Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arvoz
Anubis
Level 67
God Stats
11W - 15L
1,652 SR
Queue Stats
99W - 101L
1,427 Elo+
Solo
Geb
Geb
JerryCherryPie
Geb
Level 41
God Stats
14W - 11L
1,491 SR
Queue Stats
166W - 172L
1,392 Elo+
Solo
Cernunnos
Cernunnos
MAKEDONSKY13
Cernunnos
Level 68
God Stats
6W - 4L
1,163 SR
Queue Stats
139W - 136L
1,407 Elo+
Solo
Bakasura
Bakasura
Stranger84
Bakasura
Level 58
God Stats
1W - 1L
1,309 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Team Averages
Level 59
1,423 SR
1,388 Elo+

VS

Team Averages
Level 59
1,457 SR
1,362 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KaerroN
Amaterasu
Level 37
God Stats
15W - 12L
1,519 SR
Queue Stats
110W - 127L
1,367 Elo+
Solo
Serqet
Serqet
Risheyz
Serqet
Level 49
God Stats
6W - 13L
1,502 SR
Queue Stats
106W - 103L
1,380 Elo+
Solo
Khepri
Khepri
leonidas117
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,305 Elo+
Party 1
Ra
Ra
tolovenana
Ra
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 17L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 1 / 2
13,531
564
16,021
19,334
22,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Arvoz
Anubis
19
2 / 5 / 4
12,178
507
26,345
25,987
17,113
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 0 / 11
11,747
489
11,303
17,178
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MAKEDONSKY13
Cernunnos
20
7 / 1 / 3
12,396
517
21,882
15,847
8,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Stranger84
Bakasura
18
6 / 4 / 5
11,715
488
10,482
18,277
8,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 6 / 0
9,494
396
14,511
21,457
9,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
KaerroN
Amaterasu
18
2 / 6 / 0
11,527
480
13,016
26,975
23,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Risheyz
Serqet
18
6 / 4 / 2
11,420
476
12,814
22,796
10,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
13
1 / 6 / 1
8,109
338
4,394
24,630
18,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 3
10,948
456
13,138
17,657
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
11
11
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
2
7
L
Charybdis
 
Charybdis
0
6
0
0
W
Anubis
Arvoz
Anubis
2
5
4
0.8
W
3
0
11
8.5
L
Amaterasu
KaerroN
Amaterasu
2
6
0
0.33
W
Cernunnos
MAKEDONSKY13
Cernunnos
7
1
3
8.5
L
Serqet
Risheyz
Serqet
6
4
2
1.75
W
Bakasura
Stranger84
Bakasura
6
4
5
2.13
L
Khepri
1
6
1
0.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,033
Damage
57,873
96,623
Taken
113,515
76,492
Mitigated
68,976
34,452
Healing
31,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,021
825
0
3,824
19,334
22,731
338
162
18,310
0
103,096
L
Charybdis
 
Charybdis
14,511
6,634
0
5,503
21,457
9,847
56
2,734
18,576
0
90,548
W
Anubis
Arvoz
Anubis
26,345
3,124
0
16,165
25,987
17,113
984
11,078
13,619
119,808
0
W
11,303
2,035
483
2,690
17,178
19,652
198
4,434
11,767
34,887
0
L
Amaterasu
KaerroN
Amaterasu
13,016
6,265
0
8,580
26,975
23,120
810
3,183
23,122
0
93,061
W
Cernunnos
MAKEDONSKY13
Cernunnos
21,882
12,591
0
7,681
15,847
8,050
3,318
1,192
14,337
0
119,983
L
Serqet
Risheyz
Serqet
12,814
4,397
0
5,866
22,796
10,798
0
5,892
16,434
0
94,999
W
Bakasura
Stranger84
Bakasura
10,482
7,835
0
3,609
18,277
8,946
672
816
17,226
0
64,732
L
Khepri
4,394
650
0
1,498
24,630
18,314
0
12,980
11,101
24,733
0
L
13,138
1,687
1,856
8,550
17,657
6,897
196
12,922
4,615
99,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,567
Gold Earned
51,498
649
Minions Killed
644
0
Camps Cleared
0
2,129,329
Distance Traveled
2,188,814
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,531
564
172
7
0
495,378
1
L
Charybdis
9,494
396
139
6
0
400,646
1
W
Anubis
12,178
507
164
7
0
328,168
9
W
Geb
11,747
489
29
1
0
443,968
6
L
Amaterasu
11,527
480
170
7
0
436,483
5
W
Cernunnos
12,396
517
175
7
0
429,491
6
L
Serqet
11,420
476
137
6
0
516,830
0
W
Bakasura
11,715
488
109
5
0
432,324
8
L
Khepri
8,109
338
26
1
0
424,228
8
L
Ra
10,948
456
172
7
0
410,627
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role