Player Matchup

Hera
Hera
XiPLoidD
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,271 Elo+
Solo
Cupid
Cupid
angelonicolae
Cupid
Level 6
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 1
Osiris
Osiris
xCVM
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 1
Team Averages
Level 64
1,567 SR
1,423 Elo+

VS

Team Averages
Level 68
1,435 SR
1,468 Elo+
Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
josecrespo15
Ymir
Level 7
God Stats
4W - 1L
1,351 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 2
Anubis
Anubis
xarcanhelx
Anubis
Level 148
God Stats
10W - 10L
1,453 SR
Queue Stats
88W - 92L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 5 / 6
9,589
685
12,516
11,392
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 6
9,234
660
9,498
16,353
5,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
xCVM
Osiris
16
6 / 2 / 2
10,943
782
8,066
14,350
12,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
10 / 3 / 4
11,442
817
17,437
12,649
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 13
10,254
732
4,879
16,313
22,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
xarcanhelx
Anubis
15
5 / 4 / 9
10,729
766
14,012
11,856
7,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
15
15
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
3
4
4
L
Hera
2
5
6
1
L
1
8
6
0.5
W
0
2
13
3.25
L
Osiris
xCVM
Osiris
6
2
2
3.5
W
Anubis
xarcanhelx
Anubis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
36,328
42,095
Taken
40,818
22,493
Mitigated
36,810
4,602
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,437
10,096
0
3,063
12,649
6,444
1,954
4,038
8,611
0
58,410
L
Hera
12,516
2,173
0
570
11,392
4,143
0
5,796
5,596
40,264
0
L
9,498
4,987
371
2,176
16,353
5,996
0
6,204
10,149
0
21,192
W
4,879
865
0
1,893
16,313
22,696
203
4,911
11,402
12,782
0
L
Osiris
xCVM
Osiris
8,066
2,459
210
1,275
14,350
12,354
0
7,346
7,004
0
28,316
W
Anubis
xarcanhelx
Anubis
14,012
36
0
2,986
11,856
7,670
180
3,985
7,871
48,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
32,425
148
Minions Killed
147
7
Camps Cleared
5
748,212
Distance Traveled
715,035
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,442
817
66
5
1
239,590
2
L
Hera
9,589
685
73
5
2
245,347
4
L
Cupid
9,234
660
37
3
1
215,826
1
W
Ymir
10,254
732
9
1
2
257,092
3
L
Osiris
10,943
782
38
3
4
287,039
1
W
Anubis
10,729
766
72
5
2
218,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role