Player Matchup

Horus
Horus
Ontas_
Horus
Level 125
God Stats
2W - 0L
1,605 SR
Queue Stats
28W - 14L
1,684 Elo+
Party 2
Fenrir
Fenrir
adri_95esp
Fenrir
Level 156
God Stats
1W - 0L
1,751 SR
Queue Stats
25W - 13L
1,672 Elo+
Party 2
Ymir
Ymir
timuegos
Ymir
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,563 Elo+
Party 2
Team Averages
Level 120
1,618 SR
1,640 Elo+

VS

Team Averages
Level 85
1,548 SR
1,289 Elo+
Olorun
Olorun
ManorLevy11
Olorun
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 55L
1,263 Elo+
Party 1
Arachne
Arachne
orkadosh35
Arachne
Level 64
God Stats
2W - 4L
1,381 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 1
Medusa
Medusa
theshowoff9898
Medusa
Level 121
God Stats
1W - 3L
1,763 SR
Queue Stats
84W - 117L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ontas_
Horus
15
4 / 3 / 16
10,924
780
11,185
17,388
16,183
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
adri_95esp
Fenrir
16
15 / 4 / 5
12,433
888
23,508
18,151
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
2 / 2 / 15
10,378
741
6,955
14,244
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 8 / 3
9,641
689
6,888
15,299
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
orkadosh35
Arachne
14
3 / 6 / 3
9,853
704
8,053
16,128
8,372
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 7 / 5
10,141
724
11,866
15,376
5,947
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
21
Kills
8
9
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
8
3
0.44
W
Horus
Ontas_
Horus
4
3
16
4
W
Fenrir
adri_95esp
Fenrir
15
4
5
4.38
L
Arachne
orkadosh35
Arachne
3
6
3
0.75
L
3
7
5
0.79
W
Ymir
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
26,807
49,783
Taken
46,803
44,971
Mitigated
21,377
14,172
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,888
3,784
98
4,096
15,299
7,058
0
2,233
12,486
23,108
2,637
W
Horus
Ontas_
Horus
11,185
4,875
2,722
4,405
17,388
16,183
501
2,352
15,036
0
32,553
W
Fenrir
adri_95esp
Fenrir
23,508
6,786
0
5,162
18,151
16,655
2,373
2,519
15,632
0
54,066
L
Arachne
orkadosh35
Arachne
8,053
5,922
0
2,320
16,128
8,372
12
2,919
12,567
0
16,848
L
11,866
6,888
0
2,183
15,376
5,947
210
1,439
13,613
0
37,301
W
Ymir
6,955
714
0
1,883
14,244
12,133
485
1,773
12,471
24,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
29,635
166
Minions Killed
106
10
Camps Cleared
1
779,141
Distance Traveled
705,529
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,641
689
42
3
0
207,863
0
W
Horus
10,924
780
46
3
5
254,613
2
W
Fenrir
12,433
888
79
6
3
262,501
1
L
Arachne
9,853
704
25
2
0
261,500
4
L
Medusa
10,141
724
39
3
1
236,166
6
W
Ymir
10,378
741
41
3
2
262,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role