Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MasterrFR
Ao Kuang
Level 27
God Stats
5W - 1L
1,634 SR
Queue Stats
17W - 6L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
NoëlFlantier
Baron Samedi
Level 97
God Stats
15W - 9L
1,592 SR
Queue Stats
270W - 236L
1,557 Elo+
Party 1
Fenrir
Fenrir
Orfang
Fenrir
Level 160
God Stats
10W - 7L
1,460 SR
Queue Stats
245W - 215L
1,608 Elo+
Party 1
Fafnir
Fafnir
Vanex22
Fafnir
Level 24
God Stats
3W - 12L
1,186 SR
Queue Stats
33W - 67L
1,375 Elo+
Solo
Team Averages
Level 86
1,475 SR
1,518 Elo+

VS

Team Averages
Level 85
1,549 SR
1,498 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Madeinham
Persephone
Level 128
God Stats
6W - 12L
1,488 SR
Queue Stats
259W - 302L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Mepukas
Aphrodite
Level 26
God Stats
56W - 51L
1,498 SR
Queue Stats
156W - 152L
1,417 Elo+
Solo
Bacchus
Bacchus
Th3wizardking
Bacchus
Level 99
God Stats
10W - 11L
1,761 SR
Queue Stats
289W - 276L
1,547 Elo+
Solo
Ullr
Ullr
roberto_parra01
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 125L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
3 / 2 / 9
12,076
755
18,254
20,708
29,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
MasterrFR
Ao Kuang
20
5 / 1 / 3
12,945
809
13,552
18,906
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
NoëlFlantier
Baron Samedi
20
6 / 0 / 3
12,722
795
20,252
12,811
8,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Orfang
Fenrir
18
2 / 0 / 8
11,667
729
10,975
19,070
25,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Vanex22
Fafnir
17
0 / 2 / 8
11,977
749
3,632
24,272
25,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 1 / 2
9,132
571
2,674
7,175
3,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Madeinham
Persephone
17
1 / 1 / 1
10,393
650
12,962
5,190
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Mepukas
Aphrodite
16
0 / 4 / 1
9,503
594
8,636
18,285
13,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
17
1 / 3 / 2
11,190
699
11,958
25,565
33,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 7 / 1
10,527
658
10,717
19,839
10,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
16
Kills
3
5
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
9
3.75
L
Hou Yi
 
Hou Yi
0
1
2
1
L
Persephone
Madeinham
Persephone
1
1
1
1.5
W
Ao Kuang
MasterrFR
Ao Kuang
5
1
3
6.5
L
Aphrodite
Mepukas
Aphrodite
0
4
1
0.13
W
Baron Samedi
NoëlFlantier
Baron Samedi
6
0
3
7.5
W
Fenrir
Orfang
Fenrir
2
0
8
6
L
Bacchus
1
3
2
0.67
W
Fafnir
Vanex22
Fafnir
0
2
8
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,665
Damage
46,947
95,767
Taken
76,054
100,562
Mitigated
63,621
44,587
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,254
1,807
0
2,921
20,708
29,571
576
8,232
12,476
0
41,923
L
Hou Yi
 
Hou Yi
2,674
1,195
0
250
7,175
3,537
0
2,684
4,332
0
15,893
L
Persephone
Madeinham
Persephone
12,962
380
153
635
5,190
2,319
0
2,185
2,980
43,276
0
W
Ao Kuang
MasterrFR
Ao Kuang
13,552
3,817
0
10,014
18,906
12,103
4,317
4,991
13,915
73,985
0
L
Aphrodite
Mepukas
Aphrodite
8,636
1,223
6,670
5,878
18,285
13,319
0
11,176
6,782
26,657
0
W
Baron Samedi
NoëlFlantier
Baron Samedi
20,252
1,164
5,716
8,086
12,811
8,057
1,982
5,847
6,964
75,700
0
W
Fenrir
Orfang
Fenrir
10,975
1,972
0
5,936
19,070
25,114
943
6,149
12,921
185
33,482
L
Bacchus
11,958
1,131
0
1,047
25,565
33,866
0
10,440
14,508
28,552
0
W
Fafnir
Vanex22
Fafnir
3,632
389
3,113
8,801
24,272
25,717
1,861
8,337
15,935
18,926
0
L
10,717
6,546
0
1,191
19,839
10,580
0
10,658
8,778
0
44,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,387
Gold Earned
50,745
349
Minions Killed
214
0
Camps Cleared
0
1,635,950
Distance Traveled
1,273,772
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,076
755
46
3
0
312,770
1
L
Hou Yi
9,132
571
20
1
0
143,837
0
L
Persephone
10,393
650
49
3
0
242,371
5
W
Ao Kuang
12,945
809
121
8
0
338,408
0
L
Aphrodite
9,503
594
41
3
0
290,097
0
W
Baron Samedi
12,722
795
111
7
0
317,258
5
W
Fenrir
11,667
729
43
3
0
365,855
0
L
Bacchus
11,190
699
27
2
0
340,610
2
W
Fafnir
11,977
749
28
2
0
301,659
3
L
Ullr
10,527
658
77
5
0
256,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role