Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FreshTilDeath96
Ganesha
Level 123
God Stats
4W - 4L
1,675 SR
Queue Stats
479W - 554L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
PhilipDillPickle
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 88L
1,379 Elo+
Solo
Ah Puch
Ah Puch
ShigShagShram
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,204 Elo+
Solo
Sylvanus
Sylvanus
Trex_jr123
Sylvanus
Level 126
God Stats
4W - 4L
1,519 SR
Queue Stats
430W - 435L
1,525 Elo+
Solo
Team Averages
Level 85
1,539 SR
1,395 Elo+

VS

Team Averages
Level 109
1,550 SR
1,537 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Eric Sasquatch
Ravana
Level 155
God Stats
2W - 3L
1,422 SR
Queue Stats
346W - 354L
1,487 Elo+
Solo
Chang'e
Chang'e
Frangible
Chang'e
Level 26
God Stats
3W - 0L
1,684 SR
Queue Stats
42W - 33L
1,589 Elo+
Party 1
Tyr
Tyr
Vortrux
Tyr
Level 110
God Stats
2W - 1L
1,631 SR
Queue Stats
41W - 27L
1,631 Elo+
Party 1
Neith
Neith
mightyzeus1999
Neith
Level 127
God Stats
2W - 1L
1,515 SR
Queue Stats
113W - 101L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 3 / 6
9,823
655
10,930
12,233
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 5 / 9
9,138
609
10,471
28,437
37,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
3,676
245
0
564
242
Ah Puch
5
0 / 0 / 0
6,676
445
0
0
0
Sylvanus
Trex_jr123
Sylvanus
20
8 / 2 / 3
11,371
758
15,118
20,850
35,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
3 / 4 / 3
11,369
758
7,904
10,318
5,194
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 1 / 8
11,635
776
8,230
17,061
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Frangible
Chang'e
17
2 / 3 / 6
10,768
718
8,149
10,743
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
19
3 / 2 / 7
11,373
758
14,104
15,387
11,889
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 2 / 6
10,773
718
13,171
12,318
6,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
10
10
Deaths
12
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
6
2
W
Susano
 
Susano
3
4
3
1.13
W
0
1
8
4
W
Chang'e
Frangible
Chang'e
2
3
6
1.67
L
1
5
9
1.1
L
0
0
0
0
L
Ah Puch
0
0
0
0
L
Sylvanus
Trex_jr123
Sylvanus
8
2
3
4.75
W
Tyr
3
2
7
3.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
51,558
62,084
Taken
65,827
83,394
Mitigated
46,590
20,141
Healing
34,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,930
1,673
0
0
12,233
9,620
102
1,879
9,850
37,814
0
W
Susano
 
Susano
7,904
2,438
0
250
10,318
5,194
699
7,746
2,552
0
12,492
W
8,230
2,460
3,265
8,999
17,061
16,935
1,599
5,313
11,635
0
26,697
W
Chang'e
Frangible
Chang'e
8,149
674
5,737
2,493
10,743
5,873
1,961
9,011
1,700
25,808
0
L
10,471
937
798
3,823
28,437
37,985
0
3,323
24,266
22,961
0
L
0
0
0
0
564
242
0
0
564
0
0
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Trex_jr123
Sylvanus
15,118
3,278
7,817
7,703
20,850
35,547
155
2,947
17,179
29,287
0
W
Tyr
14,104
1,160
1,345
5,917
15,387
11,889
1,293
6,824
7,389
0
24,678
W
13,171
4,026
2,033
4,266
12,318
6,699
2,947
7,314
4,916
0
37,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
55,918
100
Minions Killed
154
0
Camps Cleared
0
598,276
Distance Traveled
1,218,367
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,823
655
65
4
0
174,312
0
W
Susano
11,369
758
20
1
0
230,735
1
W
Ravana
11,635
776
23
2
0
291,246
3
W
Chang'e
10,768
718
48
3
0
190,187
0
L
Ganesha
9,138
609
1
0
0
203,179
0
L
Kuzenbo
3,676
245
0
0
0
904
0
L
Ah Puch
6,676
445
0
0
0
0
0
L
Sylvanus
11,371
758
34
2
0
219,881
0
W
Tyr
11,373
758
24
2
0
259,026
0
W
Neith
10,773
718
39
3
0
247,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role