Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze I
Dareon1230
Poseidon
Bronze I
Level 63
God Stats
1W - 3L
1,426 SR
Queue Stats
18W - 35L
622 MMR
Solo
Medusa
Medusa
Silver III
FattPandda
Medusa
Silver III
Level 144
God Stats
3W - 4L
1,381 SR
Queue Stats
42W - 59L
721 MMR
Solo
Athena
Athena
Bronze II
Simbo borac
Athena
Bronze II
Level 143
God Stats
16W - 28L
1,204 SR
Queue Stats
484W - 504L
237 MMR
Solo
Da Ji
Da Ji
Silver II
sweek420
Da Ji
Silver II
Level 160
God Stats
3W - 3L
1,575 SR
Queue Stats
234W - 253L
1,009 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,417 SR
818 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,408 SR
672 MMR
Thanatos
Thanatos
Silver II
BAMAPATR10T
Thanatos
Silver II
Level 123
God Stats
1W - 4L
1,228 SR
Queue Stats
107W - 113L
1,012 MMR
Solo
Ares
Ares
Silver V
MassiveBeastkoen
Ares
Silver V
Level 149
God Stats
5W - 6L
1,480 SR
Queue Stats
185W - 215L
604 MMR
Solo
Nu Wa
Nu Wa
Silver IV
ThgDornelas
Nu Wa
Silver IV
Level 160
God Stats
10W - 14L
1,590 SR
Queue Stats
153W - 161L
623 MMR
Solo
Chiron
Chiron
Bronze III
Zativax
Chiron
Bronze III
Level 122
God Stats
6W - 6L
1,362 SR
Queue Stats
370W - 395L
43 MMR
Solo
Tiamat
Tiamat
Silver II
zrqIlI
Tiamat
Silver II
Level 49
God Stats
4W - 8L
1,380 SR
Queue Stats
30W - 41L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 0
3,605
721
1,556
2,811
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
Dareon1230
Poseidon
1
0 / 0 / 0
1,005
201
0
86
34
Medusa
FattPandda
Medusa
6
0 / 1 / 0
3,415
683
1,849
3,567
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
4
0 / 0 / 0
3,158
632
1,550
4,822
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
sweek420
Da Ji
6
0 / 0 / 0
3,480
696
1,072
3,786
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
ArachneAtlasMulan

VS

Bans
LancelotYmirZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BAMAPATR10T
Thanatos
5
1 / 1 / 0
3,423
685
722
3,785
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,672
734
2,063
2,926
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 1 / 1
3,555
711
1,755
3,116
740
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Zativax
Chiron
5
0 / 0 / 1
3,327
665
2,301
3,180
973
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tiamat
zrqIlI
Tiamat
5
0 / 0 / 0
3,383
677
766
1,759
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Thanatos
BAMAPATR10T
Thanatos
1
1
0
1
L
Poseidon
Dareon1230
Poseidon
0
0
0
0
L
Medusa
FattPandda
Medusa
0
1
0
0
W
1
0
0
1
L
Athena
0
0
0
0
W
0
1
1
0.5
W
Chiron
Zativax
Chiron
0
0
1
0.5
L
Da Ji
sweek420
Da Ji
0
0
0
0
W
Tiamat
zrqIlI
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,027
Damage
7,607
15,072
Taken
14,766
6,177
Mitigated
5,408
5,354
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,556
0
0
1,323
2,811
1,566
0
1,423
1,388
0
14,930
W
Thanatos
BAMAPATR10T
Thanatos
722
195
0
2,200
3,785
1,053
0
0
3,759
0
13,391
L
Poseidon
Dareon1230
Poseidon
0
0
0
0
86
34
0
86
0
0
0
L
Medusa
FattPandda
Medusa
1,849
580
0
1,444
3,567
1,025
0
885
2,682
0
18,087
W
2,063
463
0
840
2,926
2,050
0
651
2,275
8,602
0
L
Athena
1,550
576
111
1,677
4,822
2,016
0
1,463
3,359
9,664
0
W
1,755
626
0
876
3,116
740
156
0
2,923
14,616
0
W
Chiron
Zativax
Chiron
2,301
956
286
1,182
3,180
973
0
662
2,518
0
14,340
L
Da Ji
sweek420
Da Ji
1,072
293
0
799
3,786
1,536
0
613
3,059
0
14,581
W
Tiamat
zrqIlI
Tiamat
766
148
0
532
1,759
592
278
237
1,522
12,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,663
Gold Earned
17,360
103
Minions Killed
130
0
Camps Cleared
0
402,052
Distance Traveled
483,238
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,605
721
24
5
0
94,241
1
W
Thanatos
3,423
685
33
7
0
103,768
0
L
Poseidon
1,005
201
0
0
0
0
0
L
Medusa
3,415
683
25
5
0
85,250
2
W
Ares
3,672
734
15
3
0
102,024
3
L
Athena
3,158
632
13
3
0
108,890
3
W
Nu Wa
3,555
711
27
5
0
87,428
3
W
Chiron
3,327
665
23
5
0
93,343
0
L
Da Ji
3,480
696
41
8
0
113,671
1
W
Tiamat
3,383
677
32
6
0
96,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role