linoc
Mercury
2,678
585
0
80
8,361
2,707
0
1,473
6,888
0
20,486
L
1,833
210
0
767
8,248
4,900
0
0
8,248
0
13,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,836
Gold Earned
24,961
345
Minions Killed
157
0
Camps Cleared
0
974,146
Distance Traveled
849,844
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,263
626
60
6
0
220,423
1
W
Izanami
6,149
615
82
8
0
184,135
3
L
Horus
5,022
502
15
2
0
181,836
3
W
Mulan
7,740
774
107
11
0
188,602
0
W
Kumbhakarna
5,224
522
11
1
0
200,774
3
L
Cupid
4,927
493
34
3
0
119,786
2
W
Sol
6,460
646
85
9
0
180,212
1
L
Scylla
5,933
593
48
5
0
185,523
2
L
Mercury
4,767
477
34
3
0
196,399
1
L
Tyr
4,312
431
26
3
0
166,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role