Player Matchup

Yemoja
Yemoja
CreakyBorges
Yemoja
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 19L
1,440 Elo+
Solo
Guan Yu
Guan Yu
PretendSign1254
Guan Yu
Level 109
God Stats
0W - 1L
1,702 SR
Queue Stats
263W - 370L
1,449 Elo+
Solo
Zeus
Zeus
Tipy_Junk
Zeus
Level 122
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 5L
1,359 Elo+
Solo
Team Averages
Level 130
1,630 SR
1,416 Elo+

VS

Team Averages
Level 121
1,475 SR
1,408 Elo+
Bastet
Bastet
BrackTheAlco
Bastet
Level 108
God Stats
1W - 0L
1,825 SR
Queue Stats
8W - 16L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePanda001
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
TheSkinMan
Ne Zha
Level 128
God Stats
1W - 0L
1,101 SR
Queue Stats
9W - 16L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 6 / 4
11,133
619
8,466
20,456
24,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 6
11,438
635
10,671
26,310
34,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
17
8 / 5 / 2
13,240
736
24,387
15,758
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
2 / 0 / 13
13,137
730
14,145
13,932
8,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ThePanda001
Gilgamesh
17
6 / 6 / 7
13,321
740
16,211
21,797
17,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
TheSkinMan
Ne Zha
19
9 / 6 / 7
14,200
789
25,858
25,721
10,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
17
17
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
0
13
8.5
L
Yemoja
2
6
4
0.67
L
2
6
6
0.83
W
Gilgamesh
ThePanda001
Gilgamesh
6
6
7
1.58
W
Ne Zha
TheSkinMan
Ne Zha
9
6
7
2.08
L
Zeus
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
56,214
62,524
Taken
61,450
65,203
Mitigated
36,122
14,077
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
14,145
4,728
0
3,499
13,932
8,908
1,615
9,135
4,797
0
51,722
L
Yemoja
8,466
1,602
3,265
1,974
20,456
24,462
34
0
20,456
31,568
0
L
10,671
2,464
2,624
4,115
26,310
34,908
0
18
26,292
0
31,269
W
Gilgamesh
ThePanda001
Gilgamesh
16,211
7,476
0
2,807
21,797
17,116
0
10,228
10,896
0
56,189
W
Ne Zha
TheSkinMan
Ne Zha
25,858
10,156
0
10,391
25,721
10,098
850
14,594
11,127
0
76,067
L
Zeus
24,387
4,268
0
2,099
15,758
5,833
0
24
15,734
52,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
40,658
193
Minions Killed
235
3
Camps Cleared
14
887,191
Distance Traveled
1,006,392
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,137
730
91
5
3
388,551
2
L
Yemoja
11,133
619
62
3
0
256,515
0
L
Guan Yu
11,438
635
49
3
1
346,372
2
W
Gilgamesh
13,321
740
43
2
5
310,260
1
W
Ne Zha
14,200
789
101
6
6
307,581
3
L
Zeus
13,240
736
82
5
2
284,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role