Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
DarPlays
Hachiman
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,546 MMR
Solo
Pele
Pele
Platinum V
Maesonx
Pele
Platinum V
Level 144
God Stats
9W - 6L
1,624 SR
Queue Stats
160W - 154L
1,547 MMR
Solo
Fenrir
Fenrir
Bronze V
OyastuKarupasu
Fenrir
Bronze V
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,546 MMR
Solo
Khepri
Khepri
Gold I
drunkTyr
Khepri
Gold I
Level 160
God Stats
2W - 4L
1,596 SR
Queue Stats
254W - 237L
1,550 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,544 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,527 SR
1,561 MMR
Odin
Odin
Gold IV
CyberianZ
Odin
Gold IV
Level 157
God Stats
1W - 2L
1,487 SR
Queue Stats
114W - 115L
1,515 MMR
Solo
Susano
Susano
Silver I
DangerDangerX
Susano
Silver I
Level 120
God Stats
2W - 4L
1,542 SR
Queue Stats
65W - 61L
1,537 MMR
Solo
Chiron
Chiron
Gold II
Forestdragon42
Chiron
Gold II
Level 157
God Stats
1W - 0L
1,311 SR
Queue Stats
131W - 137L
1,610 MMR
Party 1
Terra
Terra
Silver I
Lenetex
Terra
Silver I
Level 118
God Stats
6W - 3L
1,697 SR
Queue Stats
7W - 6L
1,499 MMR
Party 1
Olorun
Olorun
Platinum V
Metalslug1221
Olorun
Platinum V
Level 145
God Stats
25W - 18L
1,600 SR
Queue Stats
628W - 634L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 1 / 1
5,571
506
2,802
4,817
2,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
DarPlays
Hachiman
10
1 / 2 / 2
6,018
547
4,153
7,205
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Maesonx
Pele
11
3 / 3 / 0
6,854
623
6,518
12,940
6,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 2 / 3
5,602
509
4,099
9,461
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
drunkTyr
Khepri
9
1 / 1 / 4
5,788
526
2,427
5,741
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LancelotKing ArthurNemesisAtlas

VS

Bans
Ah PuchThe MorriganYu HuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 1 / 2
6,957
632
9,667
9,098
6,727
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 3 / 0
6,153
559
3,216
9,708
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,261
569
3,155
6,065
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Lenetex
Terra
9
0 / 0 / 3
5,872
534
2,423
8,606
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 1
6,933
630
7,329
6,484
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
9
9
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Odin
3
1
2
4
W
2
3
0
0.67
L
Hachiman
DarPlays
Hachiman
1
2
2
1
W
1
0
0
1
W
Terra
Lenetex
Terra
0
0
3
1.5
L
Pele
Maesonx
Pele
3
3
0
1
W
3
2
1
1.75
L
0
2
3
0.75
L
Khepri
drunkTyr
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
25,790
40,164
Taken
39,961
20,670
Mitigated
20,100
11,734
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,802
391
15
375
4,817
2,431
0
1,154
3,663
39,258
0
W
Odin
9,667
2,694
0
2,000
9,098
6,727
0
740
8,358
0
50,600
W
3,216
1,031
0
3,778
9,708
3,728
0
1,592
8,116
0
38,357
L
Hachiman
DarPlays
Hachiman
4,153
2,518
0
1,556
7,205
2,650
0
3,280
3,925
0
41,936
W
3,155
912
304
2,421
6,065
2,204
0
1,424
4,641
0
50,663
W
Terra
Lenetex
Terra
2,423
481
1,726
4,084
8,606
4,360
0
1,024
7,582
14,605
0
L
Pele
Maesonx
Pele
6,518
2,265
0
6,764
12,940
6,976
0
431
12,509
0
54,422
W
7,329
3,413
89
3,176
6,484
3,081
0
449
6,035
50,028
8,782
L
4,099
1,322
0
2,300
9,461
5,673
0
3,149
6,312
0
20,892
L
Khepri
drunkTyr
Khepri
2,427
609
0
724
5,741
2,940
0
686
5,055
29,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
32,176
326
Minions Killed
378
0
Camps Cleared
0
1,136,461
Distance Traveled
1,109,041
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,571
506
73
7
0
214,615
3
W
Odin
6,957
632
87
8
0
225,840
0
W
Susano
6,153
559
73
7
0
240,489
1
L
Hachiman
6,018
547
74
7
0
207,316
4
W
Chiron
6,261
569
95
9
0
198,002
3
W
Terra
5,872
534
29
3
0
249,870
2
L
Pele
6,854
623
99
9
0
219,310
3
W
Olorun
6,933
630
94
9
0
194,840
3
L
Fenrir
5,602
509
29
3
0
252,278
3
L
Khepri
5,788
526
51
5
0
242,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role