Player Matchup

Baron Samedi
Baron Samedi
DeatchSmurf
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,427 Elo+
Party 3
Ao Kuang
Ao Kuang
Koxoss
Ao Kuang
Level 109
God Stats
3W - 2L
1,562 SR
Queue Stats
46W - 39L
1,513 Elo+
Party 3
Shiva
Shiva
Ninehearth
Shiva
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 176L
1,439 Elo+
Solo
Skadi
Skadi
Shelby751
Skadi
Level 47
God Stats
13W - 7L
1,508 SR
Queue Stats
125W - 123L
1,433 Elo+
Solo
Janus
Janus
Sumayee
Janus
Level 157
God Stats
29W - 44L
1,375 SR
Queue Stats
262W - 285L
1,402 Elo+
Solo
Team Averages
Level 75
1,489 SR
1,443 Elo+

VS

Team Averages
Level 80
1,502 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bärengard
Neith
Level 160
God Stats
83W - 85L
1,445 SR
Queue Stats
730W - 777L
1,401 Elo+
Solo
Danzaburou
Danzaburou
MatigeHoos
Danzaburou
Level 44
God Stats
6W - 6L
1,565 SR
Queue Stats
11W - 11L
1,444 Elo+
Party 2
Chang'e
Chang'e
pablonm89
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeatchSmurf
Baron Samedi
9
2 / 0 / 4
6,095
610
4,521
6,424
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Koxoss
Ao Kuang
10
5 / 1 / 1
6,178
618
4,378
9,186
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
11
1 / 0 / 1
6,157
616
5,414
8,648
4,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Shelby751
Skadi
10
0 / 2 / 0
5,485
549
1,860
5,516
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
Sumayee
Janus
11
2 / 0 / 5
6,531
653
7,762
2,477
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 0
6,049
605
4,750
7,249
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
 
Fenrir
7
1 / 1 / 1
5,065
507
2,919
8,943
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
9
1 / 2 / 0
5,225
523
2,378
5,683
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MatigeHoos
Danzaburou
8
0 / 1 / 2
4,962
496
3,963
4,417
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
pablonm89
Chang'e
7
0 / 5 / 0
4,195
420
541
8,165
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
0
1
L
Fenrir
 
Fenrir
1
1
1
1.5
L
Neith
1
2
0
0.5
W
Baron Samedi
DeatchSmurf
Baron Samedi
2
0
4
4
W
Ao Kuang
Koxoss
Ao Kuang
5
1
1
5.5
L
Danzaburou
MatigeHoos
Danzaburou
0
1
2
1
W
Shiva
1
0
1
1.5
W
Skadi
Shelby751
Skadi
0
2
0
0
W
Janus
Sumayee
Janus
2
0
5
4.5
L
Chang'e
pablonm89
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
14,551
32,251
Taken
34,457
13,506
Mitigated
14,084
15,478
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,750
959
0
4,143
7,249
2,564
0
1,223
6,026
41,915
0
L
Fenrir
 
Fenrir
2,919
383
0
2,990
8,943
4,318
140
3,696
5,247
0
13,277
L
Neith
2,378
834
0
1,408
5,683
2,406
432
2,227
3,456
867
30,980
W
Baron Samedi
DeatchSmurf
Baron Samedi
4,521
882
1,579
3,586
6,424
2,940
114
133
6,291
29,673
0
W
Ao Kuang
Koxoss
Ao Kuang
4,378
1,090
0
4,648
9,186
4,010
55
921
8,265
29,010
11,094
L
Danzaburou
MatigeHoos
Danzaburou
3,963
2,034
0
1,311
4,417
1,492
0
2,495
1,922
0
29,556
W
Shiva
5,414
870
0
3,311
8,648
4,308
125
4,063
4,585
0
39,255
W
Skadi
Shelby751
Skadi
1,860
786
0
1,465
5,516
1,426
0
0
5,516
0
32,892
W
Janus
Sumayee
Janus
7,762
330
0
889
2,477
822
0
476
2,001
53,416
0
L
Chang'e
pablonm89
Chang'e
541
102
94
387
8,165
3,304
232
6,571
1,594
11,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
25,496
340
Minions Killed
246
0
Camps Cleared
0
999,172
Distance Traveled
887,081
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,049
605
87
9
0
182,350
6
L
Fenrir
5,065
507
19
2
0
196,606
3
L
Neith
5,225
523
60
6
0
182,475
4
W
Baron Samedi
6,095
610
37
4
0
183,567
1
W
Ao Kuang
6,178
618
72
7
0
214,387
1
L
Danzaburou
4,962
496
63
6
0
184,370
5
W
Shiva
6,157
616
74
7
0
211,288
4
W
Skadi
5,485
549
64
6
0
180,500
3
W
Janus
6,531
653
93
9
0
209,430
1
L
Chang'e
4,195
420
17
2
0
141,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role