Player Matchup

Baron Samedi
Baron Samedi
Ekusutashii
Baron Samedi
Level 109
God Stats
3W - 1L
1,637 SR
Queue Stats
77W - 65L
1,450 Elo+
Party 1
Chaac
Chaac
rotom3439
Chaac
Level 17
God Stats
2W - 1L
1,637 SR
Queue Stats
13W - 13L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
vDeMoNiiC---
Cthulhu
Level 131
God Stats
4W - 6L
1,352 SR
Queue Stats
221W - 209L
1,438 Elo+
Party 1
Team Averages
Level 86
1,542 SR
1,417 Elo+

VS

Team Averages
Level 125
1,305 SR
1,391 Elo+
Thanatos
Thanatos
Bell_Z_Bubb
Thanatos
Level 84
God Stats
1W - 4L
1,200 SR
Queue Stats
454W - 582L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Shodan-Strike
Cthulhu
Level 148
God Stats
69W - 57L
1,574 SR
Queue Stats
698W - 716L
1,521 Elo+
Solo
Olorun
Olorun
airforce01234
Olorun
Level 142
God Stats
0W - 3L
1,142 SR
Queue Stats
143W - 192L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ekusutashii
Baron Samedi
13
4 / 0 / 7
7,757
776
11,896
7,336
3,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
rotom3439
Chaac
10
3 / 0 / 3
6,830
683
2,937
3,514
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
vDeMoNiiC---
Cthulhu
13
6 / 1 / 4
8,620
862
7,841
7,581
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bell_Z_Bubb
Thanatos
9
0 / 6 / 0
5,722
572
3,810
9,818
4,058
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
10
0 / 1 / 1
6,708
671
4,897
9,224
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 0
6,527
653
5,068
9,892
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bell_Z_Bubb
Thanatos
0
6
0
0
W
Baron Samedi
Ekusutashii
Baron Samedi
4
0
7
7.5
L
Cthulhu
0
1
1
0.5
L
1
6
0
0.17
W
Chaac
rotom3439
Chaac
3
0
3
4.5
W
Cthulhu
vDeMoNiiC---
Cthulhu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
13,775
18,431
Taken
28,934
12,520
Mitigated
15,775
10,001
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bell_Z_Bubb
Thanatos
3,810
349
0
2,093
9,818
4,058
0
6,233
3,467
0
10,332
W
Baron Samedi
Ekusutashii
Baron Samedi
11,896
835
1,495
4,938
7,336
3,902
72
4,436
2,900
32,438
0
L
Cthulhu
4,897
192
114
1,450
9,224
7,000
0
5,308
3,888
14,402
0
L
5,068
2,088
447
2,001
9,892
4,717
0
8,312
1,499
20,329
2,160
W
Chaac
rotom3439
Chaac
2,937
295
0
1,300
3,514
2,493
625
1,490
2,024
0
6,071
W
Cthulhu
vDeMoNiiC---
Cthulhu
7,841
415
227
2,041
7,581
6,125
0
3,727
3,854
24,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
18,957
101
Minions Killed
84
4
Camps Cleared
4
510,391
Distance Traveled
498,521
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,722
572
17
2
1
172,926
0
W
Baron Samedi
7,757
776
62
6
1
176,376
3
L
Cthulhu
6,708
671
25
3
1
182,284
2
L
Olorun
6,527
653
42
4
2
143,311
0
W
Chaac
6,830
683
5
1
0
141,286
0
W
Cthulhu
8,620
862
34
3
3
192,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role