Player Matchup

Charybdis
Charybdis
ChaircatMeow
Charybdis
Level 148
God Stats
3W - 5L
1,297 SR
Queue Stats
537W - 591L
1,225 Elo+
Party 3
Arachne
Arachne
MeiHantei
Arachne
Level 120
God Stats
8W - 4L
1,333 SR
Queue Stats
113W - 136L
1,358 Elo+
Party 3
Merlin
Merlin
devin420420
Merlin
Level 105
God Stats
7W - 12L
1,280 SR
Queue Stats
56W - 64L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
khronosin
Cthulhu
Level 27
God Stats
1W - 1L
1,496 SR
Queue Stats
31W - 49L
1,302 Elo+
Party 1
Nemesis
Nemesis
veszz
Nemesis
Level 49
God Stats
4W - 4L
1,635 SR
Queue Stats
109W - 72L
1,647 Elo+
Solo
Team Averages
Level 90
1,408 SR
1,372 Elo+

VS

Team Averages
Level 104
1,488 SR
1,443 Elo+
Ah Puch
Ah Puch
HustledBlue
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,312 Elo+
Party 2
Cabrakan
Cabrakan
Kekovv
Cabrakan
Level 100
God Stats
6W - 8L
1,319 SR
Queue Stats
493W - 552L
1,414 Elo+
Solo
Thor
Thor
SaintViole
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,523 Elo+
Solo
Heimdallr
Heimdallr
enzedbro
Heimdallr
Level 80
God Stats
31W - 33L
1,385 SR
Queue Stats
377W - 487L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxxSenpaiXRemxxx
Tsukuyomi
Level 157
God Stats
6W - 1L
1,737 SR
Queue Stats
116W - 76L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaircatMeow
Charybdis
14
1 / 5 / 5
9,231
385
8,354
16,875
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MeiHantei
Arachne
17
4 / 4 / 3
11,328
472
10,693
21,964
11,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
0 / 9 / 1
10,014
417
3,455
19,451
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
khronosin
Cthulhu
15
1 / 7 / 5
10,285
429
13,497
25,832
32,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
veszz
Nemesis
20
5 / 3 / 2
13,378
557
17,609
20,837
22,886
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HustledBlue
Ah Puch
18
2 / 2 / 7
11,510
480
10,925
11,381
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Kekovv
Cabrakan
16
3 / 2 / 11
11,129
464
8,149
21,818
33,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 2 / 3
14,134
589
24,542
21,671
12,327
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
enzedbro
Heimdallr
17
4 / 5 / 10
11,470
478
16,098
16,631
8,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
19
3 / 0 / 6
12,275
511
18,268
19,305
13,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
27
28
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChaircatMeow
Charybdis
1
5
5
0.7
W
Ah Puch
HustledBlue
Ah Puch
2
2
7
2.75
W
Cabrakan
Kekovv
Cabrakan
3
2
11
4.25
L
Arachne
MeiHantei
Arachne
4
4
3
1.38
W
15
2
3
8.25
L
Merlin
0
9
1
0.06
W
Heimdallr
enzedbro
Heimdallr
4
5
10
1.8
L
Cthulhu
khronosin
Cthulhu
1
7
5
0.5
L
Nemesis
veszz
Nemesis
5
3
2
2
W
Tsukuyomi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,608
Damage
77,982
104,959
Taken
90,806
82,742
Mitigated
73,864
31,282
Healing
28,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChaircatMeow
Charybdis
8,354
6,119
0
6,151
16,875
7,672
357
2,288
14,587
0
55,986
W
Ah Puch
HustledBlue
Ah Puch
10,925
964
0
2,316
11,381
6,523
378
3,041
8,252
90,689
0
W
Cabrakan
Kekovv
Cabrakan
8,149
1,440
0
5,158
21,818
33,074
327
5,342
15,710
33,679
0
L
Arachne
MeiHantei
Arachne
10,693
6,996
0
11,676
21,964
11,853
0
3,037
18,927
0
86,681
W
24,542
9,747
0
7,543
21,671
12,327
0
2,848
18,743
0
144,856
L
Merlin
3,455
212
138
3,592
19,451
7,877
2,161
5,867
13,584
59,878
0
W
Heimdallr
enzedbro
Heimdallr
16,098
8,479
0
2,964
16,631
8,270
2,128
4,720
11,862
0
77,714
L
Cthulhu
khronosin
Cthulhu
13,497
1,644
844
2,702
25,832
32,454
69
6,264
19,568
52,401
0
L
Nemesis
veszz
Nemesis
17,609
6,560
0
6,179
20,837
22,886
0
1,618
19,219
0
118,411
W
Tsukuyomi
18,268
5,137
0
10,963
19,305
13,670
1,955
1,001
17,611
0
119,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,236
Gold Earned
60,518
621
Minions Killed
660
0
Camps Cleared
0
2,174,443
Distance Traveled
2,149,121
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,231
385
102
4
0
425,491
4
W
Ah Puch
11,510
480
143
6
0
411,077
3
W
Cabrakan
11,129
464
37
2
0
398,359
6
L
Arachne
11,328
472
120
5
0
511,745
7
W
Thor
14,134
589
199
8
0
467,506
3
L
Merlin
10,014
417
135
6
0
298,560
3
W
Heimdallr
11,470
478
110
5
0
418,308
4
L
Cthulhu
10,285
429
62
3
0
456,074
0
L
Nemesis
13,378
557
202
8
0
482,573
4
W
Tsukuyomi
12,275
511
171
7
0
453,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role