Player Matchup

Tyr
Tyr
BowToTheBoe
Tyr
Level 48
God Stats
3W - 2L
1,913 SR
Queue Stats
223W - 88L
1,682 Elo+
Party 1
Sylvanus
Sylvanus
Cкади
Sylvanus
Level 45
God Stats
9W - 3L
1,789 SR
Queue Stats
29W - 11L
1,771 Elo+
Solo
Anhur
Anhur
Ragefire91
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 103L
1,547 Elo+
Solo
Tiamat
Tiamat
ViscountRe
Tiamat
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 143L
1,643 Elo+
Party 1
Da Ji
Da Ji
llbardiall
Da Ji
Level 46
God Stats
9W - 12L
1,653 SR
Queue Stats
154W - 203L
1,386 Elo+
Solo
Team Averages
Level 43
1,671 SR
1,606 Elo+

VS

Team Averages
Level 51
1,568 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Maagiio
Chronos
Level 32
God Stats
9W - 6L
1,640 SR
Queue Stats
34W - 38L
1,532 Elo+
Solo
Danzaburou
Danzaburou
NnthanN
Danzaburou
Level 34
God Stats
3W - 2L
1,860 SR
Queue Stats
34W - 59L
1,426 Elo+
Solo
Geb
Geb
fowkdla
Geb
Level 59
God Stats
22W - 24L
1,450 SR
Queue Stats
269W - 274L
1,422 Elo+
Party 2
Vamana
Vamana
ПРОСТИТУТО4КА
Vamana
Level 29
God Stats
61W - 61L
1,391 SR
Queue Stats
90W - 110L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,973
525
16,911
19,523
19,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Cкади
Sylvanus
13
0 / 0 / 7
9,287
489
11,483
23,688
21,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
15
4 / 6 / 0
9,362
493
11,563
15,483
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ViscountRe
Tiamat
13
1 / 5 / 3
8,042
423
9,529
16,687
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
13
2 / 6 / 1
8,419
443
6,044
19,695
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
10 / 3 / 3
10,570
556
17,572
18,507
8,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Maagiio
Chronos
15
4 / 2 / 6
9,502
500
15,568
16,757
8,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NnthanN
Danzaburou
15
3 / 3 / 4
9,017
475
10,410
14,865
5,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
12
1 / 1 / 9
8,379
441
9,806
15,166
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 7
7,687
405
7,595
15,006
10,969
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
18
18
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
3
3
3.83
L
5
1
2
6
L
Sylvanus
Cкади
Sylvanus
0
0
7
3.5
W
Chronos
Maagiio
Chronos
4
2
6
3.5
W
Danzaburou
NnthanN
Danzaburou
3
3
4
1.67
L
Anhur
4
6
0
0.67
L
Tiamat
ViscountRe
Tiamat
1
5
3
0.5
W
Geb
1
1
9
5.5
L
Da Ji
2
6
1
0.42
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,530
Damage
60,951
95,076
Taken
80,301
66,655
Mitigated
49,709
36,868
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,572
4,179
0
4,533
18,507
8,177
0
4,676
13,831
0
86,378
L
16,911
1,249
0
8,254
19,523
19,931
0
4,276
15,109
0
82,822
L
Sylvanus
Cкади
Sylvanus
11,483
2,844
4,609
11,257
23,688
21,427
19
6,374
17,180
55,158
0
W
Chronos
Maagiio
Chronos
15,568
5,102
0
2,072
16,757
8,369
1,499
7,622
9,135
64,186
0
W
Danzaburou
NnthanN
Danzaburou
10,410
3,444
0
6,380
14,865
5,930
642
2,723
12,142
0
65,878
L
Anhur
11,563
4,941
0
3,075
15,483
6,740
930
4,000
11,427
0
70,515
L
Tiamat
ViscountRe
Tiamat
9,529
1,114
0
2,764
16,687
9,625
0
5,455
10,804
54,314
0
W
Geb
9,806
1,540
0
2,108
15,166
16,264
139
5,337
9,829
28,441
0
L
Da Ji
6,044
1,112
0
6,909
19,695
8,932
0
4,327
15,182
0
63,778
W
7,595
3,733
0
2,946
15,006
10,969
0
654
14,352
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
45,155
491
Minions Killed
383
0
Camps Cleared
0
1,728,554
Distance Traveled
1,915,380
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,570
556
114
6
0
416,813
2
L
Tyr
9,973
525
119
6
0
390,433
3
L
Sylvanus
9,287
489
70
4
0
337,036
3
W
Chronos
9,502
500
92
5
0
377,211
4
W
Danzaburou
9,017
475
90
5
0
339,044
4
L
Anhur
9,362
493
128
7
0
306,394
0
L
Tiamat
8,042
423
78
4
0
320,060
2
W
Geb
8,379
441
21
1
0
399,965
10
L
Da Ji
8,419
443
96
5
0
374,631
5
W
Vamana
7,687
405
66
3
0
382,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role