Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HakujinNokami
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,461 Elo+
Solo
Tiamat
Tiamat
Pinebox32
Tiamat
Level 153
God Stats
12W - 16L
1,523 SR
Queue Stats
747W - 793L
1,490 Elo+
Solo
Yu Huang
Yu Huang
daRAGEtho_361
Yu Huang
Level 157
God Stats
6W - 9L
1,587 SR
Queue Stats
192W - 207L
1,451 Elo+
Solo
Cernunnos
Cernunnos
thedangazone
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,456 Elo+
Solo
Team Averages
Level 141
1,522 SR
1,472 Elo+

VS

Team Averages
Level 119
1,426 SR
1,513 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Fortney19
Ne Zha
Level 105
God Stats
27W - 14L
1,603 SR
Queue Stats
386W - 351L
1,580 Elo+
Solo
King Arthur
King Arthur
Neos424
King Arthur
Level 155
God Stats
6W - 5L
1,346 SR
Queue Stats
493W - 524L
1,515 Elo+
Solo
Jing Wei
Jing Wei
RechargeAA_
Jing Wei
Level 140
God Stats
3W - 8L
1,075 SR
Queue Stats
241W - 264L
1,503 Elo+
Solo
Kukulkan
Kukulkan
firey-hobby065
Kukulkan
Level 114
God Stats
96W - 96L
1,607 SR
Queue Stats
314W - 327L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 4 / 2
9,837
656
9,652
16,740
7,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 6 / 5
9,966
664
12,012
22,159
25,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
Pinebox32
Tiamat
17
1 / 6 / 0
10,349
690
12,585
15,930
12,519
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
daRAGEtho_361
Yu Huang
17
2 / 4 / 2
10,268
685
13,144
12,519
5,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
thedangazone
Cernunnos
19
3 / 3 / 3
11,082
739
11,199
14,043
5,769
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
7 / 1 / 9
11,547
770
16,595
7,964
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Fortney19
Ne Zha
20
12 / 3 / 7
12,567
838
23,731
26,592
14,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Neos424
King Arthur
17
2 / 2 / 9
10,510
701
11,557
19,580
18,552
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
RechargeAA_
Jing Wei
19
2 / 1 / 12
11,446
763
8,969
13,196
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
0 / 1 / 6
10,813
721
9,075
9,458
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
23
23
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
2
0.5
W
Nu Wa
 
Nu Wa
7
1
9
11.5
W
Ne Zha
Fortney19
Ne Zha
12
3
7
5.17
L
1
6
5
0.58
W
King Arthur
Neos424
King Arthur
2
2
9
3.25
L
Tiamat
Pinebox32
Tiamat
1
6
0
0.17
W
Jing Wei
RechargeAA_
Jing Wei
2
1
12
8
L
Yu Huang
daRAGEtho_361
Yu Huang
2
4
2
0.75
W
Kukulkan
0
1
6
3
L
Cernunnos
thedangazone
Cernunnos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,592
Damage
69,927
81,391
Taken
76,790
56,248
Mitigated
48,203
15,775
Healing
25,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,652
1,963
0
578
16,740
7,429
0
6,871
9,505
0
33,757
W
Nu Wa
 
Nu Wa
16,595
5,499
0
1,001
7,964
3,626
1,639
2,626
5,306
38,318
0
W
Ne Zha
Fortney19
Ne Zha
23,731
8,542
0
12,853
26,592
14,684
0
7,214
19,306
0
52,549
L
12,012
1,173
204
6,380
22,159
25,010
0
4,655
17,285
0
33,798
W
King Arthur
Neos424
King Arthur
11,557
1,636
0
1,932
19,580
18,552
794
7,090
12,353
0
30,990
L
Tiamat
Pinebox32
Tiamat
12,585
1,649
0
2,458
15,930
12,519
51
5,667
10,073
49,061
0
W
Jing Wei
RechargeAA_
Jing Wei
8,969
7,392
0
4,996
13,196
6,627
3,758
4,293
8,845
0
49,204
L
Yu Huang
daRAGEtho_361
Yu Huang
13,144
653
0
1,901
12,519
5,521
0
3,081
9,316
47,209
0
W
Kukulkan
9,075
613
334
3,993
9,458
4,714
0
4,195
5,251
56,547
0
L
Cernunnos
thedangazone
Cernunnos
11,199
5,127
0
4,254
14,043
5,769
0
4,238
9,542
0
46,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
56,883
338
Minions Killed
358
0
Camps Cleared
0
1,422,836
Distance Traveled
1,628,503
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,837
656
53
4
0
295,148
1
W
Nu Wa
11,547
770
59
4
0
320,949
4
W
Ne Zha
12,567
838
49
3
0
340,044
2
L
Chaac
9,966
664
44
3
0
277,094
0
W
King Arthur
10,510
701
50
3
0
335,249
4
L
Tiamat
10,349
690
88
6
0
278,567
5
W
Jing Wei
11,446
763
88
6
0
315,420
2
L
Yu Huang
10,268
685
78
5
0
279,184
2
W
Kukulkan
10,813
721
112
7
0
316,841
1
L
Cernunnos
11,082
739
75
5
0
292,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role