Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Brainophone
Cernunnos
Level 155
God Stats
1W - 0L
1,242 SR
Queue Stats
64W - 84L
1,473 Elo+
Party 1
Achilles
Achilles
Debreziner_01
Achilles
Level 119
God Stats
3W - 2L
1,619 SR
Queue Stats
100W - 124L
1,481 Elo+
Solo
Set
Set
SpitefulSteroid
Set
Level 103
God Stats
2W - 2L
1,487 SR
Queue Stats
20W - 18L
1,518 Elo+
Solo
Team Averages
Level 114
1,470 SR
1,494 Elo+

VS

Team Averages
Level 87
1,639 SR
1,516 Elo+
Loki
Loki
FaireePlatinum
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mirfeno
Ah Puch
Level 45
God Stats
4W - 2L
1,647 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Athena
Athena
SlowmoLeicester
Athena
Level 127
God Stats
23W - 11L
1,724 SR
Queue Stats
186W - 174L
1,530 Elo+
Party 2
Merlin
Merlin
WinterWade
Merlin
Level 88
God Stats
12W - 15L
1,491 SR
Queue Stats
103W - 112L
1,547 Elo+
Solo
Skadi
Skadi
iTAFFY
Skadi
Level 146
God Stats
7W - 3L
1,836 SR
Queue Stats
148W - 146L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 1 / 6
8,617
862
11,809
7,075
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
 
Sobek
12
1 / 4 / 3
7,017
702
2,235
15,178
10,810
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
Brainophone
Cernunnos
15
2 / 0 / 5
7,838
784
8,835
4,764
2,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Debreziner_01
Achilles
14
0 / 1 / 5
7,850
785
4,459
11,513
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 0 / 3
8,791
879
9,172
9,265
9,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,167
717
3,191
10,474
3,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Mirfeno
Ah Puch
13
0 / 3 / 3
6,901
690
8,911
8,320
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 1
7,319
732
1,602
5,437
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
WinterWade
Merlin
13
1 / 3 / 3
7,117
712
5,911
8,096
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
iTAFFY
Skadi
15
3 / 1 / 1
7,857
786
9,706
8,308
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
5
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
6
6
W
Sobek
 
Sobek
1
4
3
0.63
W
Cernunnos
Brainophone
Cernunnos
2
0
5
4.5
W
Achilles
Debreziner_01
Achilles
0
1
5
2.5
L
1
6
2
0.33
L
Ah Puch
Mirfeno
Ah Puch
0
3
3
0.5
L
0
0
1
0.5
W
7
0
3
8.5
L
Merlin
WinterWade
Merlin
1
3
3
0.83
L
Skadi
iTAFFY
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
29,321
47,795
Taken
40,635
38,788
Mitigated
20,394
8,838
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,809
799
0
1,375
7,075
3,641
391
2,611
4,464
33,614
0
W
Sobek
 
Sobek
2,235
268
0
959
15,178
10,810
108
4,318
10,860
9,457
0
W
Cernunnos
Brainophone
Cernunnos
8,835
3,028
0
945
4,764
2,429
885
2,364
2,400
0
37,768
W
Achilles
Debreziner_01
Achilles
4,459
132
351
3,470
11,513
12,337
246
4,846
6,667
0
14,536
L
3,191
543
0
1,104
10,474
3,822
0
2,760
7,542
0
18,312
L
Ah Puch
Mirfeno
Ah Puch
8,911
289
0
1,946
8,320
3,747
0
2,786
5,381
21,801
0
L
1,602
497
0
1,415
5,437
5,489
0
1,526
3,781
8,023
0
W
9,172
3,864
0
1,738
9,265
9,571
612
2,285
6,980
0
34,554
L
Merlin
WinterWade
Merlin
5,911
541
0
1,065
8,096
3,505
0
2,444
5,500
21,021
0
L
Skadi
iTAFFY
Skadi
9,706
3,813
0
437
8,308
3,831
57
3,729
4,387
0
32,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
36,361
247
Minions Killed
172
0
Camps Cleared
0
1,184,347
Distance Traveled
1,006,138
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,617
862
62
6
0
243,369
6
W
Sobek
7,017
702
9
1
0
209,949
1
W
Cernunnos
7,838
784
90
9
0
236,841
2
W
Achilles
7,850
785
26
3
0
247,332
2
L
Loki
7,167
717
35
4
0
187,425
3
L
Ah Puch
6,901
690
33
3
0
197,372
1
L
Athena
7,319
732
14
1
0
209,544
5
W
Set
8,791
879
60
6
0
246,856
1
L
Merlin
7,117
712
38
4
0
204,791
2
L
Skadi
7,857
786
52
5
0
207,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role