Player Matchup

Jing Wei
Jing Wei
DidYouMuch1337
Jing Wei
Level 48
God Stats
7W - 8L
1,667 SR
Queue Stats
112W - 146L
1,371 Elo+
Party 3
Arachne
Arachne
Gudvin2033
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,348 Elo+
Party 2
Persephone
Persephone
KowalfromPoland
Persephone
Level 102
God Stats
1W - 2L
1,821 SR
Queue Stats
104W - 141L
1,371 Elo+
Party 3
Yemoja
Yemoja
realplaya1
Yemoja
Level 102
God Stats
0W - 1L
1,721 SR
Queue Stats
75W - 102L
1,371 Elo+
Party 3
Bellona
Bellona
Яварь
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,355 Elo+
Party 2
Team Averages
Level 64
1,642 SR
1,363 Elo+

VS

Team Averages
Level 50
1,534 SR
1,425 Elo+
Bacchus
Bacchus
Verlaiden92
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,389 Elo+
Party 1
Charybdis
Charybdis
Xlmaster123
Charybdis
Level 103
God Stats
2W - 2L
1,280 SR
Queue Stats
52W - 55L
1,343 Elo+
Solo
Zeus
Zeus
marvelous4
Zeus
Level 31
God Stats
4W - 3L
1,743 SR
Queue Stats
54W - 71L
1,385 Elo+
Solo
He Bo
He Bo
patrol1948r
He Bo
Level 40
God Stats
5W - 1L
1,654 SR
Queue Stats
37W - 45L
1,422 Elo+
Party 1
Nemesis
Nemesis
xILLU
Nemesis
Level 19
God Stats
3W - 1L
1,490 SR
Queue Stats
14W - 8L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 3 / 0
4,582
417
2,355
6,642
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Gudvin2033
Arachne
7
1 / 2 / 1
5,137
467
3,018
11,072
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
KowalfromPoland
Persephone
10
1 / 4 / 0
5,970
543
4,738
6,853
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
realplaya1
Yemoja
8
0 / 0 / 0
5,098
463
3,432
4,761
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Яварь
Bellona
8
0 / 3 / 0
5,038
458
2,638
8,955
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Verlaiden92
Bacchus
9
0 / 0 / 4
5,635
512
3,412
6,076
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Xlmaster123
Charybdis
10
4 / 0 / 0
6,030
548
5,459
4,749
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 4
6,807
619
4,427
3,479
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 1 / 1
7,109
646
6,806
7,285
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
xILLU
Nemesis
11
3 / 1 / 4
6,529
594
7,566
8,133
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
L
Arachne
Gudvin2033
Arachne
1
2
1
0.75
L
Persephone
KowalfromPoland
Persephone
1
4
0
0.25
W
Bacchus
Verlaiden92
Bacchus
0
0
4
2
W
Charybdis
Xlmaster123
Charybdis
4
0
0
4
W
1
0
4
3
W
5
1
1
5.5
L
Yemoja
realplaya1
Yemoja
0
0
0
0
W
Nemesis
xILLU
Nemesis
3
1
4
5
L
Bellona
Яварь
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
27,670
38,283
Taken
29,722
18,084
Mitigated
14,336
8,670
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,355
1,860
0
1,928
6,642
1,936
138
1,521
5,121
0
21,121
L
Arachne
Gudvin2033
Arachne
3,018
1,803
0
2,461
11,072
3,808
0
2,628
8,444
0
24,047
L
Persephone
KowalfromPoland
Persephone
4,738
331
0
525
6,853
2,993
0
5,074
1,775
35,491
0
W
Bacchus
Verlaiden92
Bacchus
3,412
429
0
1,784
6,076
5,723
0
1,725
4,351
10,098
0
W
Charybdis
Xlmaster123
Charybdis
5,459
3,713
0
3,318
4,749
1,814
214
1,730
3,019
0
46,724
W
4,427
231
0
1,239
3,479
906
954
77
3,402
40,097
0
W
6,806
490
0
3,115
7,285
2,825
0
4,009
3,276
47,821
0
L
Yemoja
realplaya1
Yemoja
3,432
547
626
984
4,761
2,848
0
1,455
3,306
18,473
0
W
Nemesis
xILLU
Nemesis
7,566
4,650
0
629
8,133
3,068
0
629
7,504
0
46,618
L
Bellona
Яварь
Bellona
2,638
884
0
2,146
8,955
6,499
84
3,964
4,991
0
25,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
32,110
201
Minions Killed
369
0
Camps Cleared
0
982,855
Distance Traveled
1,018,641
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,582
417
36
3
0
174,022
0
L
Arachne
5,137
467
44
4
0
215,206
0
L
Persephone
5,970
543
55
5
0
189,609
3
W
Bacchus
5,635
512
12
1
0
195,524
2
W
Charybdis
6,030
548
89
8
0
173,234
0
W
Zeus
6,807
619
92
8
0
209,866
6
W
He Bo
7,109
646
90
8
0
200,535
3
L
Yemoja
5,098
463
25
2
0
208,689
3
W
Nemesis
6,529
594
86
8
0
239,482
0
L
Bellona
5,038
458
41
4
0
195,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role