Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CYLE96
Nemesis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,312 Elo+
Party 1
Mulan
Mulan
CupidsDiaper
Mulan
Level 128
God Stats
6W - 1L
1,546 SR
Queue Stats
19W - 18L
1,544 Elo+
Party 1
Sol
Sol
Fluffy_Noob4ever
Sol
Level 121
God Stats
18W - 9L
1,626 SR
Queue Stats
169W - 146L
1,497 Elo+
Solo
Ymir
Ymir
quagmirejr22
Ymir
Level 17
God Stats
2W - 0L
1,517 SR
Queue Stats
4W - 3L
1,641 Elo+
Party 1
Team Averages
Level 95
1,538 SR
1,499 Elo+

VS

Team Averages
Level 115
1,493 SR
1,448 Elo+
Bastet
Bastet
Ali_Uzumaki078
Bastet
Level 66
God Stats
2W - 4L
1,396 SR
Queue Stats
126W - 149L
1,422 Elo+
Party 2
Eset
Eset
CasH_9906
Eset
Level 82
God Stats
7W - 2L
1,778 SR
Queue Stats
125W - 136L
1,509 Elo+
Party 2
Freya
Freya
Destroy all2000
Freya
Level 157
God Stats
0W - 2L
1,301 SR
Queue Stats
235W - 248L
1,467 Elo+
Solo
Ares
Ares
Dr-Danga9
Ares
Level 148
God Stats
17W - 14L
1,491 SR
Queue Stats
213W - 245L
1,364 Elo+
Solo
Loki
Loki
RivSavage69
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 130L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 5
7,343
525
8,256
8,985
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
CYLE96
Nemesis
15
9 / 0 / 4
9,540
681
9,454
13,119
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 1 / 3
8,555
611
6,869
7,176
4,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
6 / 2 / 3
8,607
615
8,299
10,358
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 1 / 2
6,285
449
3,062
7,770
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,429
459
5,326
12,751
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
12
2 / 6 / 1
7,219
516
4,967
8,920
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 3
6,541
467
8,044
11,360
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
10
3 / 4 / 1
6,717
480
4,507
15,199
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 3 / 2
6,307
451
5,375
10,697
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
7
7
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
5
1.17
L
0
4
5
0.63
W
Nemesis
CYLE96
Nemesis
9
0
4
11
L
Eset
2
6
1
0.42
W
3
1
3
4.5
L
1
3
3
0.83
L
Ares
3
4
1
0.88
W
6
2
3
3.75
L
1
3
2
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
28,219
47,408
Taken
58,927
22,383
Mitigated
32,312
11,642
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,256
3,478
0
0
8,985
3,652
821
6,863
2,091
0
40,799
L
5,326
1,920
0
2,195
12,751
4,834
25
2,226
10,525
0
43,830
W
Nemesis
CYLE96
Nemesis
9,454
4,361
0
1,529
13,119
5,365
0
2,606
10,428
0
79,301
L
Eset
4,967
518
251
1,059
8,920
3,757
0
3,553
5,367
47,254
0
W
6,869
1,269
0
2,618
7,176
4,703
477
24
6,571
0
47,406
L
8,044
3,394
0
5,738
11,360
4,664
624
1,514
9,846
46,134
0
L
Ares
4,507
412
0
3,870
15,199
10,248
395
2,913
12,286
22,641
0
W
8,299
2,939
0
5,510
10,358
4,598
1,122
4,834
5,495
55,263
7,685
L
5,375
1,175
0
4,326
10,697
8,809
0
431
10,266
0
34,014
W
3,062
2,018
197
1,788
7,770
4,065
0
3,837
3,907
11,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
33,213
365
Minions Killed
330
0
Camps Cleared
0
1,339,960
Distance Traveled
1,363,169
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,343
525
52
4
0
272,963
1
L
Bastet
6,429
459
69
5
0
311,323
0
W
Nemesis
9,540
681
101
7
0
357,024
3
L
Eset
7,219
516
92
7
0
272,142
1
W
Mulan
8,555
611
99
7
0
285,183
3
L
Freya
6,541
467
80
6
0
249,939
0
L
Ares
6,717
480
27
2
0
261,177
6
W
Sol
8,607
615
93
7
0
242,746
3
L
Loki
6,307
451
62
4
0
268,588
0
W
Ymir
6,285
449
20
1
0
182,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role