Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
M0K0IA
Nu Wa
Level 129
God Stats
3W - 1L
1,745 SR
Queue Stats
102W - 74L
1,681 Elo+
Party 1
Chiron
Chiron
SirJukerino
Chiron
Level 134
God Stats
7W - 1L
1,626 SR
Queue Stats
20W - 10L
1,646 Elo+
Party 1
Team Averages
Level 141
1,624 SR
1,609 Elo+

VS

Team Averages
Level 80
1,486 SR
1,379 Elo+
Cthulhu
Cthulhu
DicMeDownn
Cthulhu
Level 40
God Stats
184W - 235L
1,373 SR
Queue Stats
187W - 245L
1,344 Elo+
Party 2
Hercules
Hercules
JessieR_IVIaST3R
Hercules
Level 102
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 26L
1,442 Elo+
Party 2
Chang'e
Chang'e
SquirlyGoose
Chang'e
Level 98
God Stats
227W - 301L
1,394 SR
Queue Stats
228W - 306L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 5
6,865
763
6,991
9,918
7,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
M0K0IA
Nu Wa
11
2 / 0 / 4
6,731
748
8,422
4,339
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
11
3 / 1 / 3
6,975
775
12,074
5,768
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DicMeDownn
Cthulhu
10
1 / 2 / 0
6,644
738
5,382
14,320
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
5,159
573
2,951
5,957
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SquirlyGoose
Chang'e
9
0 / 3 / 0
5,610
623
5,816
12,965
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
6
Kills
1
1
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
5
3.5
L
Cthulhu
DicMeDownn
Cthulhu
1
2
0
0.5
L
0
1
0
0
W
Nu Wa
M0K0IA
Nu Wa
2
0
4
4
W
Chiron
3
1
3
4.5
L
Chang'e
SquirlyGoose
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
14,149
20,025
Taken
33,242
12,235
Mitigated
17,284
5,155
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,991
2,933
687
1,752
9,918
7,979
120
5,169
4,592
18,550
0
L
Cthulhu
DicMeDownn
Cthulhu
5,382
595
235
2,763
14,320
9,267
0
6,150
7,883
19,879
0
L
2,951
1,374
285
2,267
5,957
3,425
0
2,973
2,798
0
5,082
W
Nu Wa
M0K0IA
Nu Wa
8,422
2,026
0
466
4,339
1,722
143
2,500
1,815
28,642
0
W
Chiron
12,074
6,036
1,004
1,246
5,768
2,534
868
4,120
1,564
0
23,720
L
Chang'e
SquirlyGoose
Chang'e
5,816
479
1,643
3,080
12,965
4,592
0
5,531
7,148
20,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
17,413
103
Minions Killed
80
5
Camps Cleared
0
498,509
Distance Traveled
465,195
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,865
763
12
1
2
162,254
0
L
Cthulhu
6,644
738
35
4
0
199,402
2
L
Hercules
5,159
573
3
0
0
82,585
1
W
Nu Wa
6,731
748
57
6
3
166,244
2
W
Chiron
6,975
775
34
4
0
170,011
2
L
Chang'e
5,610
623
42
5
0
183,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role