Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
D98 EvO
Atlas
Level 68
God Stats
9W - 13L
1,412 SR
Queue Stats
355W - 334L
1,481 Elo+
Party 2
Kali
Kali
Klng_KobRa__
Kali
Level 106
God Stats
2W - 3L
1,512 SR
Queue Stats
29W - 39L
1,415 Elo+
Solo
Chronos
Chronos
PRINCE4711
Chronos
Level 54
God Stats
0W - 3L
1,163 SR
Queue Stats
235W - 252L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
Striker71001
Danzaburou
Level 84
God Stats
0W - 4L
1,336 SR
Queue Stats
392W - 413L
1,493 Elo+
Solo
Team Averages
Level 76
1,385 SR
1,466 Elo+

VS

Team Averages
Level 105
1,657 SR
1,509 Elo+
Odin
Odin
Zepodanslebendo
Odin
Level 148
God Stats
4W - 4L
1,466 SR
Queue Stats
546W - 583L
1,470 Elo+
Solo
Fafnir
Fafnir
benitio12
Fafnir
Level 23
God Stats
11W - 8L
1,647 SR
Queue Stats
31W - 29L
1,498 Elo+
Party 1
Hera
Hera
rachel_defroggy
Hera
Level 106
God Stats
9W - 7L
1,646 SR
Queue Stats
467W - 369L
1,578 Elo+
Solo
Chiron
Chiron
seblass_2
Chiron
Level 120
God Stats
5W - 0L
2,027 SR
Queue Stats
35W - 37L
1,494 Elo+
Solo
Thor
Thor
xXTRaFaLGaRLaaWX
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 273L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 3 / 1
9,991
454
9,039
21,091
27,832
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
D98 EvO
Atlas
12
0 / 4 / 5
8,833
402
8,582
25,205
29,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 2
10,220
465
8,230
24,783
12,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
PRINCE4711
Chronos
17
3 / 4 / 1
10,696
486
7,017
17,435
9,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Striker71001
Danzaburou
13
1 / 5 / 2
8,695
395
7,517
14,915
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 8
11,258
512
13,988
14,235
15,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
benitio12
Fafnir
17
0 / 1 / 12
9,851
448
7,881
17,771
18,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 3 / 6
11,576
526
24,540
9,667
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
seblass_2
Chiron
18
3 / 0 / 9
11,260
512
16,007
11,307
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 3 / 5
12,115
551
16,055
19,970
9,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
20
20
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
L
Atlas
D98 EvO
Atlas
0
4
5
0.63
L
3
4
2
1
L
Chronos
PRINCE4711
Chronos
3
4
1
0.88
L
Danzaburou
Striker71001
Danzaburou
1
5
2
0.4
W
0
1
8
4
W
Fafnir
benitio12
Fafnir
0
1
12
6
W
6
3
6
3
W
Chiron
seblass_2
Chiron
3
0
9
7.5
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
78,471
103,429
Taken
72,950
84,452
Mitigated
52,539
21,354
Healing
23,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,039
968
0
7,669
21,091
27,832
0
4,658
16,433
0
83,759
L
Atlas
D98 EvO
Atlas
8,582
2,456
166
2,602
25,205
29,159
0
9,545
15,660
30,286
0
L
8,230
4,463
0
3,526
24,783
12,321
0
5,838
18,945
0
103,369
L
Chronos
PRINCE4711
Chronos
7,017
2,314
0
4,181
17,435
9,144
0
8,531
8,904
65,398
8,524
L
Danzaburou
Striker71001
Danzaburou
7,517
4,136
0
3,210
14,915
5,996
0
5,234
9,681
0
59,177
W
13,988
2,115
0
960
14,235
15,502
0
3,141
11,094
0
90,909
W
Fafnir
benitio12
Fafnir
7,881
710
1,074
4,208
17,771
18,274
365
4,532
12,315
41,215
2,933
W
24,540
7,906
0
1,127
9,667
3,978
972
2,583
7,084
111,588
0
W
Chiron
seblass_2
Chiron
16,007
5,442
2,259
7,406
11,307
4,834
1,720
2,367
8,631
0
95,055
W
16,055
3,535
0
6,456
19,970
9,951
949
4,594
15,376
0
96,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
56,060
539
Minions Killed
634
0
Camps Cleared
0
1,983,496
Distance Traveled
2,133,189
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,991
454
137
6
0
409,304
8
L
Atlas
8,833
402
35
2
0
378,566
2
L
Kali
10,220
465
145
7
0
454,694
1
L
Chronos
10,696
486
114
5
0
374,534
4
L
Danzaburou
8,695
395
108
5
0
366,398
5
W
Odin
11,258
512
154
7
0
422,712
6
W
Fafnir
9,851
448
63
3
0
446,305
2
W
Hera
11,576
526
154
7
0
407,343
14
W
Chiron
11,260
512
139
6
0
432,353
3
W
Thor
12,115
551
124
6
0
424,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role