Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FreeER93
Merlin
Level 54
God Stats
5W - 3L
1,646 SR
Queue Stats
222W - 144L
1,531 Elo+
Party 1
Geb
Geb
JFANN-
Geb
Level 160
God Stats
10W - 6L
1,613 SR
Queue Stats
743W - 597L
1,557 Elo+
Party 1
Team Averages
Level 125
1,586 SR
1,529 Elo+

VS

Team Averages
Level 99
1,662 SR
1,444 Elo+
Scylla
Scylla
O CAOS 157
Scylla
Level 58
God Stats
1W - 1L
1,576 SR
Queue Stats
22W - 28L
1,388 Elo+
Solo
Atlas
Atlas
deserthippo359
Atlas
Level 112
God Stats
23W - 17L
1,512 SR
Queue Stats
107W - 128L
1,466 Elo+
Party 2
Izanami
Izanami
ethanban
Izanami
Level 127
God Stats
10W - 7L
1,898 SR
Queue Stats
108W - 126L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 2
6,617
662
8,193
8,767
4,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
FreeER93
Merlin
12
2 / 0 / 1
6,995
700
6,509
5,000
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
JFANN-
Geb
11
0 / 0 / 3
7,166
717
3,917
9,580
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
O CAOS 157
Scylla
10
1 / 1 / 1
6,412
641
3,121
5,501
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 2
6,838
684
6,922
10,815
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ethanban
Izanami
10
1 / 1 / 1
6,585
659
8,410
6,903
2,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
2
2
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Merlin
FreeER93
Merlin
2
0
1
2.5
L
Geb
JFANN-
Geb
0
0
3
1.5
W
Scylla
O CAOS 157
Scylla
1
1
1
1.5
W
0
1
2
1
W
Izanami
ethanban
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
18,453
23,347
Taken
23,219
14,254
Mitigated
14,584
5,886
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,193
3,436
0
2,232
8,767
4,293
0
4,343
4,424
0
26,266
L
Merlin
FreeER93
Merlin
6,509
103
135
1,051
5,000
2,417
0
1,977
3,023
26,389
0
L
Geb
JFANN-
Geb
3,917
656
0
2,468
9,580
7,544
0
4,271
5,309
9,552
0
W
Scylla
O CAOS 157
Scylla
3,121
447
755
345
5,501
2,274
72
2,680
2,821
15,824
0
W
6,922
2,498
0
1,556
10,815
9,340
0
4,606
6,209
12,934
0
W
Izanami
ethanban
Izanami
8,410
5,340
0
611
6,903
2,970
220
4,015
2,888
0
29,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,778
Gold Earned
19,835
100
Minions Killed
110
5
Camps Cleared
3
555,387
Distance Traveled
516,038
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,617
662
37
4
4
168,979
3
L
Merlin
6,995
700
56
6
1
191,159
3
L
Geb
7,166
717
7
1
0
195,249
3
W
Scylla
6,412
641
40
4
2
188,859
4
W
Atlas
6,838
684
7
1
0
185,005
3
W
Izanami
6,585
659
63
6
1
142,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role