Player Matchup

Cthulhu
Cthulhu
DavidRD1902
Cthulhu
Level 109
God Stats
2W - 2L
1,832 SR
Queue Stats
25W - 29L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
GetSomeNuts969
Cabrakan
Level 160
God Stats
17W - 9L
1,556 SR
Queue Stats
596W - 617L
1,475 Elo+
Solo
Hera
Hera
RaiN_LoRaX
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,866 Elo+
Solo
Danzaburou
Danzaburou
byrap1000
Danzaburou
Level 129
God Stats
20W - 18L
1,856 SR
Queue Stats
37W - 43L
1,592 Elo+
Party 1
Vamana
Vamana
notoriousparsa1
Vamana
Level 124
God Stats
10W - 11L
1,438 SR
Queue Stats
334W - 346L
1,465 Elo+
Solo
Team Averages
Level 118
1,636 SR
1,577 Elo+

VS

Team Averages
Level 119
1,507 SR
1,459 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AsianRiceK1ng
Kali
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,358 Elo+
Solo
Neith
Neith
Zargonai24
Neith
Level 144
God Stats
5W - 5L
1,719 SR
Queue Stats
132W - 141L
1,521 Elo+
Solo
King Arthur
King Arthur
cod_boy33
King Arthur
Level 116
God Stats
9W - 10L
1,374 SR
Queue Stats
127W - 140L
1,436 Elo+
Solo
Ymir
Ymir
klohilde86
Ymir
Level 122
God Stats
6W - 10L
1,441 SR
Queue Stats
462W - 466L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DavidRD1902
Cthulhu
5
1 / 0 / 0
3,498
700
2,350
4,867
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
5
0 / 0 / 0
3,330
666
483
2,816
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
3,387
677
665
1,145
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
byrap1000
Danzaburou
5
0 / 1 / 1
3,063
613
2,405
2,501
615
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,523
705
1,000
3,852
1,786
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 0 / 0
3,554
711
591
937
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 0 / 0
2,634
527
0
243
90
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
5
1 / 0 / 0
3,515
703
3,113
3,875
1,056
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
cod_boy33
King Arthur
7
1 / 0 / 0
3,626
725
2,546
3,569
1,462
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
3,303
661
1,443
4,189
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
0
0
0
0
W
Cthulhu
DavidRD1902
Cthulhu
1
0
0
1
W
Cabrakan
0
0
0
0
W
0
0
0
0
L
Neith
1
0
0
1
W
Danzaburou
byrap1000
Danzaburou
0
1
1
0.5
L
King Arthur
cod_boy33
King Arthur
1
0
0
1
L
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,903
Damage
7,693
15,181
Taken
12,813
6,328
Mitigated
5,035
6,831
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
591
0
0
250
937
373
0
753
184
17,305
0
L
0
0
0
12
243
90
0
209
34
0
1,535
W
Cthulhu
DavidRD1902
Cthulhu
2,350
994
349
2,022
4,867
2,075
0
807
4,060
10,609
0
W
Cabrakan
483
141
0
1,390
2,816
1,575
0
348
2,468
15,528
0
W
665
211
0
250
1,145
277
102
243
902
16,934
0
L
Neith
3,113
1,316
0
1,047
3,875
1,056
0
921
2,954
0
20,439
W
Danzaburou
byrap1000
Danzaburou
2,405
1,051
95
543
2,501
615
0
636
1,865
0
13,973
L
King Arthur
cod_boy33
King Arthur
2,546
521
0
860
3,569
1,462
0
186
3,383
0
15,815
L
1,443
532
0
1,693
4,189
2,054
0
1,429
2,760
4,747
0
W
1,000
397
8
2,174
3,852
1,786
0
0
3,852
0
18,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,801
Gold Earned
16,632
145
Minions Killed
106
0
Camps Cleared
0
522,723
Distance Traveled
412,057
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,554
711
42
8
0
89,449
2
L
Kali
2,634
527
3
1
0
26,918
0
W
Cthulhu
3,498
700
16
3
0
108,105
0
W
Cabrakan
3,330
666
41
8
0
108,048
0
W
Hera
3,387
677
31
6
0
103,360
1
L
Neith
3,515
703
32
6
0
95,596
0
W
Danzaburou
3,063
613
20
4
0
95,772
1
L
King Arthur
3,626
725
20
4
0
105,336
2
L
Ymir
3,303
661
9
2
0
94,758
0
W
Vamana
3,523
705
37
7
0
107,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role