Player Matchup

Sun Wukong
Sun Wukong
InfernalShadow66
Sun Wukong
Level 157
God Stats
27W - 24L
1,555 SR
Queue Stats
802W - 796L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
Onyx-VNX
Nu Wa
Level 104
God Stats
5W - 3L
1,587 SR
Queue Stats
33W - 23L
1,526 Elo+
Solo
Chang'e
Chang'e
PNTa2000
Chang'e
Level 75
God Stats
39W - 35L
1,331 SR
Queue Stats
767W - 792L
1,470 Elo+
Solo
Serqet
Serqet
kaderitos
Serqet
Level 75
God Stats
3W - 5L
1,264 SR
Queue Stats
412W - 386L
1,495 Elo+
Party 1
Mercury
Mercury
rennebi
Mercury
Level 63
God Stats
4W - 2L
1,510 SR
Queue Stats
202W - 226L
1,463 Elo+
Solo
Team Averages
Level 95
1,449 SR
1,473 Elo+

VS

Team Averages
Level 106
1,531 SR
1,429 Elo+
Zeus
Zeus
Dani_Sergi_GC
Zeus
Level 124
God Stats
4W - 4L
1,675 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 2
Mulan
Mulan
JungleMoule4934
Mulan
Level 77
God Stats
1W - 1L
1,748 SR
Queue Stats
44W - 44L
1,457 Elo+
Solo
Mercury
Mercury
Kaasah
Mercury
Level 146
God Stats
1W - 2L
1,507 SR
Queue Stats
395W - 435L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Pumperlow
Danzaburou
Level 54
God Stats
0W - 2L
1,223 SR
Queue Stats
41W - 43L
1,457 Elo+
Solo
Janus
Janus
darikratos
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InfernalShadow66
Sun Wukong
18
6 / 0 / 15
11,958
1,196
20,965
20,772
20,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Onyx-VNX
Nu Wa
18
5 / 0 / 14
11,828
1,183
16,291
7,045
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
PNTa2000
Chang'e
16
4 / 0 / 6
10,815
1,082
5,723
6,092
2,581
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
kaderitos
Serqet
16
4 / 3 / 12
10,705
1,071
10,470
11,232
6,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
rennebi
Mercury
16
5 / 2 / 8
11,006
1,101
8,291
11,217
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

260

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,336
1,034
18,153
12,059
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 2
9,953
995
9,151
15,393
12,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Kaasah
Mercury
16
1 / 6 / 2
9,720
972
6,603
17,281
9,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Pumperlow
Danzaburou
16
1 / 3 / 4
10,412
1,041
8,327
9,472
4,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
15
0 / 6 / 2
9,465
947
9,464
12,616
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
24
Kills
5
5
Deaths
24
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Sun Wukong
InfernalShadow66
Sun Wukong
6
0
15
13.5
L
1
4
2
0.5
L
Mercury
Kaasah
Mercury
1
6
2
0.33
W
Nu Wa
Onyx-VNX
Nu Wa
5
0
14
12
W
Chang'e
PNTa2000
Chang'e
4
0
6
7
L
Danzaburou
Pumperlow
Danzaburou
1
3
4
1
L
Janus
0
6
2
0.17
W
Serqet
kaderitos
Serqet
4
3
12
3.33
W
Mercury
rennebi
Mercury
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,740
Damage
51,698
56,358
Taken
66,821
37,719
Mitigated
35,217
14,115
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,153
961
0
338
12,059
4,320
0
4,278
7,781
48,257
0
W
Sun Wukong
InfernalShadow66
Sun Wukong
20,965
3,456
0
6,479
20,772
20,545
0
8,951
11,546
0
48,319
L
9,151
1,593
0
3,582
15,393
12,200
0
6,963
8,397
119
30,242
L
Mercury
Kaasah
Mercury
6,603
2,620
0
225
17,281
9,465
0
5,166
12,082
0
17,916
W
Nu Wa
Onyx-VNX
Nu Wa
16,291
4,604
0
1,091
7,045
2,987
0
3,196
3,849
38,779
0
W
Chang'e
PNTa2000
Chang'e
5,723
1,136
2,751
2,485
6,092
2,581
0
3,396
2,596
17,997
0
L
Danzaburou
Pumperlow
Danzaburou
8,327
2,915
0
1,606
9,472
4,319
0
2,378
6,834
0
38,146
L
Janus
9,464
531
69
830
12,616
4,913
0
3,229
9,387
32,405
0
W
Serqet
kaderitos
Serqet
10,470
2,309
0
654
11,232
6,438
0
5,548
5,475
0
13,617
W
Mercury
rennebi
Mercury
8,291
3,579
0
655
11,217
5,168
0
6,526
4,582
0
21,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
49,886
200
Minions Killed
240
8
Camps Cleared
9
1,043,392
Distance Traveled
930,432
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,336
1,034
49
5
3
180,448
0
W
Sun Wukong
11,958
1,196
64
6
0
204,225
0
L
Mulan
9,953
995
60
6
4
181,820
0
L
Mercury
9,720
972
19
2
1
217,982
0
W
Nu Wa
11,828
1,183
58
6
2
187,906
0
W
Chang'e
10,815
1,082
43
4
0
203,613
0
L
Danzaburou
10,412
1,041
50
5
1
183,352
3
L
Janus
9,465
947
62
6
0
166,830
0
W
Serqet
10,705
1,071
5
1
0
214,419
0
W
Mercury
11,006
1,101
30
3
6
233,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role