Player Matchup

Cerberus
Cerberus
Alertas
Cerberus
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 33L
1,500 Elo+
Solo
Lancelot
Lancelot
Debreziner_01
Lancelot
Level 119
God Stats
0W - 3L
1,504 SR
Queue Stats
100W - 124L
1,483 Elo+
Solo
Scylla
Scylla
DoktorHakan
Scylla
Level 38
God Stats
17W - 33L
1,224 SR
Queue Stats
178W - 202L
1,498 Elo+
Solo
Apollo
Apollo
Feardi
Apollo
Level 29
God Stats
0W - 3L
1,210 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
GigaChadADCarry
Baron Samedi
Level 29
God Stats
4W - 5L
1,540 SR
Queue Stats
74W - 85L
1,515 Elo+
Solo
Team Averages
Level 44
1,396 SR
1,462 Elo+

VS

Team Averages
Level 104
1,535 SR
1,551 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DarkRecon94
Hel
Level 89
God Stats
6W - 8L
1,609 SR
Queue Stats
120W - 114L
1,590 Elo+
Solo
Xbalanque
Xbalanque
ElectriX666
Xbalanque
Level 34
God Stats
4W - 2L
1,566 SR
Queue Stats
18W - 20L
1,518 Elo+
Solo
Sol
Sol
ErisKhaosBringer
Sol
Level 108
God Stats
3W - 0L
1,542 SR
Queue Stats
15W - 6L
1,611 Elo+
Solo
Geb
Geb
onIyJay-
Geb
Level 128
God Stats
1W - 0L
1,456 SR
Queue Stats
3W - 5L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alertas
Cerberus
11
0 / 5 / 1
6,911
628
2,817
16,985
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
Debreziner_01
Lancelot
14
1 / 2 / 0
7,262
660
6,565
11,838
6,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
1 / 2 / 1
6,955
632
7,522
6,812
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Feardi
Apollo
14
0 / 0 / 2
7,193
654
4,396
9,248
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GigaChadADCarry
Baron Samedi
13
0 / 1 / 1
6,959
633
5,475
6,362
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 2 / 7
7,768
706
5,799
12,159
9,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 0 / 4
8,376
761
4,997
10,189
4,731
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
ElectriX666
Xbalanque
16
5 / 0 / 5
8,793
799
20,027
8,105
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 3
8,213
747
7,855
6,668
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 5
8,683
789
6,529
9,682
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
10
10
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
2
7
2.25
L
Cerberus
Alertas
Cerberus
0
5
1
0.1
W
1
0
4
3
L
Lancelot
Debreziner_01
Lancelot
1
2
0
0.5
L
Scylla
1
2
1
0.75
W
Xbalanque
ElectriX666
Xbalanque
5
0
5
7.5
W
1
0
3
2.5
L
Apollo
Feardi
Apollo
0
0
2
1
L
Baron Samedi
GigaChadADCarry
Baron Samedi
0
1
1
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
45,207
51,245
Taken
46,803
30,122
Mitigated
31,043
9,302
Healing
24,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,799
1,463
0
4,212
12,159
9,517
356
3,660
8,499
703
17,046
L
Cerberus
Alertas
Cerberus
2,817
524
0
1,746
16,985
14,286
0
7,319
9,480
5,814
0
W
4,997
124
5,707
7,710
10,189
4,731
275
3,699
6,490
32,787
0
L
Lancelot
Debreziner_01
Lancelot
6,565
400
0
1,056
11,838
6,015
0
3,294
8,466
0
27,650
L
Scylla
7,522
400
198
1,405
6,812
2,561
0
1,646
5,138
17,015
0
W
Xbalanque
ElectriX666
Xbalanque
20,027
11,971
0
2,696
8,105
3,778
3,728
2,344
5,761
0
48,147
W
7,855
2,525
0
2,744
6,668
2,848
314
2,421
4,247
32,984
0
L
Apollo
Feardi
Apollo
4,396
1,488
0
1,117
9,248
4,260
0
2,926
6,142
0
24,140
L
Baron Samedi
GigaChadADCarry
Baron Samedi
5,475
444
1,721
2,059
6,362
3,000
0
3,538
2,638
18,349
0
W
6,529
484
0
1,694
9,682
10,169
217
3,690
5,992
18,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
41,833
157
Minions Killed
241
0
Camps Cleared
0
1,118,507
Distance Traveled
1,132,974
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,768
706
25
2
0
219,210
3
L
Cerberus
6,911
628
8
1
0
216,309
0
W
Hel
8,376
761
66
6
0
247,960
0
L
Lancelot
7,262
660
40
4
0
255,608
0
L
Scylla
6,955
632
22
2
0
204,168
4
W
Xbalanque
8,793
799
71
6
0
213,627
3
W
Sol
8,213
747
68
6
0
216,181
3
L
Apollo
7,193
654
44
4
0
247,852
3
L
Baron Samedi
6,959
633
43
4
0
194,570
2
W
Geb
8,683
789
11
1
0
235,996
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role