Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Lord_B-MO
Achilles
Level 115
God Stats
10W - 13L
1,463 SR
Queue Stats
207W - 217L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Optibro
Cernunnos
Level 60
God Stats
1W - 1L
1,831 SR
Queue Stats
39W - 47L
1,505 Elo+
Party 2
Ymir
Ymir
Skidder555
Ymir
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 20L
1,535 Elo+
Party 2
Hou Yi
Hou Yi
SkoopDeWoop
Hou Yi
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 125L
1,489 Elo+
Solo
Team Averages
Level 88
1,559 SR
1,509 Elo+

VS

Team Averages
Level 80
1,523 SR
1,473 Elo+
Skadi
Skadi
CreeperSmasher01
Skadi
Level 96
God Stats
12W - 8L
1,555 SR
Queue Stats
154W - 166L
1,476 Elo+
Solo
Mercury
Mercury
GreatDonutGod38
Mercury
Level 48
God Stats
15W - 11L
1,632 SR
Queue Stats
75W - 81L
1,545 Elo+
Solo
Merlin
Merlin
LibertyBiberty
Merlin
Level 87
God Stats
14W - 20L
1,401 SR
Queue Stats
32W - 34L
1,504 Elo+
Solo
Terra
Terra
fondlemejunson
Terra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 123L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
jokerFett
Gilgamesh
Level 89
God Stats
5W - 4L
1,527 SR
Queue Stats
214W - 245L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 2 / 0
3,903
488
1,677
5,322
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Lord_B-MO
Achilles
8
3 / 0 / 1
5,350
669
3,134
2,616
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Optibro
Cernunnos
1
0 / 0 / 0
1,485
186
0
0
0
8
0 / 1 / 0
4,180
523
1,791
5,503
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
8
1 / 1 / 0
4,419
552
1,804
3,264
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,660
583
2,509
3,843
1,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 1 / 0
4,886
611
3,391
6,035
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 1
4,783
598
2,373
1,978
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
4,215
527
639
4,180
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jokerFett
Gilgamesh
7
0 / 3 / 0
4,217
527
128
4,918
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
4
4
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
1
0
0
1
W
3
1
0
3
W
0
0
1
0.5
L
Achilles
Lord_B-MO
Achilles
3
0
1
3.5
L
Cernunnos
Optibro
Cernunnos
0
0
0
0
L
0
1
0
0
L
Hou Yi
1
1
0
1
W
0
0
0
0
W
Gilgamesh
jokerFett
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,406
Damage
9,040
16,705
Taken
20,954
8,439
Mitigated
7,664
3,420
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,677
980
0
390
5,322
1,743
0
581
4,675
0
20,777
W
2,509
1,175
0
930
3,843
1,136
649
547
3,296
0
30,972
W
3,391
2,458
0
740
6,035
1,753
0
148
5,830
0
26,410
W
2,373
225
0
674
1,978
569
362
0
1,947
25,166
0
L
Achilles
Lord_B-MO
Achilles
3,134
1,116
0
1,031
2,616
1,902
0
33
2,555
0
20,430
L
Cernunnos
Optibro
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
1,791
662
0
1,250
5,503
3,684
0
639
4,864
21,499
0
L
Hou Yi
1,804
816
0
749
3,264
1,110
0
1,331
1,599
0
23,862
W
639
153
0
1,673
4,180
2,086
163
1,096
3,084
13,971
0
W
Gilgamesh
jokerFett
Gilgamesh
128
39
0
1,270
4,918
2,120
0
0
4,639
0
12,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,337
Gold Earned
22,761
177
Minions Killed
198
0
Camps Cleared
0
576,466
Distance Traveled
726,424
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,903
488
41
5
0
140,754
0
W
Skadi
4,660
583
51
6
0
142,589
4
W
Mercury
4,886
611
49
6
0
190,374
4
W
Merlin
4,783
598
48
6
0
131,679
1
L
Achilles
5,350
669
54
7
0
153,493
3
L
Cernunnos
1,485
186
0
0
0
0
0
L
Ymir
4,180
523
37
5
0
142,066
2
L
Hou Yi
4,419
552
45
6
0
140,153
2
W
Terra
4,215
527
24
3
0
155,503
2
W
Gilgamesh
4,217
527
26
3
0
106,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role