Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Honzaspider
Athena
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,376 Elo+
Solo
Vulcan
Vulcan
Koockys
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,728 Elo+
Solo
Da Ji
Da Ji
L2K REFLECT
Da Ji
Level 130
God Stats
3W - 5L
1,298 SR
Queue Stats
104W - 112L
1,455 Elo+
Solo
Terra
Terra
MoodyMoon
Terra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 121
1,460 SR
1,512 Elo+

VS

Team Averages
Level 141
1,384 SR
1,494 Elo+
Merlin
Merlin
AdamBery
Merlin
Level 123
God Stats
2W - 2L
1,443 SR
Queue Stats
258W - 277L
1,487 Elo+
Solo
Hou Yi
Hou Yi
Challah Papi
Hou Yi
Level 129
God Stats
2W - 5L
1,278 SR
Queue Stats
114W - 111L
1,532 Elo+
Solo
Guan Yu
Guan Yu
Sprinte94
Guan Yu
Level 160
God Stats
4W - 2L
1,456 SR
Queue Stats
300W - 301L
1,465 Elo+
Party 1
Fenrir
Fenrir
bernyboy84
Fenrir
Level 155
God Stats
6W - 3L
1,637 SR
Queue Stats
589W - 610L
1,486 Elo+
Party 1
Hachiman
Hachiman
smitedhick
Hachiman
Level 140
God Stats
2W - 4L
1,105 SR
Queue Stats
453W - 437L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 5 / 12
11,905
700
23,795
19,273
12,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
18
3 / 6 / 16
10,810
636
12,073
36,046
38,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
Koockys
Vulcan
20
6 / 4 / 11
12,758
750
25,993
15,518
10,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 8 / 9
11,407
671
16,344
18,036
11,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
MoodyMoon
Terra
17
2 / 6 / 13
10,372
610
7,961
21,402
31,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AdamBery
Merlin
20
5 / 4 / 11
12,976
763
17,615
15,340
9,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
9 / 5 / 12
13,097
770
24,285
22,380
14,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Sprinte94
Guan Yu
20
3 / 3 / 16
13,041
767
7,061
30,069
48,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
bernyboy84
Fenrir
15
2 / 7 / 14
10,779
634
18,355
18,913
11,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
smitedhick
Hachiman
20
10 / 4 / 14
13,890
817
30,810
20,053
12,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
96
22
Kills
29
29
Deaths
23
61
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
5
12
2.4
W
Merlin
AdamBery
Merlin
5
4
11
2.63
W
Hou Yi
9
5
12
3
L
Athena
3
6
16
1.83
L
Vulcan
Koockys
Vulcan
6
4
11
2.88
L
5
8
9
1.19
L
Terra
MoodyMoon
Terra
2
6
13
1.42
W
Guan Yu
Sprinte94
Guan Yu
3
3
16
3.67
W
Fenrir
bernyboy84
Fenrir
2
7
14
1.29
W
Hachiman
smitedhick
Hachiman
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,166
Damage
98,126
110,275
Taken
106,755
103,940
Mitigated
95,514
32,392
Healing
39,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
23,795
12,297
1,672
3,614
19,273
12,273
1,800
4,266
15,007
0
54,584
W
Merlin
AdamBery
Merlin
17,615
1,071
1,712
2,864
15,340
9,099
1,188
7,044
8,296
54,096
0
W
Hou Yi
24,285
11,021
0
3,901
22,380
14,584
3,668
10,419
11,961
0
46,911
L
Athena
12,073
2,502
654
10,910
36,046
38,578
234
5,519
30,527
16,669
0
L
Vulcan
Koockys
Vulcan
25,993
5,836
1,339
3,326
15,518
10,026
718
2,769
12,749
56,065
0
L
16,344
3,141
729
436
18,036
11,065
0
1,731
16,305
0
22,708
L
Terra
MoodyMoon
Terra
7,961
1,640
6,351
3,361
21,402
31,998
0
3,330
18,072
14,190
0
W
Guan Yu
Sprinte94
Guan Yu
7,061
721
11,325
10,100
30,069
48,090
761
13,154
16,915
0
14,707
W
Fenrir
bernyboy84
Fenrir
18,355
2,942
1,285
2,858
18,913
11,705
1,137
7,786
11,127
0
22,870
W
Hachiman
smitedhick
Hachiman
30,810
18,366
807
4,817
20,053
12,036
1,511
7,624
12,429
0
62,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,252
Gold Earned
63,783
170
Minions Killed
211
0
Camps Cleared
0
1,389,289
Distance Traveled
1,531,917
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,905
700
57
3
0
257,533
1
W
Merlin
12,976
763
60
4
0
312,277
0
W
Hou Yi
13,097
770
68
4
0
265,300
2
L
Athena
10,810
636
17
1
0
292,654
2
L
Vulcan
12,758
750
61
4
0
343,041
1
L
Da Ji
11,407
671
19
1
0
229,011
1
L
Terra
10,372
610
16
1
0
267,050
0
W
Guan Yu
13,041
767
14
1
0
330,220
1
W
Fenrir
10,779
634
10
1
0
326,464
1
W
Hachiman
13,890
817
59
3
0
297,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role