Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Corvenuss
Arachne
Level 81
God Stats
17W - 16L
1,288 SR
Queue Stats
123W - 148L
1,292 Elo+
Solo
Xing Tian
Xing Tian
SKGT-Jazzy-_-
Xing Tian
Level 36
God Stats
0W - 3L
1,281 SR
Queue Stats
146W - 188L
1,240 Elo+
Party 2
Neith
Neith
Vollanalyse
Neith
Level 137
God Stats
0W - 2L
1,318 SR
Queue Stats
12W - 26L
1,268 Elo+
Solo
Team Averages
Level 81
1,377 SR
1,360 Elo+

VS

Team Averages
Level 103
1,404 SR
1,426 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
David2k123
Susano
Level 57
God Stats
2W - 4L
1,253 SR
Queue Stats
123W - 123L
1,347 Elo+
Solo
Skadi
Skadi
Ruvez
Skadi
Level 104
God Stats
34W - 40L
1,485 SR
Queue Stats
41W - 57L
1,410 Elo+
Party 1
Hera
Hera
Xellcy
Hera
Level 76
God Stats
1W - 4L
1,306 SR
Queue Stats
53W - 53L
1,428 Elo+
Party 1
Nike
Nike
freékill
Nike
Level 124
God Stats
6W - 2L
1,475 SR
Queue Stats
82W - 72L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 2 / 1
6,891
459
5,378
7,998
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
 
Bellona
11
0 / 7 / 2
6,772
451
4,989
15,309
10,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Corvenuss
Arachne
12
4 / 5 / 1
7,146
476
6,137
16,728
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
SKGT-Jazzy-_-
Xing Tian
7
0 / 1 / 1
5,612
374
650
8,505
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 1
7,065
471
7,178
7,898
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 2 / 4
9,656
644
12,486
15,420
12,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
David2k123
Susano
13
3 / 4 / 3
8,115
541
7,161
14,195
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Ruvez
Skadi
16
3 / 1 / 1
9,007
600
6,401
7,559
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Xellcy
Hera
13
2 / 0 / 2
7,930
529
5,281
4,550
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
12
1 / 1 / 4
7,957
530
4,896
10,419
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
16
16
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
1
0.25
L
Bellona
 
Bellona
0
7
2
0.14
W
King Arthur
 
King Arthur
7
2
4
4.5
L
Arachne
Corvenuss
Arachne
4
5
1
0.9
W
Susano
David2k123
Susano
3
4
3
1.13
W
Skadi
Ruvez
Skadi
3
1
1
3.5
L
Xing Tian
SKGT-Jazzy-_-
Xing Tian
0
1
1
0.5
L
3
1
1
3.5
W
Hera
Xellcy
Hera
2
0
2
3
W
Nike
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
36,225
56,438
Taken
52,143
28,664
Mitigated
31,968
13,610
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,378
355
0
1,495
7,998
3,258
0
2,116
5,638
49,588
0
L
Bellona
 
Bellona
4,989
1,515
0
3,753
15,309
10,115
549
906
14,317
0
35,510
W
King Arthur
 
King Arthur
12,486
1,262
0
4,108
15,420
12,854
270
175
15,245
0
63,904
L
Arachne
Corvenuss
Arachne
6,137
4,229
0
5,243
16,728
6,769
0
833
15,753
0
42,052
W
Susano
David2k123
Susano
7,161
1,808
0
5,064
14,195
5,797
172
1,767
12,428
0
55,787
W
Skadi
Ruvez
Skadi
6,401
2,949
0
2,500
7,559
3,007
3,256
912
6,647
0
82,990
L
Xing Tian
SKGT-Jazzy-_-
Xing Tian
650
0
0
553
8,505
4,781
23
249
8,208
18,819
0
L
7,178
3,384
0
2,566
7,898
3,741
0
619
7,241
0
52,639
W
Hera
Xellcy
Hera
5,281
671
0
500
4,550
1,778
1,041
2,336
2,214
50,058
0
W
Nike
4,896
284
368
1,699
10,419
8,532
242
838
9,581
0
34,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
42,665
322
Minions Killed
518
0
Camps Cleared
0
1,267,808
Distance Traveled
1,426,499
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,891
459
87
6
0
278,272
2
L
Bellona
6,772
451
67
4
0
254,696
0
W
King Arthur
9,656
644
97
6
0
287,505
2
L
Arachne
7,146
476
71
5
0
245,455
0
W
Susano
8,115
541
112
7
0
299,316
0
W
Skadi
9,007
600
144
10
0
242,355
0
L
Xing Tian
5,612
374
22
1
0
250,472
3
L
Neith
7,065
471
75
5
0
238,913
1
W
Hera
7,930
529
117
8
0
284,993
1
W
Nike
7,957
530
48
3
0
312,330
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role