Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BrandonDeLuca
Thor
Level 145
God Stats
3W - 1L
1,540 SR
Queue Stats
42W - 18L
1,673 Elo+
Party 2
Rama
Rama
IXCase
Rama
Level 155
God Stats
129W - 35L
1,835 SR
Queue Stats
432W - 200L
1,704 Elo+
Party 2
Achilles
Achilles
Uplandhippo
Achilles
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 2
Chang'e
Chang'e
xSinnzy
Chang'e
Level 124
God Stats
6W - 0L
1,807 SR
Queue Stats
54W - 20L
1,675 Elo+
Party 2
Team Averages
Level 106
1,636 SR
1,653 Elo+

VS

Team Averages
Level 54
1,590 SR
1,491 Elo+
Fafnir
Fafnir
Kasyx
Fafnir
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
241W - 265L
1,480 Elo+
Solo
Fenrir
Fenrir
Plunderr
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 1
Anubis
Anubis
TheCleansing321
Anubis
Level 88
God Stats
26W - 18L
1,617 SR
Queue Stats
785W - 784L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
TylerDriver97UK
Danzaburou
Level 45
God Stats
1W - 2L
1,752 SR
Queue Stats
27W - 27L
1,449 Elo+
Solo
Persephone
Persephone
frog1184
Persephone
Level 44
God Stats
12W - 6L
1,582 SR
Queue Stats
170W - 156L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 4 / 22
11,271
1,127
8,399
16,399
17,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 1 / 17
12,471
1,247
21,237
9,620
5,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
IXCase
Rama
19
16 / 0 / 17
14,024
1,402
34,674
11,061
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Uplandhippo
Achilles
18
6 / 0 / 23
11,201
1,120
15,271
14,643
11,423
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
xSinnzy
Chang'e
18
5 / 1 / 20
11,051
1,105
9,421
5,863
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kasyx
Fafnir
15
1 / 8 / 4
9,790
979
9,158
27,232
29,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Plunderr
Fenrir
15
1 / 14 / 3
9,609
961
7,524
25,741
11,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 10 / 3
10,201
1,020
9,272
18,787
9,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TylerDriver97UK
Danzaburou
14
0 / 1 / 3
8,712
871
3,013
2,644
934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
frog1184
Persephone
15
1 / 6 / 5
10,282
1,028
16,032
18,716
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
24
39
Kills
6
6
Deaths
39
99
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
4
22
3
W
11
1
17
19.5
W
Rama
IXCase
Rama
16
0
17
24.5
L
Fafnir
Kasyx
Fafnir
1
8
4
0.38
L
Fenrir
Plunderr
Fenrir
1
14
3
0.18
L
3
10
3
0.45
L
Danzaburou
TylerDriver97UK
Danzaburou
0
1
3
1.5
W
Achilles
Uplandhippo
Achilles
6
0
23
17.5
L
Persephone
frog1184
Persephone
1
6
5
0.58
W
Chang'e
xSinnzy
Chang'e
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,002
Damage
44,999
57,586
Taken
93,120
42,276
Mitigated
57,472
19,898
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,399
258
0
3,249
16,399
17,833
0
9,831
6,568
24,396
0
W
21,237
5,995
0
0
9,620
5,475
0
3,467
6,153
0
41,019
W
Rama
IXCase
Rama
34,674
26,801
0
4,246
11,061
5,189
0
6,729
4,332
0
59,215
L
Fafnir
Kasyx
Fafnir
9,158
3,328
93
1,729
27,232
29,681
0
6,429
20,487
16,158
0
L
Fenrir
Plunderr
Fenrir
7,524
1,517
0
144
25,741
11,450
0
6,238
19,235
0
12,700
L
9,272
105
0
1,647
18,787
9,076
0
2,313
16,434
38,011
0
L
Danzaburou
TylerDriver97UK
Danzaburou
3,013
1,286
0
224
2,644
934
0
522
2,102
0
5,533
W
Achilles
Uplandhippo
Achilles
15,271
3,950
0
1,170
14,643
11,423
0
10,747
3,896
0
19,095
L
Persephone
frog1184
Persephone
16,032
2,038
81
1,740
18,716
6,331
0
1,656
17,036
40,321
0
W
Chang'e
xSinnzy
Chang'e
9,421
1,718
7,773
3,460
5,863
2,356
0
3,688
2,175
31,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,018
Gold Earned
48,594
229
Minions Killed
146
11
Camps Cleared
3
958,552
Distance Traveled
741,263
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,271
1,127
47
5
0
162,326
0
W
Thor
12,471
1,247
47
5
2
195,213
2
W
Rama
14,024
1,402
47
5
7
199,709
1
L
Fafnir
9,790
979
9
1
0
175,487
0
L
Fenrir
9,609
961
12
1
0
152,626
0
L
Anubis
10,201
1,020
55
6
0
170,141
0
L
Danzaburou
8,712
871
5
1
2
70,351
0
W
Achilles
11,201
1,120
13
1
0
206,459
0
L
Persephone
10,282
1,028
65
7
1
172,658
0
W
Chang'e
11,051
1,105
75
8
2
194,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role