Player Matchup

Janus
Janus
Platinum I
Acapnias
Janus
Platinum I
Level 160
God Stats
1W - 3L
1,611 SR
Queue Stats
86W - 76L
2,072 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Chaoskitty1921
Ah Muzen Cab
Masters
Level 98
God Stats
17W - 16L
1,569 SR
Queue Stats
535W - 544L
2,443 MMR
Solo
Lancelot
Lancelot
Platinum I
Nah Aaron
Lancelot
Platinum I
Level 146
God Stats
8W - 7L
1,504 SR
Queue Stats
167W - 142L
2,090 MMR
Solo
Ravana
Ravana
Platinum II
Rp Talent
Ravana
Platinum II
Level 88
God Stats
4W - 3L
1,869 SR
Queue Stats
181W - 169L
1,915 MMR
Solo
Cthulhu
Cthulhu
Gold II
Sith Gemsces
Cthulhu
Gold II
Level 69
God Stats
5W - 7L
1,552 SR
Queue Stats
88W - 78L
1,678 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,621 SR
2,039 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,640 SR
2,043 MMR
Hera
Hera
Gold II
Cap Ang3l
Hera
Gold II
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 136L
1,670 MMR
Solo
Xbalanque
Xbalanque
Masters
ItsMeTr1n
Xbalanque
Masters
Level 73
God Stats
5W - 6L
1,677 SR
Queue Stats
152W - 122L
2,393 MMR
Solo
Nemesis
Nemesis
Gold III
Mic Cozart
Nemesis
Gold III
Level 143
God Stats
5W - 1L
1,764 SR
Queue Stats
50W - 46L
1,481 MMR
Solo
Sobek
Sobek
Masters
Plexiti
Sobek
Masters
Level 159
God Stats
39W - 34L
1,725 SR
Queue Stats
505W - 480L
3,156 MMR
Solo
Bellona
Bellona
Gold II
pilage_king
Bellona
Gold II
Level 119
God Stats
2W - 1L
1,535 SR
Queue Stats
155W - 152L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acapnias
Janus
20
3 / 9 / 6
13,721
416
18,885
23,830
10,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Chaoskitty1921
Ah Muzen Cab
20
7 / 6 / 2
17,832
540
36,430
40,091
20,674
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Nah Aaron
Lancelot
20
8 / 11 / 7
15,528
471
22,921
35,740
22,823
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Rp Talent
Ravana
20
4 / 8 / 4
14,997
454
21,452
31,781
31,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Sith Gemsces
Cthulhu
19
1 / 6 / 9
13,722
416
13,241
31,586
36,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
CabrakanKing ArthurLokiDa JiBakasura

VS

Bans
KaliSusanoMercuryKhepriAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
6 / 7 / 15
16,450
498
17,039
18,955
9,096
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Xbalanque
ItsMeTr1n
Xbalanque
20
18 / 5 / 8
20,421
619
59,261
34,237
17,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Mic Cozart
Nemesis
20
6 / 8 / 20
17,575
533
19,425
37,433
30,213
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
Plexiti
Sobek
20
6 / 2 / 23
17,826
540
19,100
33,636
65,264
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
pilage_king
Bellona
20
4 / 1 / 17
18,239
553
20,404
44,413
60,287
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
123
23
Kills
40
40
Deaths
23
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Janus
Acapnias
Janus
3
9
6
0.67
W
Hera
6
7
15
1.93
L
Ah Muzen Cab
Chaoskitty1921
Ah Muzen Cab
7
6
2
1.33
W
Xbalanque
ItsMeTr1n
Xbalanque
18
5
8
4.4
W
Nemesis
Mic Cozart
Nemesis
6
8
20
2
L
Lancelot
Nah Aaron
Lancelot
8
11
7
1.05
W
Sobek
Plexiti
Sobek
6
2
23
8.75
L
Ravana
Rp Talent
Ravana
4
8
4
0.75
L
Cthulhu
Sith Gemsces
Cthulhu
1
6
9
0.92
W
Bellona
pilage_king
Bellona
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,929
Damage
135,229
163,028
Taken
168,674
121,493
Mitigated
182,842
40,603
Healing
45,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Acapnias
Janus
18,885
1,085
0
947
23,830
10,607
234
5,078
18,706
116,984
0
W
Hera
17,039
5,100
0
932
18,955
9,096
1,381
4,949
13,750
109,280
0
L
Ah Muzen Cab
Chaoskitty1921
Ah Muzen Cab
36,430
16,001
0
20,085
40,091
20,674
581
8,670
31,348
0
216,966
W
Xbalanque
ItsMeTr1n
Xbalanque
59,261
32,813
0
7,954
34,237
17,982
8,493
5,710
28,389
0
273,588
W
Nemesis
Mic Cozart
Nemesis
19,425
8,982
0
4,064
37,433
30,213
2,520
6,003
31,228
0
181,519
L
Lancelot
Nah Aaron
Lancelot
22,921
1,721
0
6,883
35,740
22,823
918
9,717
25,703
0
121,238
W
Sobek
Plexiti
Sobek
19,100
1,487
0
10,456
33,636
65,264
329
9,314
24,002
48,729
0
L
Ravana
Rp Talent
Ravana
21,452
4,711
0
8,026
31,781
31,210
0
5,239
26,497
0
116,328
L
Cthulhu
Sith Gemsces
Cthulhu
13,241
672
2,072
2,590
31,586
36,179
0
7,462
23,973
58,890
0
W
Bellona
pilage_king
Bellona
20,404
7,389
0
22,324
44,413
60,287
2,459
7,374
36,817
0
148,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,800
Gold Earned
90,511
857
Minions Killed
905
0
Camps Cleared
0
2,998,388
Distance Traveled
3,155,916
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,721
416
152
5
0
564,088
7
W
Hera
16,450
498
154
5
0
571,956
4
L
Ah Muzen Cab
17,832
540
273
8
0
595,888
3
W
Xbalanque
20,421
619
275
8
0
578,850
4
W
Nemesis
17,575
533
180
5
0
674,226
6
L
Lancelot
15,528
471
147
4
0
654,121
1
W
Sobek
17,826
540
62
2
0
633,009
6
L
Ravana
14,997
454
199
6
0
577,799
8
L
Cthulhu
13,722
416
86
3
0
606,492
9
W
Bellona
18,239
553
234
7
0
697,875
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role