Player Matchup

Hercules
Hercules
Masters
APOCALYPSΕ
Hercules
Masters
Level 110
God Stats
1W - 1L
1,776 SR
Queue Stats
41W - 9L
3,097 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Al3xx-02-06
Heimdallr
Platinum IV
Level 87
God Stats
33W - 35L
1,465 SR
Queue Stats
437W - 504L
1,513 MMR
Solo
Aphrodite
Aphrodite
Silver IV
ShadowSpeedy
Aphrodite
Silver IV
Level 127
God Stats
8W - 8L
1,456 SR
Queue Stats
1,184W - 1,567L
1,045 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,566 SR
1,885 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,591 SR
2,073 MMR
Sylvanus
Sylvanus
Silver V
Cozmography
Sylvanus
Silver V
Level 66
God Stats
17W - 33L
1,368 SR
Queue Stats
55W - 103L
799 MMR
Solo
Baron Samedi
Baron Samedi
Masters
GhouÏ
Baron Samedi
Masters
Level 159
God Stats
2W - 0L
1,598 SR
Queue Stats
108W - 32L
2,506 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
Xenphora
Erlang Shen
Masters
Level 160
God Stats
12W - 2L
1,807 SR
Queue Stats
295W - 134L
2,913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APOCALYPSΕ
Hercules
15
1 / 2 / 2
9,661
604
12,762
25,482
30,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Al3xx-02-06
Heimdallr
13
0 / 5 / 3
9,474
592
12,971
16,763
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ShadowSpeedy
Aphrodite
14
2 / 3 / 1
10,185
637
10,796
14,943
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AtlasRavanaBaba Yaga

VS

Bans
Ah Muzen CabAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cozmography
Sylvanus
17
2 / 1 / 6
11,127
695
7,480
7,622
5,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
GhouÏ
Baron Samedi
17
7 / 2 / 2
11,904
744
23,954
12,739
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Xenphora
Erlang Shen
16
1 / 0 / 8
11,721
733
17,777
28,387
34,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
APOCALYPSΕ
Hercules
1
2
2
1
L
Heimdallr
Al3xx-02-06
Heimdallr
0
5
3
0.3
W
Sylvanus
Cozmography
Sylvanus
2
1
6
5
W
Baron Samedi
GhouÏ
Baron Samedi
7
2
2
4
L
Aphrodite
ShadowSpeedy
Aphrodite
2
3
1
0.83
W
Erlang Shen
Xenphora
Erlang Shen
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
49,211
57,188
Taken
48,748
46,427
Mitigated
47,343
19,376
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
APOCALYPSΕ
Hercules
12,762
6,422
0
4,354
25,482
30,459
0
10,470
14,154
0
28,773
L
Heimdallr
Al3xx-02-06
Heimdallr
12,971
5,558
0
1,024
16,763
8,400
124
9,366
6,905
0
46,794
W
Sylvanus
Cozmography
Sylvanus
7,480
1,213
2,870
3,338
7,622
5,138
904
2,485
5,137
33,817
0
W
Baron Samedi
GhouÏ
Baron Samedi
23,954
1,950
3,139
4,374
12,739
8,187
1,238
2,942
9,797
54,967
0
L
Aphrodite
ShadowSpeedy
Aphrodite
10,796
771
6,475
7,523
14,943
7,568
74
10,078
4,195
37,376
0
W
Erlang Shen
Xenphora
Erlang Shen
17,777
10,574
0
10,899
28,387
34,018
343
6,397
21,990
0
49,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
34,752
159
Minions Killed
177
5
Camps Cleared
10
834,936
Distance Traveled
983,264
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,661
604
39
2
3
310,802
2
L
Heimdallr
9,474
592
74
5
1
243,255
2
W
Sylvanus
11,127
695
63
4
4
264,626
4
W
Baron Samedi
11,904
744
75
5
2
298,874
2
L
Aphrodite
10,185
637
46
3
1
280,879
1
W
Erlang Shen
11,721
733
39
2
4
419,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role