Player Matchup

Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CapitanSarkazm
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 2
Cerberus
Cerberus
Sps20
Cerberus
Level 104
God Stats
2W - 2L
1,260 SR
Queue Stats
43W - 49L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
kefir4ikLove
Zhong Kui
Level 87
God Stats
4W - 6L
1,176 SR
Queue Stats
143W - 149L
1,408 Elo+
Party 2
Geb
Geb
storymak3r
Geb
Level 36
God Stats
2W - 2L
1,321 SR
Queue Stats
139W - 147L
1,282 Elo+
Solo
Team Averages
Level 60
1,351 SR
1,346 Elo+

VS

Team Averages
Level 55
1,483 SR
1,322 Elo+
Apollo
Apollo
 
Apollo
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Asesino007
Serqet
Level 111
God Stats
1W - 2L
1,733 SR
Queue Stats
107W - 115L
1,335 Elo+
Solo
Ao Kuang
Ao Kuang
Deathclouwd
Ao Kuang
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 31L
995 Elo+
Party 1
Thor
Thor
Dewald06
Thor
Level 25
God Stats
1W - 6L
1,183 SR
Queue Stats
26W - 41L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 6 / 3
9,497
475
10,973
12,458
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
18
9 / 1 / 4
11,261
563
9,879
15,573
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Sps20
Cerberus
17
2 / 1 / 11
10,884
544
7,490
10,284
10,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
kefir4ikLove
Zhong Kui
17
5 / 2 / 7
11,235
562
15,143
13,897
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 2
8,584
429
4,525
18,418
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 3 / 5
9,016
451
14,293
17,006
6,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
8
2 / 1 / 3
7,535
377
4,827
10,340
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Asesino007
Serqet
17
3 / 5 / 2
9,960
498
8,289
20,641
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Deathclouwd
Ao Kuang
13
2 / 7 / 1
7,970
399
6,475
20,286
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
13
1 / 4 / 1
7,681
384
1,798
10,653
4,188
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
12
13
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
6
3
0.92
L
Apollo
 
Apollo
4
3
5
2.17
L
Hercules
 
Hercules
2
1
3
3.5
L
Serqet
Asesino007
Serqet
3
5
2
0.8
W
Thanatos
9
1
4
11
L
Ao Kuang
Deathclouwd
Ao Kuang
2
7
1
0.36
L
Thor
1
4
1
0.38
W
Cerberus
Sps20
Cerberus
2
1
11
7.5
W
Zhong Kui
kefir4ikLove
Zhong Kui
5
2
7
4.25
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,010
Damage
35,682
70,630
Taken
78,926
49,563
Mitigated
34,597
29,962
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,973
5,127
0
2,403
12,458
5,899
1,924
1,099
11,107
0
53,390
L
Apollo
 
Apollo
14,293
9,953
0
4,357
17,006
6,807
0
7,778
8,978
0
62,355
L
Hercules
 
Hercules
4,827
980
350
4,913
10,340
6,930
0
1,850
8,420
0
19,417
L
Serqet
Asesino007
Serqet
8,289
1,744
0
5,734
20,641
9,440
106
5,139
15,353
0
75,573
W
Thanatos
9,879
3,276
0
16,250
15,573
6,898
0
1,344
13,697
0
83,762
L
Ao Kuang
Deathclouwd
Ao Kuang
6,475
1,499
0
4,804
20,286
7,232
0
9,651
10,531
34,439
0
L
Thor
1,798
46
0
810
10,653
4,188
734
1,966
8,486
0
24,638
W
Cerberus
Sps20
Cerberus
7,490
137
0
1,717
10,284
10,531
415
1,069
8,136
68,897
0
W
Zhong Kui
kefir4ikLove
Zhong Kui
15,143
1,522
0
6,656
13,897
10,501
871
2,148
11,233
89,421
0
W
4,525
567
0
2,936
18,418
15,734
889
815
16,777
30,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
42,162
558
Minions Killed
344
0
Camps Cleared
0
1,860,451
Distance Traveled
1,537,098
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,497
475
83
4
0
337,114
1
L
Apollo
9,016
451
95
5
0
360,239
4
L
Hercules
7,535
377
21
1
0
229,910
2
L
Serqet
9,960
498
135
7
0
317,095
4
W
Thanatos
11,261
563
120
6
0
429,959
5
L
Ao Kuang
7,970
399
49
2
0
330,914
0
L
Thor
7,681
384
44
2
0
298,940
1
W
Cerberus
10,884
544
170
9
0
393,686
0
W
Zhong Kui
11,235
562
142
7
0
337,575
1
W
Geb
8,584
429
43
2
0
362,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role