Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Patrochilles_
Bacchus
Level 126
God Stats
1W - 1L
1,149 SR
Queue Stats
250W - 260L
1,476 Elo+
Solo
Scylla
Scylla
c4lipxp
Scylla
Level 147
God Stats
2W - 1L
1,478 SR
Queue Stats
161W - 166L
1,505 Elo+
Solo
Vamana
Vamana
jimkiller00709
Vamana
Level 106
God Stats
3W - 2L
1,757 SR
Queue Stats
222W - 236L
1,478 Elo+
Solo
Bastet
Bastet
noobisaacthegoat
Bastet
Level 127
God Stats
1W - 2L
1,402 SR
Queue Stats
50W - 62L
1,425 Elo+
Solo
Team Averages
Level 126
1,457 SR
1,477 Elo+

VS

Team Averages
Level 106
1,448 SR
1,452 Elo+
Cupid
Cupid
AdrianRB17
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,393 Elo+
Party 2
Da Ji
Da Ji
BadDalkiir09
Da Ji
Level 85
God Stats
2W - 2L
1,533 SR
Queue Stats
139W - 164L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
Jorgefdez_____
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,471 Elo+
Party 2
Eset
Eset
Thommy_12
Eset
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
322W - 347L
1,475 Elo+
Solo
Mulan
Mulan
e-d-l-g
Mulan
Level 102
God Stats
7W - 12L
1,206 SR
Queue Stats
124W - 118L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 0 / 0
7,507
536
6,839
7,406
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
11
3 / 0 / 2
7,053
504
4,883
6,949
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
c4lipxp
Scylla
13
5 / 0 / 3
7,432
531
9,098
4,892
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 5
7,906
565
10,983
14,661
11,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 7
7,281
520
4,776
9,827
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 1 / 0
7,070
505
3,881
7,194
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
5,677
406
3,224
10,444
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
10
0 / 3 / 0
5,801
414
3,609
12,497
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
10
0 / 4 / 0
6,180
441
3,237
8,790
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
e-d-l-g
Mulan
10
0 / 2 / 0
6,127
438
10,866
14,101
8,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
14
Kills
0
1
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
0
3
L
Cupid
0
1
0
0
L
0
4
1
0.13
L
Sylvanus
0
3
0
0
W
Bacchus
3
0
2
4
L
Eset
0
4
0
0
W
Scylla
c4lipxp
Scylla
5
0
3
6.5
L
Mulan
e-d-l-g
Mulan
0
2
0
0
W
1
1
5
3.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
24,817
43,735
Taken
53,026
27,008
Mitigated
27,425
17,658
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,839
4,419
196
2,872
7,406
3,066
697
978
6,428
0
62,145
L
Cupid
3,881
2,055
0
2,528
7,194
3,604
0
740
6,454
0
57,867
L
3,224
523
0
2,253
10,444
5,203
0
1,235
9,209
0
27,214
L
Sylvanus
3,609
1,180
710
3,936
12,497
7,197
0
6,037
6,460
26,935
13,988
W
Bacchus
4,883
699
0
2,213
6,949
6,530
0
1,473
5,413
14,770
0
L
Eset
3,237
133
0
1,737
8,790
3,399
0
4,510
4,280
38,636
0
W
Scylla
c4lipxp
Scylla
9,098
1,168
0
1,190
4,892
1,855
0
1,649
3,081
55,765
0
L
Mulan
e-d-l-g
Mulan
10,866
1,924
0
5,948
14,101
8,022
0
1,459
12,642
0
41,629
W
10,983
5,598
0
6,965
14,661
11,824
1,420
579
14,037
0
61,608
W
4,776
1,332
0
4,222
9,827
3,733
0
1,251
8,410
0
47,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
30,855
414
Minions Killed
372
0
Camps Cleared
0
1,419,851
Distance Traveled
1,249,121
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,507
536
123
9
0
286,613
1
L
Cupid
7,070
505
110
8
0
251,241
2
L
Da Ji
5,677
406
48
3
0
249,164
0
L
Sylvanus
5,801
414
55
4
0
227,493
1
W
Bacchus
7,053
504
16
1
0
295,456
2
L
Eset
6,180
441
95
7
0
259,685
6
W
Scylla
7,432
531
91
7
0
254,944
2
L
Mulan
6,127
438
64
5
0
261,538
9
W
Vamana
7,906
565
112
8
0
270,920
4
W
Bastet
7,281
520
72
5
0
311,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role