Player Matchup

Pele
Pele
Diamond V
 
Pele
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
DarklordLKE
Merlin
Diamond III
Level 159
God Stats
11W - 11L
1,689 SR
Queue Stats
163W - 150L
2,287 MMR
Solo
Geb
Geb
Diamond IV
Deralic
Geb
Diamond IV
Level 121
God Stats
12W - 9L
1,641 SR
Queue Stats
122W - 111L
2,115 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Sm4shUpII
Cernunnos
Diamond IV
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 160L
2,084 MMR
Solo
Shiva
Shiva
Diamond V
lKatsura_
Shiva
Diamond V
Level 160
God Stats
30W - 21L
1,751 SR
Queue Stats
551W - 555L
1,959 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,616 SR
1,989 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,647 SR
2,026 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
JBQT
Agni
Diamond II
Level 140
God Stats
3W - 2L
1,828 SR
Queue Stats
49W - 56L
2,271 MMR
Solo
Chiron
Chiron
Platinum II
Jackalus26
Chiron
Platinum II
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 128L
1,959 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Stephan0vich
Cu Chulainn
Diamond V
Level 148
God Stats
26W - 14L
1,744 SR
Queue Stats
176W - 161L
2,207 MMR
Solo
Achilles
Achilles
Diamond III
Time4YouToLose
Achilles
Diamond III
Level 96
God Stats
20W - 21L
1,664 SR
Queue Stats
132W - 114L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
5 / 0 / 2
6,182
562
6,651
8,044
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
9
1 / 2 / 4
5,471
497
4,942
5,790
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
9
1 / 0 / 4
5,611
510
2,835
9,385
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Sm4shUpII
Cernunnos
11
1 / 0 / 3
6,031
548
5,458
6,756
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
lKatsura_
Shiva
12
3 / 0 / 0
7,088
644
7,898
9,545
5,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliCliodhnaEsetSusano

VS

Bans
LancelotCabrakanAo KuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 4 / 1
4,996
454
4,529
9,713
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
JBQT
Agni
9
0 / 2 / 1
5,318
483
4,756
6,391
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Jackalus26
Chiron
9
0 / 2 / 1
5,411
492
5,750
6,605
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Stephan0vich
Cu Chulainn
10
0 / 3 / 0
6,010
546
5,114
10,948
7,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
9
1 / 0 / 0
5,572
507
4,752
7,110
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
1
2
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
2
6
L
Thor
 
Thor
0
4
1
0.13
W
Merlin
1
2
4
1.5
W
Geb
1
0
4
3
L
Agni
JBQT
Agni
0
2
1
0.25
L
Chiron
Jackalus26
Chiron
0
2
1
0.25
W
Cernunnos
Sm4shUpII
Cernunnos
1
0
3
2.5
L
Cu Chulainn
Stephan0vich
Cu Chulainn
0
3
0
0
L
Achilles
1
0
0
1
W
Shiva
lKatsura_
Shiva
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
24,901
39,520
Taken
40,767
18,509
Mitigated
19,342
15,480
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,651
2,456
0
983
8,044
3,110
0
1,723
6,321
0
42,862
L
Thor
 
Thor
4,529
1,479
0
2,617
9,713
3,352
0
1,649
8,064
0
33,919
W
Merlin
4,942
568
0
1,500
5,790
2,127
0
1,635
4,155
34,011
0
W
Geb
2,835
448
1,764
2,704
9,385
5,380
0
1,386
7,999
15,440
0
L
Agni
JBQT
Agni
4,756
295
0
1,006
6,391
2,113
0
2,341
4,050
40,757
0
L
Chiron
Jackalus26
Chiron
5,750
2,194
586
1,695
6,605
1,990
0
531
6,074
0
42,896
W
Cernunnos
Sm4shUpII
Cernunnos
5,458
2,631
0
3,362
6,756
2,330
0
72
6,684
0
51,400
L
Cu Chulainn
Stephan0vich
Cu Chulainn
5,114
1,025
0
2,492
10,948
7,595
0
1,014
9,934
0
44,890
L
Achilles
4,752
1,485
1,751
2,866
7,110
4,292
0
2,332
4,778
0
18,956
W
Shiva
lKatsura_
Shiva
7,898
2,974
103
5,064
9,545
5,562
0
0
9,545
0
54,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
27,307
350
Minions Killed
315
0
Camps Cleared
0
1,064,758
Distance Traveled
1,012,427
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,182
562
76
7
0
251,556
3
L
Thor
4,996
454
60
5
0
191,010
2
W
Merlin
5,471
497
67
6
0
194,796
4
W
Geb
5,611
510
18
2
0
206,399
3
L
Agni
5,318
483
79
7
0
202,768
1
L
Chiron
5,411
492
70
6
0
176,456
3
W
Cernunnos
6,031
548
84
8
0
186,764
3
L
Cu Chulainn
6,010
546
87
8
0
227,630
2
L
Achilles
5,572
507
19
2
0
214,563
1
W
Shiva
7,088
644
105
10
0
225,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role