Player Matchup

Horus
Horus
Blaque SMoKE
Horus
Level 157
God Stats
6W - 7L
1,316 SR
Queue Stats
574W - 568L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
CarsickFlyer933
Amaterasu
Level 144
God Stats
4W - 1L
1,609 SR
Queue Stats
118W - 131L
1,470 Elo+
Party 3
Baba Yaga
Baba Yaga
Quineyyy
Baba Yaga
Level 48
God Stats
0W - 1L
1,326 SR
Queue Stats
34W - 57L
1,385 Elo+
Party 3
Danzaburou
Danzaburou
SACREDJESTER
Danzaburou
Level 118
God Stats
3W - 7L
1,497 SR
Queue Stats
569W - 558L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
varane31
Gilgamesh
Level 88
God Stats
6W - 3L
1,557 SR
Queue Stats
175W - 180L
1,459 Elo+
Solo
Team Averages
Level 111
1,461 SR
1,466 Elo+

VS

Team Averages
Level 122
1,424 SR
1,502 Elo+
Vamana
Vamana
Clonenumber3742
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,476 Elo+
Solo
Sol
Sol
CynicalSeeker52
Sol
Level 158
God Stats
4W - 2L
1,375 SR
Queue Stats
172W - 156L
1,531 Elo+
Party 1
Ymir
Ymir
DARKNESSERICK
Ymir
Level 126
God Stats
1W - 1L
1,363 SR
Queue Stats
114W - 86L
1,564 Elo+
Party 1
Terra
Terra
Edowado14
Terra
Level 146
God Stats
8W - 4L
1,382 SR
Queue Stats
308W - 281L
1,522 Elo+
Party 1
Charybdis
Charybdis
captainzor
Charybdis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
478W - 514L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 12
12,113
551
16,813
46,989
48,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
CarsickFlyer933
Amaterasu
20
3 / 4 / 10
14,174
644
24,546
43,446
46,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
Quineyyy
Baba Yaga
20
4 / 9 / 9
12,626
574
48,333
25,596
14,659
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SACREDJESTER
Danzaburou
20
4 / 6 / 9
12,623
574
33,752
28,860
16,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
varane31
Gilgamesh
18
3 / 9 / 9
12,600
573
19,300
35,506
36,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 19
14,448
657
32,269
41,201
43,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
16 / 2 / 12
16,455
748
48,176
27,334
14,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 5 / 19
12,847
584
17,573
43,357
29,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Edowado14
Terra
20
3 / 2 / 16
14,565
662
21,128
29,375
33,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
captainzor
Charybdis
20
5 / 4 / 19
14,138
643
35,698
23,384
12,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
16
Kills
30
30
Deaths
16
49
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
2
12
4
L
Amaterasu
CarsickFlyer933
Amaterasu
3
4
10
2
W
4
3
19
4.5
W
16
2
12
11
W
2
5
19
2.3
W
Terra
Edowado14
Terra
3
2
16
5.5
L
Baba Yaga
Quineyyy
Baba Yaga
4
9
9
0.94
L
Danzaburou
SACREDJESTER
Danzaburou
4
6
9
1.42
W
Charybdis
captainzor
Charybdis
5
4
19
3.63
L
Gilgamesh
varane31
Gilgamesh
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,744
Damage
154,844
180,397
Taken
164,651
162,449
Mitigated
132,686
91,961
Healing
105,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,813
7,712
14,911
27,817
46,989
48,472
452
23,085
23,904
0
36,414
L
Amaterasu
CarsickFlyer933
Amaterasu
24,546
7,517
6,179
17,124
43,446
46,781
630
22,341
21,105
0
37,877
W
32,269
10,997
2,845
14,080
41,201
43,030
294
10,939
30,262
13,339
42,752
W
48,176
19,543
2,947
10,702
27,334
14,319
5,034
9,137
18,197
82,405
0
W
17,573
2,250
2,330
12,768
43,357
29,572
480
10,317
33,040
25,887
0
W
Terra
Edowado14
Terra
21,128
767
34,857
16,276
29,375
33,349
158
12,238
17,137
36,844
0
L
Baba Yaga
Quineyyy
Baba Yaga
48,333
2,556
1,547
5,090
25,596
14,659
543
14,604
10,992
77,262
0
L
Danzaburou
SACREDJESTER
Danzaburou
33,752
14,849
2,555
8,820
28,860
16,152
0
15,384
13,476
0
60,521
W
Charybdis
captainzor
Charybdis
35,698
10,267
2,183
6,382
23,384
12,416
2,426
5,702
17,682
0
70,799
L
Gilgamesh
varane31
Gilgamesh
19,300
6,678
4,005
3,913
35,506
36,385
311
18,192
17,314
0
32,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,136
Gold Earned
72,453
191
Minions Killed
242
0
Camps Cleared
0
1,885,941
Distance Traveled
1,894,300
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,113
551
32
1
0
455,861
3
L
Amaterasu
14,174
644
35
2
0
446,904
0
W
Vamana
14,448
657
43
2
0
402,470
2
W
Sol
16,455
748
79
4
0
365,857
0
W
Ymir
12,847
584
19
1
0
341,047
0
W
Terra
14,565
662
23
1
0
416,209
0
L
Baba Yaga
12,626
574
50
2
0
350,698
0
L
Danzaburou
12,623
574
50
2
0
303,934
0
W
Charybdis
14,138
643
78
4
0
368,717
0
L
Gilgamesh
12,600
573
24
1
0
328,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role