Player Matchup

Jormungandr
Jormungandr
AngryCat-28
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 364L
1,429 Elo+
Party 4
Shiva
Shiva
Davidoby16
Shiva
Level 46
God Stats
4W - 0L
1,840 SR
Queue Stats
79W - 37L
1,621 Elo+
Party 1
Ao Kuang
Ao Kuang
Hs_Ob1
Ao Kuang
Level 159
God Stats
4W - 3L
1,301 SR
Queue Stats
300W - 285L
1,493 Elo+
Party 4
Cupid
Cupid
cdvjose
Cupid
Level 125
God Stats
3W - 4L
1,423 SR
Queue Stats
182W - 175L
1,576 Elo+
Party 1
Vulcan
Vulcan
luisseijo
Vulcan
Level 129
God Stats
12W - 8L
1,642 SR
Queue Stats
293W - 272L
1,609 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,545 Elo+

VS

Team Averages
Level 64
1,447 SR
1,417 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AlsoNotThatGuy
Odin
Level 106
God Stats
3W - 5L
1,330 SR
Queue Stats
126W - 161L
1,318 Elo+
Solo
Izanami
Izanami
Aphill377
Izanami
Level 27
God Stats
1W - 6L
1,307 SR
Queue Stats
4W - 16L
1,236 Elo+
Party 3
Fenrir
Fenrir
WaffleSensei390
Fenrir
Level 27
God Stats
5W - 5L
1,639 SR
Queue Stats
106W - 62L
1,646 Elo+
Party 2
Neith
Neith
nathombie
Neith
Level 35
God Stats
73W - 91L
1,460 SR
Queue Stats
80W - 94L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngryCat-28
Jormungandr
12
1 / 1 / 3
9,077
567
3,968
14,021
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
16
0 / 1 / 2
9,970
623
7,380
15,133
10,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Hs_Ob1
Ao Kuang
14
2 / 1 / 2
8,934
558
5,955
14,133
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
cdvjose
Cupid
18
8 / 1 / 1
11,673
730
11,676
12,034
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
luisseijo
Vulcan
15
1 / 5 / 2
9,105
569
5,939
9,294
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 6
8,337
521
5,668
8,667
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 2
7,616
476
6,796
11,524
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Aphill377
Izanami
8
0 / 4 / 2
5,547
347
2,781
7,681
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 1
8,796
550
11,133
15,562
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
nathombie
Neith
10
1 / 2 / 1
6,516
407
3,174
4,884
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
9
9
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
6
4
L
0
3
2
0.33
W
Jormungandr
AngryCat-28
Jormungandr
1
1
3
2.5
L
Izanami
Aphill377
Izanami
0
4
2
0.25
W
Shiva
0
1
2
1
W
Ao Kuang
Hs_Ob1
Ao Kuang
2
1
2
3
L
7
2
1
3.75
W
Cupid
cdvjose
Cupid
8
1
1
8.5
W
Vulcan
luisseijo
Vulcan
1
5
2
0.4
L
Neith
nathombie
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
29,552
64,615
Taken
48,318
39,472
Mitigated
27,247
24,823
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,668
376
140
3,039
8,667
3,589
0
5,639
3,028
72,128
0
L
6,796
1,933
0
1,640
11,524
11,529
0
2,707
8,817
0
50,366
W
Jormungandr
AngryCat-28
Jormungandr
3,968
1,475
283
3,145
14,021
13,775
248
1,899
11,990
35,773
0
L
Izanami
Aphill377
Izanami
2,781
1,868
0
2,209
7,681
2,407
0
1,045
6,636
0
25,106
W
Shiva
7,380
2,330
703
6,454
15,133
10,739
825
1,779
12,667
0
77,197
W
Ao Kuang
Hs_Ob1
Ao Kuang
5,955
1,276
0
5,588
14,133
5,586
985
2,040
11,991
65,338
0
L
11,133
4,867
0
5,845
15,562
8,110
0
5,914
9,648
0
65,160
W
Cupid
cdvjose
Cupid
11,676
8,801
307
7,564
12,034
5,222
3,403
1,453
10,039
0
117,191
W
Vulcan
luisseijo
Vulcan
5,939
1,465
0
779
9,294
4,150
168
2,508
6,540
60,379
0
L
Neith
nathombie
Neith
3,174
1,301
142
1,008
4,884
1,612
0
557
4,327
0
29,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
36,812
578
Minions Killed
438
0
Camps Cleared
0
1,571,779
Distance Traveled
1,259,781
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,337
521
134
8
0
303,641
0
L
Odin
7,616
476
102
6
0
293,774
0
W
Jormungandr
9,077
567
52
3
0
309,336
7
L
Izanami
5,547
347
30
2
0
172,014
1
W
Shiva
9,970
623
149
9
0
323,252
3
W
Ao Kuang
8,934
558
92
6
0
333,456
7
L
Fenrir
8,796
550
113
7
0
312,372
2
W
Cupid
11,673
730
177
11
0
305,293
1
W
Vulcan
9,105
569
108
7
0
300,442
2
L
Neith
6,516
407
59
4
0
177,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role