Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
McSh4ne
Thanatos
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
505W - 519L
1,365 MMR
Solo
Rama
Rama
Silver I
herlenusky10
Rama
Silver I
Level 124
God Stats
7W - 6L
1,579 SR
Queue Stats
86W - 94L
1,407 MMR
Party 1
Artio
Artio
Gold V
jamhel44
Artio
Gold V
Level 129
God Stats
1W - 2L
1,383 SR
Queue Stats
84W - 96L
1,390 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
palelo2000
Kukulkan
Bronze IV
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,372 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,492 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,556 SR
1,429 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
BraHxPR
Ullr
Gold II
Level 140
God Stats
41W - 36L
1,621 SR
Queue Stats
169W - 179L
1,418 MMR
Solo
Merlin
Merlin
Silver III
Eer0
Merlin
Silver III
Level 86
God Stats
2W - 0L
1,608 SR
Queue Stats
4W - 6L
1,410 MMR
Solo
Geb
Geb
Gold IV
PinchoMolin
Geb
Gold IV
Level 122
God Stats
17W - 22L
1,551 SR
Queue Stats
62W - 67L
1,416 MMR
Solo
Tyr
Tyr
Bronze III
Бездaрь
Tyr
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 0 / 0
7,482
440
3,815
11,710
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
McSh4ne
Thanatos
12
1 / 2 / 0
7,339
432
5,288
14,695
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 0
8,016
472
5,119
14,105
5,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
jamhel44
Artio
15
1 / 1 / 1
8,793
517
8,803
16,786
14,307
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
palelo2000
Kukulkan
13
0 / 2 / 0
7,835
461
4,782
7,178
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CabrakanKhepriThothBakasura

VS

Bans
MulanPoseidonAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 1 / 4
8,882
522
9,990
11,422
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
BraHxPR
Ullr
16
3 / 0 / 1
9,620
566
9,397
9,688
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Eer0
Merlin
15
2 / 0 / 3
8,932
525
5,752
4,908
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 3
7,968
469
3,251
11,013
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 1 / 2
9,785
576
10,841
17,300
12,019
Mystical Earring

Mystical Earring

+15
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Nemesis
 
Nemesis
3
1
4
5
W
Ullr
BraHxPR
Ullr
3
0
1
3.5
W
Merlin
Eer0
Merlin
2
0
3
3.5
L
Thanatos
McSh4ne
Thanatos
1
2
0
0.5
W
0
0
3
1.5
L
0
5
0
0
L
Artio
jamhel44
Artio
1
1
1
1.5
L
Kukulkan
palelo2000
Kukulkan
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
39,231
64,474
Taken
54,331
41,444
Mitigated
30,411
25,652
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,815
1,190
0
2,237
11,710
11,282
46
1,095
10,615
0
42,574
W
Nemesis
 
Nemesis
9,990
6,081
0
2,353
11,422
4,774
0
1,575
9,847
0
82,776
W
Ullr
BraHxPR
Ullr
9,397
4,548
0
3,125
9,688
3,999
741
756
8,932
0
99,799
W
Merlin
Eer0
Merlin
5,752
199
0
1,468
4,908
2,127
0
1,366
3,542
72,311
0
L
Thanatos
McSh4ne
Thanatos
5,288
1,437
0
11,205
14,695
7,372
0
2,636
12,059
0
56,157
W
3,251
599
0
3,681
11,013
7,492
0
1,832
9,181
28,616
0
L
5,119
3,464
0
3,169
14,105
5,113
553
1,844
12,261
0
71,301
L
Artio
jamhel44
Artio
8,803
1,184
0
7,824
16,786
14,307
0
794
15,992
72,977
0
L
Kukulkan
palelo2000
Kukulkan
4,782
198
0
1,217
7,178
3,370
0
2,634
4,544
74,488
0
W
10,841
2,321
0
9,736
17,300
12,019
0
8,826
8,474
0
83,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
45,187
546
Minions Killed
618
0
Camps Cleared
0
1,659,520
Distance Traveled
1,765,344
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,482
440
53
3
0
356,483
9
W
Nemesis
8,882
522
125
7
0
380,175
7
W
Ullr
9,620
566
161
9
0
323,752
6
W
Merlin
8,932
525
141
8
0
333,674
4
L
Thanatos
7,339
432
83
5
0
353,555
7
W
Geb
7,968
469
33
2
0
367,820
6
L
Rama
8,016
472
142
8
0
301,284
2
L
Artio
8,793
517
133
8
0
336,441
2
L
Kukulkan
7,835
461
135
8
0
311,757
4
W
Tyr
9,785
576
158
9
0
359,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role